Player Matchup

Khepri
Khepri
Catdaddymeows
Khepri
Level 92
God Stats
2W - 1L
1,354 SR
Queue Stats
46W - 54L
1,424 Elo+
Party 1
Medusa
Medusa
Da Mexican 6God
Medusa
Level 123
God Stats
5W - 2L
1,529 SR
Queue Stats
34W - 37L
1,403 Elo+
Party 1
Hel
Hel
RockNth3KosMos
Hel
Level 128
God Stats
7W - 4L
1,566 SR
Queue Stats
204W - 181L
1,563 Elo+
Solo
Ix Chel
Ix Chel
Wuba_LubaDubDub9
Ix Chel
Level 128
God Stats
6W - 3L
1,692 SR
Queue Stats
249W - 244L
1,537 Elo+
Solo
Thanatos
Thanatos
zaheer19
Thanatos
Level 127
God Stats
6W - 3L
1,526 SR
Queue Stats
611W - 584L
1,455 Elo+
Solo
Team Averages
Level 120
1,534 SR
1,476 Elo+

VS

Team Averages
Level 128
1,402 SR
1,485 Elo+
Chang'e
Chang'e
Fenixevilangel
Chang'e
Level 141
God Stats
9W - 12L
1,416 SR
Queue Stats
288W - 278L
1,454 Elo+
Solo
Thanatos
Thanatos
GimmyFisty9946
Thanatos
Level 74
God Stats
1W - 3L
1,454 SR
Queue Stats
204W - 185L
1,563 Elo+
Solo
Mercury
Mercury
Wald0WhereUat
Mercury
Level 124
God Stats
3W - 11L
1,248 SR
Queue Stats
135W - 126L
1,462 Elo+
Solo
Ares
Ares
black_tigrillo
Ares
Level 155
God Stats
1W - 3L
1,487 SR
Queue Stats
107W - 109L
1,465 Elo+
Solo
Danzaburou
Danzaburou
iPityDaFool1991
Danzaburou
Level 146
God Stats
16W - 29L
1,407 SR
Queue Stats
230W - 234L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 4
7,389
462
3,493
11,155
9,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
2 / 2 / 4
7,965
498
7,987
10,322
4,028
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
5 / 0 / 3
9,766
610
15,484
12,870
9,849
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
2 / 0 / 3
8,109
507
8,992
10,217
4,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
zaheer19
Thanatos
15
6 / 3 / 3
8,736
546
7,692
14,243
6,098
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 2
8,133
508
8,723
12,275
4,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
13
0 / 4 / 0
7,988
499
7,036
15,495
8,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Mercury
12
1 / 2 / 3
7,303
456
5,504
12,227
4,353
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
1 / 3 / 3
7,503
469
3,488
13,255
10,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
iPityDaFool1991
Danzaburou
14
3 / 5 / 2
8,466
529
11,150
13,237
5,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
18
16
Kills
8
8
Deaths
16
17
Assists
10
Player
Kills
Deaths
Assists
KDA
W
1
3
4
1
W
2
2
4
2
L
3
2
2
2
L
Thanatos
0
4
0
0
W
5
0
3
6.5
L
Mercury
1
2
3
1.25
W
2
0
3
3.5
L
1
3
3
0.83
L
Danzaburou
iPityDaFool1991
Danzaburou
3
5
2
0.8
W
Thanatos
zaheer19
Thanatos
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,648
Damage
35,901
58,807
Taken
66,489
34,217
Mitigated
32,285
27,499
Healing
26,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,493
292
0
1,436
11,155
9,784
180
3,643
7,512
18,004
0
W
7,987
2,807
0
2,115
10,322
4,028
0
825
9,497
0
53,084
L
8,723
539
3,223
5,826
12,275
4,336
471
5,501
6,774
64,766
0
L
Thanatos
7,036
3,096
0
9,723
15,495
8,144
0
9,267
6,228
0
58,347
W
15,484
2,060
1,864
10,237
12,870
9,849
204
1,104
11,766
92,125
0
L
Mercury
5,504
2,528
0
2,460
12,227
4,353
0
4,252
7,975
0
46,181
W
8,992
1,091
1,283
2,956
10,217
4,458
754
4,763
5,454
74,026
0
L
3,488
115
0
2,023
13,255
10,292
0
5,634
7,621
18,415
0
L
Danzaburou
iPityDaFool1991
Danzaburou
11,150
5,133
0
2,847
13,237
5,160
413
3,315
9,922
0
63,029
W
Thanatos
zaheer19
Thanatos
7,692
2,811
0
7,608
14,243
6,098
289
1,876
12,367
0
71,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,965
Gold Earned
39,393
446
Minions Killed
376
0
Camps Cleared
0
1,606,851
Distance Traveled
1,587,005
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
7,389
462
32
2
0
318,509
0
W
Medusa
7,965
498
78
5
0
275,153
0
L
Chang'e
8,133
508
100
6
0
311,557
1
L
Thanatos
7,988
499
108
7
0
280,981
0
W
Hel
9,766
610
134
8
0
319,558
1
L
Mercury
7,303
456
63
4
0
404,381
0
W
Ix Chel
8,109
507
118
7
0
310,368
2
L
Ares
7,503
469
19
1
0
324,435
3
L
Danzaburou
8,466
529
86
5
0
265,651
2
W
Thanatos
8,736
546
84
5
0
383,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role