Player Matchup

Sun Wukong
Sun Wukong
Gold III
 
Sun Wukong
Gold III
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Gold IV
Adoisthesickest
Kali
Gold IV
Level 283
God Stats
12W - 13L
1,596 SR
Queue Stats
580W - 596L
1,509 MMR
Solo
Ra
Ra
Gold IV
MOONCARROT9
Ra
Gold IV
Level 101
God Stats
14W - 18L
1,457 SR
Queue Stats
609W - 629L
1,459 MMR
Solo
Poseidon
Poseidon
Platinum V
sligmaballz
Poseidon
Platinum V
Level 129
God Stats
4W - 6L
1,763 SR
Queue Stats
318W - 325L
1,836 MMR
Party 1
Rama
Rama
Gold IV
tdawgbaby1
Rama
Gold IV
Level 138
God Stats
19W - 25L
1,506 SR
Queue Stats
148W - 151L
1,437 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 150
1,564 SR
1,548 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 138
1,582 SR
1,532 MMR
Jing Wei
Jing Wei
Gold IV
BadCPU
Jing Wei
Gold IV
Level 129
God Stats
87W - 77L
1,615 SR
Queue Stats
111W - 113L
1,560 MMR
Solo
King Arthur
King Arthur
Gold IV
BigBoyJohnyy
King Arthur
Gold IV
Level 133
God Stats
11W - 10L
1,520 SR
Queue Stats
111W - 117L
1,413 MMR
Solo
Agni
Agni
Silver II
Brickk
Agni
Silver II
Level 154
God Stats
9W - 6L
1,620 SR
Queue Stats
217W - 227L
1,528 MMR
Solo
Arachne
Arachne
Gold II
Crimz3n
Arachne
Gold II
Level 149
God Stats
1W - 0L
1,524 SR
Queue Stats
17W - 9L
1,684 MMR
Solo
Cabrakan
Cabrakan
Gold III
YouMakeMeFood
Cabrakan
Gold III
Level 127
God Stats
7W - 4L
1,634 SR
Queue Stats
111W - 101L
1,476 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
10
0 / 0 / 0
5,507
551
1,777
6,141
3,762
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
1 / 1 / 0
5,175
518
3,025
9,831
3,643
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 3 / 1
4,943
494
2,596
6,761
4,462
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Poseidon
sligmaballz
Poseidon
10
0 / 2 / 1
5,234
523
1,187
5,829
1,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 4 / 1
4,761
476
1,874
5,799
1,730
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
PeleCharonBastet

VS

Bans
AwilixChernobogAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BadCPU
Jing Wei
11
2 / 1 / 5
6,744
674
2,803
4,809
1,569
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
BigBoyJohnyy
King Arthur
10
0 / 0 / 0
5,809
581
4,961
5,669
4,891
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Agni
Brickk
Agni
11
1 / 0 / 0
6,164
616
4,798
3,136
988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Arachne
Crimz3n
Arachne
10
3 / 1 / 1
5,933
593
3,604
8,416
3,642
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Cabrakan
YouMakeMeFood
Cabrakan
9
4 / 0 / 3
5,689
569
5,320
6,098
3,364
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
19
2
Kills
10
10
Deaths
2
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
0
0
0
L
1
1
0
1
W
Jing Wei
BadCPU
Jing Wei
2
1
5
4.5
W
King Arthur
BigBoyJohnyy
King Arthur
0
0
0
0
W
Agni
Brickk
Agni
1
0
0
1
W
Arachne
Crimz3n
Arachne
3
1
1
3.5
L
1
3
1
0.5
W
Cabrakan
YouMakeMeFood
Cabrakan
4
0
3
5.5
L
Poseidon
sligmaballz
Poseidon
0
2
1
0.25
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,459
Damage
21,486
34,361
Taken
28,128
15,145
Mitigated
14,454
7,033
Healing
7,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
1,777
191
0
1,435
6,141
3,762
0
315
5,826
0
36,737
L
3,025
1,389
0
2,444
9,831
3,643
0
2,030
7,719
0
34,481
W
Jing Wei
BadCPU
Jing Wei
2,803
2,084
0
1,572
4,809
1,569
78
1,282
3,358
0
38,727
W
King Arthur
BigBoyJohnyy
King Arthur
4,961
636
0
750
5,669
4,891
0
0
5,669
1,099
39,218
W
Agni
Brickk
Agni
4,798
369
0
500
3,136
988
0
591
2,545
49,271
0
W
Arachne
Crimz3n
Arachne
3,604
2,631
0
4,317
8,416
3,642
0
1,429
6,911
0
44,113
L
2,596
357
192
1,465
6,761
4,462
0
2,527
4,066
29,915
0
W
Cabrakan
YouMakeMeFood
Cabrakan
5,320
510
0
650
6,098
3,364
0
831
5,202
25,761
0
L
Poseidon
sligmaballz
Poseidon
1,187
90
0
750
5,829
1,548
0
4,321
1,460
36,131
0
L
1,874
1,628
0
747
5,799
1,730
0
966
4,767
0
24,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,620
Gold Earned
30,339
309
Minions Killed
318
0
Camps Cleared
0
924,255
Distance Traveled
1,032,614
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,507
551
80
8
0
189,229
0
L
Kali
5,175
518
57
6
0
197,296
0
W
Jing Wei
6,744
674
71
7
0
200,419
2
W
King Arthur
5,809
581
55
6
0
208,939
0
W
Agni
6,164
616
89
9
0
191,307
0
W
Arachne
5,933
593
67
7
0
233,137
3
L
Ra
4,943
494
50
5
0
179,159
0
W
Cabrakan
5,689
569
36
4
0
198,812
0
L
Poseidon
5,234
523
67
7
0
200,085
3
L
Rama
4,761
476
55
6
0
158,486
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role