Player Matchup

Merlin
Merlin
Diamond V
 
Merlin
Diamond V
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Platinum V
NANTIL
Osiris
Platinum V
Level 250
God Stats
16W - 18L
1,499 SR
Queue Stats
369W - 378L
1,883 MMR
Party 2
Rama
Rama
Diamond II
RonnieCøleman
Rama
Diamond II
Level 157
God Stats
4W - 4L
1,745 SR
Queue Stats
15W - 13L
2,455 MMR
Solo
Ymir
Ymir
Diamond V
chapraca
Ymir
Diamond V
Level 161
God Stats
3W - 7L
1,578 SR
Queue Stats
50W - 57L
1,936 MMR
Solo
Thor
Thor
Platinum I
iZenko
Thor
Platinum I
Level 191
God Stats
2W - 5L
1,402 SR
Queue Stats
129W - 117L
2,053 MMR
Party 2
Team Averages
Platinum I
Platinum I
Average Tier
Level 173
1,545 SR
1,965 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 106
1,677 SR
2,051 MMR
Bacchus
Bacchus
Platinum IV
 
Bacchus
Platinum IV
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Platinum II
 
Hou Yi
Platinum II
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Platinum II
 
Gilgamesh
Platinum II
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ratatoskr
Ratatoskr
Masters
ArisenHeart
Ratatoskr
Masters
Level 98
God Stats
64W - 21L
1,865 SR
Queue Stats
217W - 109L
2,980 MMR
Party 1
Agni
Agni
Masters
JetvPilot
Agni
Masters
Level 48
God Stats
4W - 0L
2,021 SR
Queue Stats
122W - 50L
2,774 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
6
0 / 0 / 0
3,433
687
639
1,736
556
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Osiris
NANTIL
Osiris
6
0 / 0 / 0
3,430
686
2,092
4,598
3,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
1 / 2 / 0
3,561
712
1,434
3,853
1,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
2
0 / 1 / 0
2,765
553
375
1,669
879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thor
iZenko
Thor
5
0 / 2 / 0
3,120
624
1,144
4,567
1,282
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
AthenaAo KuangThothSusano

VS

Bans
He BoThanatosArachneFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
6
1 / 0 / 3
3,784
757
1,281
2,842
2,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hou Yi
 
Hou Yi
6
2 / 1 / 0
3,529
706
2,301
2,707
847
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilgamesh
 
Gilgamesh
6
0 / 0 / 0
3,458
692
2,725
4,482
1,612
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ratatoskr
ArisenHeart
Ratatoskr
6
1 / 0 / 2
3,759
752
1,930
3,185
873
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Agni
7
1 / 0 / 0
4,152
830
1,367
1,554
391
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
10
1
Kills
5
5
Deaths
1
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
0
0
0
W
Bacchus
 
Bacchus
1
0
3
2.5
W
Hou Yi
 
Hou Yi
2
1
0
2
W
Gilgamesh
 
Gilgamesh
0
0
0
0
W
Ratatoskr
ArisenHeart
Ratatoskr
1
0
2
2
W
Agni
1
0
0
1
L
Osiris
NANTIL
Osiris
0
0
0
0
L
1
2
0
0.5
L
Ymir
0
1
0
0
L
Thor
iZenko
Thor
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,684
Damage
9,604
16,423
Taken
14,770
7,044
Mitigated
5,788
5,710
Healing
6,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
639
133
0
814
1,736
556
0
1,016
720
18,424
0
W
Bacchus
 
Bacchus
1,281
222
0
1,336
2,842
2,065
0
121
2,721
8,954
0
W
Hou Yi
 
Hou Yi
2,301
1,369
0
1,291
2,707
847
0
254
2,453
0
16,876
W
Gilgamesh
 
Gilgamesh
2,725
968
0
2,128
4,482
1,612
0
0
4,482
0
18,358
W
Ratatoskr
ArisenHeart
Ratatoskr
1,930
887
0
1,023
3,185
873
0
354
2,791
0
19,778
W
Agni
1,367
498
0
709
1,554
391
0
221
1,309
28,009
0
L
Osiris
NANTIL
Osiris
2,092
812
0
2,186
4,598
3,232
0
0
4,598
0
16,992
L
1,434
1,042
0
1,506
3,853
1,095
0
652
3,201
0
17,358
L
Ymir
375
279
0
235
1,669
879
0
249
1,420
2,871
0
L
Thor
iZenko
Thor
1,144
446
0
969
4,567
1,282
0
731
3,836
0
14,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,309
Gold Earned
18,682
140
Minions Killed
167
0
Camps Cleared
0
474,143
Distance Traveled
536,720
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
3,433
687
48
10
0
98,178
0
W
Bacchus
3,784
757
10
2
0
109,284
0
W
Hou Yi
3,529
706
36
7
0
96,671
0
W
Gilgamesh
3,458
692
29
6
0
111,229
0
W
Ratatoskr
3,759
752
40
8
0
120,258
0
W
Agni
4,152
830
52
10
0
99,278
0
L
Osiris
3,430
686
27
5
0
111,059
1
L
Rama
3,561
712
40
8
0
92,141
0
L
Ymir
2,765
553
1
0
0
39,153
0
L
Thor
3,120
624
24
5
0
133,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role