Player Matchup

Horus
Horus
Nyeaaaa
Horus
Level 69
God Stats
3W - 0L
1,827 SR
Queue Stats
80W - 75L
1,536 Elo+
Party 1
Khepri
Khepri
PapaBear3240
Khepri
Level 157
God Stats
4W - 5L
1,174 SR
Queue Stats
353W - 347L
1,504 Elo+
Solo
Discordia
Discordia
Schwarz Effect
Discordia
Level 109
God Stats
1W - 0L
1,526 SR
Queue Stats
71W - 67L
1,478 Elo+
Party 1
Arachne
Arachne
knechtarine69
Arachne
Level 151
God Stats
2W - 1L
1,492 SR
Queue Stats
104W - 115L
1,493 Elo+
Party 1
Jing Wei
Jing Wei
we got bunz60
Jing Wei
Level 114
God Stats
3W - 3L
1,454 SR
Queue Stats
56W - 66L
1,458 Elo+
Party 1
Team Averages
Level 120
1,495 SR
1,494 Elo+

VS

Team Averages
Level 124
1,588 SR
1,510 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
BarcelonaRed
Ullr
Level 147
God Stats
6W - 2L
1,582 SR
Queue Stats
258W - 240L
1,552 Elo+
Solo
Scylla
Scylla
Mϊlenkα
Scylla
Level 96
God Stats
3W - 2L
1,651 SR
Queue Stats
85W - 76L
1,570 Elo+
Solo
Bastet
Bastet
Velocirapitron
Bastet
Level 124
God Stats
3W - 3L
1,710 SR
Queue Stats
271W - 292L
1,453 Elo+
Party 2
Chang'e
Chang'e
Zer00AndTen
Chang'e
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 89L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Nyeaaaa
Horus
17
1 / 1 / 7
10,861
776
3,831
14,469
14,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate

Breastplate

+20
Physical Protection

Khepri
17
0 / 2 / 9
9,692
692
6,229
18,313
23,300
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Discordia
Schwarz Effect
Discordia
19
4 / 4 / 5
10,894
778
17,714
11,077
5,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
16
3 / 3 / 4
10,393
742
13,536
18,659
12,785
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jing Wei
we got bunz60
Jing Wei
19
4 / 2 / 5
10,566
755
13,636
13,580
7,337
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
15
3 / 3 / 5
8,906
636
12,585
13,016
5,253
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 3 / 9
9,006
643
13,187
12,352
5,481
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
Mϊlenkα
Scylla
18
4 / 1 / 6
10,284
735
18,626
9,552
4,195
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
3 / 3 / 8
9,475
677
14,397
15,398
6,629
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Chang'e
Zer00AndTen
Chang'e
16
1 / 2 / 6
8,859
633
9,882
12,426
4,763
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
46
12
Kills
12
12
Deaths
12
30
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
3
3
5
1.83
L
1
3
9
1.83
L
Scylla
Mϊlenkα
Scylla
4
1
6
7
W
Horus
Nyeaaaa
Horus
1
1
7
4.5
W
Khepri
0
2
9
2.25
W
Discordia
Schwarz Effect
Discordia
4
4
5
1.63
L
3
3
8
2.33
L
Chang'e
Zer00AndTen
Chang'e
1
2
6
2
W
Arachne
3
3
4
1.67
W
Jing Wei
we got bunz60
Jing Wei
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,946
Damage
68,677
76,098
Taken
62,744
63,897
Mitigated
26,321
36,063
Healing
31,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
12,585
7,686
1,649
2,868
13,016
5,253
0
4,175
8,841
0
30,575
L
13,187
4,232
2,661
1,969
12,352
5,481
0
4,806
7,546
0
29,157
L
Scylla
Mϊlenkα
Scylla
18,626
2,381
770
646
9,552
4,195
44
4,937
4,615
38,771
0
W
Horus
Nyeaaaa
Horus
3,831
1,652
10,708
7,097
14,469
14,519
397
4,908
9,561
0
5,909
W
Khepri
6,229
419
1,314
2,642
18,313
23,300
48
6,508
11,805
15,360
0
W
Discordia
Schwarz Effect
Discordia
17,714
297
1,522
913
11,077
5,956
1,275
4,965
6,112
50,626
0
L
14,397
1,719
2,983
4,367
15,398
6,629
0
6,121
9,277
0
25,429
L
Chang'e
Zer00AndTen
Chang'e
9,882
1,298
7,492
5,706
12,426
4,763
0
3,904
8,522
27,550
0
W
Arachne
13,536
10,708
3,396
6,534
18,659
12,785
711
5,848
12,811
0
19,128
W
Jing Wei
we got bunz60
Jing Wei
13,636
8,632
1,205
732
13,580
7,337
2,766
6,279
7,301
0
31,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,406
Gold Earned
46,530
170
Minions Killed
207
0
Camps Cleared
0
1,432,175
Distance Traveled
1,303,285
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
8,906
636
47
3
0
225,552
0
L
Ullr
9,006
643
23
2
0
244,932
0
L
Scylla
10,284
735
71
5
0
271,685
0
W
Horus
10,861
776
6
0
0
311,680
0
W
Khepri
9,692
692
15
1
0
283,576
0
W
Discordia
10,894
778
97
7
0
258,099
0
L
Bastet
9,475
677
30
2
0
311,550
0
L
Chang'e
8,859
633
36
3
0
249,566
0
W
Arachne
10,393
742
10
1
0
294,557
0
W
Jing Wei
10,566
755
42
3
0
284,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role