Player Matchup

Anhur
Anhur
Platinum IV
Cloak3r
Anhur
Platinum IV
Level 155
God Stats
7W - 1L
1,986 SR
Queue Stats
33W - 22L
1,916 MMR
Party 1
Ymir
Ymir
Platinum IV
Derpycrep
Ymir
Platinum IV
Level 145
God Stats
10W - 2L
1,816 SR
Queue Stats
34W - 22L
1,916 MMR
Party 1
Yu Huang
Yu Huang
Platinum IV
Xefgiin
Yu Huang
Platinum IV
Level 153
God Stats
9W - 3L
1,704 SR
Queue Stats
28W - 16L
1,916 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 151
1,835 SR
1,916 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 75
1,516 SR
1,869 MMR
Bastet
Bastet
Platinum II
Evening-Storm
Bastet
Platinum II
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
164W - 150L
1,790 MMR
Solo
Raijin
Raijin
Platinum III
Squidman29
Raijin
Platinum III
Level 83
God Stats
0W - 1L
1,267 SR
Queue Stats
90W - 100L
1,811 MMR
Party 2
Gilgamesh
Gilgamesh
Platinum I
fireplace101
Gilgamesh
Platinum I
Level 83
God Stats
7W - 5L
1,782 SR
Queue Stats
71W - 75L
2,004 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Cloak3r
Anhur
15
9 / 2 / 7
12,628
902
14,013
9,607
3,373
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
13
2 / 2 / 10
10,937
781
7,762
14,793
16,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Yu Huang
Xefgiin
Yu Huang
14
6 / 2 / 4
11,632
831
14,812
11,828
4,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bans
CharonAchillesMartichorasBaba YagaArachne

VS

Bans
Ne ZhaAh Muzen CabKuzenboHou YiCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 3
11,101
793
11,306
13,054
5,008
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Raijin
Squidman29
Raijin
13
3 / 6 / 3
10,695
764
12,710
12,093
4,092
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
fireplace101
Gilgamesh
12
0 / 6 / 5
9,714
694
8,808
17,746
15,996
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Short Bow

Short Bow

+15%
Attack Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
17
17
Kills
6
6
Deaths
17
21
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Anhur
Cloak3r
Anhur
9
2
7
6.25
W
Ymir
2
2
10
3.5
L
3
5
3
0.9
L
Raijin
Squidman29
Raijin
3
6
3
0.75
W
Yu Huang
Xefgiin
Yu Huang
6
2
4
4
L
Gilgamesh
fireplace101
Gilgamesh
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,587
Damage
32,824
36,228
Taken
42,893
23,905
Mitigated
25,096
4,725
Healing
3,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Cloak3r
Anhur
14,013
10,211
0
2,421
9,607
3,373
1,718
3,233
6,147
0
44,812
W
Ymir
7,762
1,314
0
1,499
14,793
16,155
0
6,165
8,184
19,142
0
L
11,306
2,057
0
1,576
13,054
5,008
37
5,428
7,280
0
40,230
L
Raijin
Squidman29
Raijin
12,710
1,060
0
288
12,093
4,092
325
6,020
5,881
45,143
0
W
Yu Huang
Xefgiin
Yu Huang
14,812
1,213
0
805
11,828
4,377
266
4,008
7,362
53,034
0
L
Gilgamesh
fireplace101
Gilgamesh
8,808
1,800
0
1,652
17,746
15,996
120
10,442
6,716
465
23,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,197
Gold Earned
31,510
150
Minions Killed
154
0
Camps Cleared
0
740,436
Distance Traveled
741,723
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
12,628
902
67
5
0
236,133
4
W
Ymir
10,937
781
18
1
0
237,615
0
L
Bastet
11,101
793
62
4
0
270,017
0
L
Raijin
10,695
764
72
5
0
213,026
0
W
Yu Huang
11,632
831
65
5
0
266,688
0
L
Gilgamesh
9,714
694
20
1
0
258,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role