Player Matchup

Ares
Ares
ConsiderSelfHarm
Ares
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 2L
1,756 Elo+
Party 3
Bacchus
Bacchus
FaCkRadical
Bacchus
Level 19
God Stats
21W - 23L
1,470 SR
Queue Stats
48W - 52L
1,389 Elo+
Party 2
Anhur
Anhur
MrBigSniff
Anhur
Level 104
God Stats
3W - 2L
1,304 SR
Queue Stats
203W - 179L
1,478 Elo+
Party 2
Tyr
Tyr
Olajunior
Tyr
Level 89
God Stats
4W - 5L
1,422 SR
Queue Stats
73W - 53L
1,615 Elo+
Party 3
Nu Wa
Nu Wa
SouthHook
Nu Wa
Level 148
God Stats
5W - 1L
1,745 SR
Queue Stats
202W - 185L
1,547 Elo+
Party 2
Team Averages
Level 77
1,488 SR
1,557 Elo+

VS

Team Averages
Level 81
1,516 SR
1,494 Elo+
Horus
Horus
Justice Birb
Horus
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,754 Elo+
Party 1
Charybdis
Charybdis
Kreati1610
Charybdis
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 29L
1,334 Elo+
Solo
Scylla
Scylla
OujiNoChouka
Scylla
Level 110
God Stats
0W - 1L
1,417 SR
Queue Stats
0W - 2L
1,281 Elo+
Party 1
Cerberus
Cerberus
PickyPoo2065
Cerberus
Level 12
God Stats
1W - 2L
1,520 SR
Queue Stats
1W - 2L
1,499 Elo+
Party 1
Charon
Charon
RAMIREZ236
Charon
Level 141
God Stats
5W - 5L
1,643 SR
Queue Stats
6W - 5L
1,599 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 5
8,279
828
7,150
5,902
5,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bacchus
FaCkRadical
Bacchus
12
0 / 0 / 4
6,750
675
4,619
8,139
9,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
14
1 / 0 / 8
7,641
764
1,873
3,511
1,349
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

15
4 / 0 / 6
8,247
825
8,774
7,522
5,574
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
SouthHook
Nu Wa
15
4 / 0 / 5
7,881
788
13,538
4,324
1,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 0
6,504
650
3,207
8,267
4,724
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Charybdis
Kreati1610
Charybdis
12
0 / 4 / 0
6,645
665
3,334
8,530
2,958
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
12
0 / 3 / 0
6,878
688
4,899
6,811
2,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
PickyPoo2065
Cerberus
11
0 / 2 / 0
6,648
665
2,184
9,458
6,348
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charon
RAMIREZ236
Charon
12
0 / 2 / 0
6,685
669
5,977
9,874
3,950
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
0
14
Kills
0
0
Deaths
14
28
Assists
0
Player
Kills
Deaths
Assists
KDA
W
5
0
5
7.5
W
Bacchus
FaCkRadical
Bacchus
0
0
4
2
L
0
3
0
0
L
Charybdis
Kreati1610
Charybdis
0
4
0
0
W
Anhur
1
0
8
5
W
4
0
6
7
L
Scylla
0
3
0
0
L
Cerberus
PickyPoo2065
Cerberus
0
2
0
0
L
Charon
RAMIREZ236
Charon
0
2
0
0
W
Nu Wa
SouthHook
Nu Wa
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,954
Damage
19,601
29,398
Taken
42,940
22,859
Mitigated
20,521
8,348
Healing
5,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,150
542
0
2,058
5,902
5,194
0
3,284
2,618
17,018
0
W
Bacchus
FaCkRadical
Bacchus
4,619
462
0
1,728
8,139
9,002
120
3,619
4,520
9,677
168
L
3,207
612
426
985
8,267
4,724
0
5,150
2,717
0
10,041
L
Charybdis
Kreati1610
Charybdis
3,334
1,161
0
1,029
8,530
2,958
0
3,558
4,820
0
19,820
W
Anhur
1,873
1,541
0
1,321
3,511
1,349
1,416
1,971
1,540
0
25,584
W
8,774
1,071
0
2,511
7,522
5,574
294
2,770
4,752
0
26,763
L
Scylla
4,899
698
0
450
6,811
2,541
0
3,665
2,946
21,422
0
L
Cerberus
PickyPoo2065
Cerberus
2,184
236
1,120
1,707
9,458
6,348
0
5,456
3,740
7,053
0
L
Charon
RAMIREZ236
Charon
5,977
411
0
0
9,874
3,950
0
5,935
3,578
29,712
0
W
Nu Wa
SouthHook
Nu Wa
13,538
3,162
0
730
4,324
1,740
1,198
1,416
2,908
45,036
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,798
Gold Earned
33,360
211
Minions Killed
157
0
Camps Cleared
0
1,054,290
Distance Traveled
1,025,480
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,279
828
32
3
0
220,855
0
W
Bacchus
6,750
675
13
1
0
197,617
0
L
Horus
6,504
650
22
2
0
216,037
0
L
Charybdis
6,645
665
36
4
0
184,628
0
W
Anhur
7,641
764
56
6
0
199,794
0
W
Tyr
8,247
825
49
5
0
237,403
0
L
Scylla
6,878
688
48
5
0
200,004
0
L
Cerberus
6,648
665
8
1
0
218,399
0
L
Charon
6,685
669
43
4
0
206,412
0
W
Nu Wa
7,881
788
61
6
0
198,621
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role