Player Matchup

Chiron
Chiron
Silver I
HOCKEYMASKILLER
Chiron
Silver I
Level 147
God Stats
14W - 13L
1,530 SR
Queue Stats
144W - 162L
1,107 MMR
Solo
Ganesha
Ganesha
Silver II
MexicanMAGIC07
Ganesha
Silver II
Level 133
God Stats
3W - 2L
1,582 SR
Queue Stats
142W - 164L
1,073 MMR
Solo
Loki
Loki
Silver V
WiseIyAdept
Loki
Silver V
Level 76
God Stats
5W - 5L
1,659 SR
Queue Stats
101W - 120L
1,091 MMR
Solo
Poseidon
Poseidon
Silver II
leonardojp14
Poseidon
Silver II
Level 157
God Stats
196W - 183L
1,535 SR
Queue Stats
741W - 808L
1,110 MMR
Solo
Bellona
Bellona
Silver I
rrthebest23
Bellona
Silver I
Level 159
God Stats
69W - 59L
1,554 SR
Queue Stats
698W - 726L
1,109 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 134
1,572 SR
1,098 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 117
1,589 SR
1,098 MMR
The Morrigan
The Morrigan
Bronze IV
LIONxxDARK
The Morrigan
Bronze IV
Level 169
God Stats
0W - 2L
1,417 SR
Queue Stats
6W - 27L
1,068 MMR
Solo
Geb
Geb
Silver I
LadyFatima
Geb
Silver I
Level 84
God Stats
6W - 6L
1,634 SR
Queue Stats
177W - 194L
1,090 MMR
Solo
Ravana
Ravana
Gold V
epleia
Ravana
Gold V
Level 136
God Stats
12W - 6L
1,769 SR
Queue Stats
56W - 66L
1,146 MMR
Party 1
Izanami
Izanami
Silver II
ragemaster20
Izanami
Silver II
Level 69
God Stats
38W - 35L
1,533 SR
Queue Stats
87W - 109L
1,078 MMR
Solo
Danzaburou
Danzaburou
Gold V
sunkies
Danzaburou
Gold V
Level 126
God Stats
4W - 2L
1,593 SR
Queue Stats
207W - 206L
1,108 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 0
8,774
516
5,867
10,747
3,848
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
0 / 1 / 4
8,422
495
6,001
11,481
10,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
2 / 2 / 2
8,696
512
3,841
10,241
3,652
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Poseidon
leonardojp14
Poseidon
17
2 / 0 / 2
10,408
612
5,496
5,960
2,183
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
rrthebest23
Bellona
18
4 / 1 / 0
11,133
655
9,721
16,638
12,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
BakasuraPeleKaliHe Bo

VS

Bans
AgniSun WukongAnubisChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
LIONxxDARK
The Morrigan
12
1 / 4 / 1
7,466
439
1,085
6,592
1,795
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
1 / 0 / 2
6,703
394
5,262
13,112
9,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ravana
epleia
Ravana
13
0 / 3 / 1
8,066
474
4,871
12,250
12,629
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Izanami
ragemaster20
Izanami
16
2 / 1 / 2
9,839
579
9,734
8,038
3,074
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
sunkies
Danzaburou
16
2 / 2 / 0
9,048
532
6,190
12,921
6,035
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
12
8
Kills
6
6
Deaths
10
8
Assists
6
Player
Kills
Deaths
Assists
KDA
W
0
2
0
0
L
The Morrigan
LIONxxDARK
The Morrigan
1
4
1
0.38
L
1
0
2
2
W
0
1
4
2
W
2
2
2
1.5
L
Ravana
epleia
Ravana
0
3
1
0.17
W
Poseidon
leonardojp14
Poseidon
2
0
2
3
L
Izanami
ragemaster20
Izanami
2
1
2
3
W
Bellona
rrthebest23
Bellona
4
1
0
4
L
Danzaburou
sunkies
Danzaburou
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,926
Damage
27,142
55,067
Taken
52,913
32,803
Mitigated
32,556
22,617
Healing
11,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,867
3,229
310
3,336
10,747
3,848
165
2,545
8,202
0
74,054
L
The Morrigan
LIONxxDARK
The Morrigan
1,085
212
0
274
6,592
1,795
0
3,499
3,093
42,466
0
L
5,262
1,179
0
3,959
13,112
9,023
0
3,931
9,181
17,603
317
W
6,001
721
0
2,345
11,481
10,558
0
1,996
9,485
27,059
0
W
3,841
329
0
760
10,241
3,652
0
94
10,147
0
61,050
L
Ravana
epleia
Ravana
4,871
1,239
0
1,687
12,250
12,629
0
482
11,768
0
57,630
W
Poseidon
leonardojp14
Poseidon
5,496
427
0
4,546
5,960
2,183
280
847
5,113
105,703
0
L
Izanami
ragemaster20
Izanami
9,734
6,937
0
2,956
8,038
3,074
0
1,596
6,442
0
104,146
W
Bellona
rrthebest23
Bellona
9,721
6,809
0
11,320
16,638
12,562
3,241
548
16,090
0
100,339
L
Danzaburou
sunkies
Danzaburou
6,190
2,147
0
2,856
12,921
6,035
0
2,674
10,247
0
91,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,433
Gold Earned
41,122
584
Minions Killed
518
0
Camps Cleared
0
1,673,655
Distance Traveled
1,469,211
20
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
8,774
516
137
8
0
326,229
4
L
The Morrigan
7,466
439
78
5
0
248,586
0
L
Geb
6,703
394
11
1
0
363,405
2
W
Ganesha
8,422
495
3
0
0
335,207
9
W
Loki
8,696
512
84
5
0
394,702
3
L
Ravana
8,066
474
99
6
0
226,717
0
W
Poseidon
10,408
612
201
12
0
335,213
4
L
Izanami
9,839
579
185
11
0
335,595
6
W
Bellona
11,133
655
159
9
0
282,304
0
L
Danzaburou
9,048
532
145
9
0
294,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role