Player Matchup

Danzaburou
Danzaburou
BUGspitting
Danzaburou
Level 152
God Stats
0W - 1L
1,894 SR
Queue Stats
63W - 58L
1,513 Elo+
Party 1
Bellona
Bellona
Flow-Nice100
Bellona
Level 139
God Stats
4W - 3L
1,571 SR
Queue Stats
102W - 109L
1,418 Elo+
Party 1
Kukulkan
Kukulkan
Itachi611
Kukulkan
Level 62
God Stats
2W - 4L
1,430 SR
Queue Stats
5W - 8L
1,413 Elo+
Party 1
Ravana
Ravana
NegzXVIII
Ravana
Level 108
God Stats
4W - 4L
1,610 SR
Queue Stats
67W - 67L
1,447 Elo+
Party 1
Ares
Ares
RuggEdNacoM
Ares
Level 148
God Stats
1W - 2L
1,461 SR
Queue Stats
126W - 127L
1,462 Elo+
Solo
Team Averages
Level 122
1,593 SR
1,451 Elo+

VS

Team Averages
Level 130
1,564 SR
1,466 Elo+
Geb
Geb
FeenieBean
Geb
Level 106
God Stats
3W - 1L
1,638 SR
Queue Stats
137W - 140L
1,459 Elo+
Solo
Loki
Loki
InauguralMink6
Loki
Level 191
God Stats
2W - 1L
1,500 SR
Queue Stats
271W - 246L
1,506 Elo+
Party 2
Chernobog
Chernobog
Shadowolf6260
Chernobog
Level 28
God Stats
2W - 0L
1,327 SR
Queue Stats
38W - 50L
1,382 Elo+
Party 2
Ratatoskr
Ratatoskr
Spadetizzle
Ratatoskr
Level 188
God Stats
8W - 6L
1,507 SR
Queue Stats
250W - 240L
1,509 Elo+
Party 2
Zhong Kui
Zhong Kui
kingeoshi
Zhong Kui
Level 137
God Stats
8W - 2L
1,847 SR
Queue Stats
273W - 268L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BUGspitting
Danzaburou
15
8 / 4 / 2
10,025
557
16,814
13,168
7,763
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Flow-Nice100
Bellona
12
2 / 8 / 1
7,805
434
10,093
23,114
23,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
Itachi611
Kukulkan
13
0 / 4 / 0
7,529
418
4,854
10,890
4,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
NegzXVIII
Ravana
12
1 / 4 / 1
7,338
408
6,894
10,294
4,247
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
2 / 2 / 4
8,155
453
10,869
17,755
15,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 3
8,593
477
5,403
14,366
11,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
7 / 2 / 4
11,259
626
10,558
16,042
7,196
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chernobog
Shadowolf6260
Chernobog
13
1 / 7 / 4
8,044
447
7,579
14,436
5,169
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Ratatoskr
Spadetizzle
Ratatoskr
15
7 / 1 / 3
10,198
567
14,519
19,786
16,360
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zhong Kui
kingeoshi
Zhong Kui
16
6 / 1 / 4
10,393
577
16,841
16,333
13,138
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
40
13
Kills
22
22
Deaths
13
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BUGspitting
Danzaburou
8
4
2
2.25
W
1
2
3
1.25
L
Bellona
Flow-Nice100
Bellona
2
8
1
0.31
W
7
2
4
4.5
L
Kukulkan
Itachi611
Kukulkan
0
4
0
0
L
Ravana
NegzXVIII
Ravana
1
4
1
0.38
L
2
2
4
2
W
Chernobog
Shadowolf6260
Chernobog
1
7
4
0.43
W
Ratatoskr
Spadetizzle
Ratatoskr
7
1
3
8.5
W
Zhong Kui
kingeoshi
Zhong Kui
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,524
Damage
54,900
75,221
Taken
80,963
55,815
Mitigated
53,414
14,000
Healing
25,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BUGspitting
Danzaburou
16,814
8,827
0
4,044
13,168
7,763
318
6,690
6,478
0
81,499
W
5,403
662
0
1,422
14,366
11,551
224
2,772
11,594
27,114
0
L
Bellona
Flow-Nice100
Bellona
10,093
5,455
0
4,264
23,114
23,875
0
1,776
21,338
0
43,597
W
10,558
3,729
0
3,240
16,042
7,196
1,543
354
15,688
0
114,772
L
Kukulkan
Itachi611
Kukulkan
4,854
779
0
728
10,890
4,428
222
6,383
4,507
47,082
0
L
Ravana
NegzXVIII
Ravana
6,894
3,015
0
1,078
10,294
4,247
0
1,908
8,386
0
55,911
L
10,869
1,241
317
3,569
17,755
15,502
0
5,487
12,268
48,570
0
W
Chernobog
Shadowolf6260
Chernobog
7,579
5,660
0
3,036
14,436
5,169
1,099
3,596
10,840
0
35,585
W
Ratatoskr
Spadetizzle
Ratatoskr
14,519
3,530
0
6,779
19,786
16,360
0
3,316
16,470
0
66,231
W
Zhong Kui
kingeoshi
Zhong Kui
16,841
2,452
0
11,125
16,333
13,138
375
5,685
10,648
92,848
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,852
Gold Earned
48,487
429
Minions Killed
478
0
Camps Cleared
0
1,635,144
Distance Traveled
1,763,296
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,025
557
122
7
0
317,753
6
W
Geb
8,593
477
26
1
0
365,434
5
L
Bellona
7,805
434
60
3
0
314,363
0
W
Loki
11,259
626
159
9
0
353,575
0
L
Kukulkan
7,529
418
106
6
0
302,657
0
L
Ravana
7,338
408
78
4
0
376,298
0
L
Ares
8,155
453
63
4
0
324,073
0
W
Chernobog
8,044
447
51
3
0
343,556
1
W
Ratatoskr
10,198
567
110
6
0
371,159
0
W
Zhong Kui
10,393
577
132
7
0
329,572
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role