Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Backward
Terra
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 31L
1,566 Elo+
Party 1
Serqet
Serqet
Cerune
Serqet
Level 149
God Stats
3W - 1L
1,911 SR
Queue Stats
42W - 31L
1,567 Elo+
Party 1
Maui
Maui
NerdyAlonzo
Maui
Level 121
God Stats
5W - 8L
1,356 SR
Queue Stats
202W - 213L
1,485 Elo+
Solo
Sol
Sol
OhMiiki
Sol
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 9L
1,803 Elo+
Party 1
Team Averages
Level 143
1,553 SR
1,584 Elo+

VS

Team Averages
Level 142
1,613 SR
1,526 Elo+
Thoth
Thoth
HyDraTKO
Thoth
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
160W - 154L
1,485 Elo+
Solo
Kuzenbo
Kuzenbo
PlainWhite
Kuzenbo
Level 126
God Stats
5W - 8L
1,553 SR
Queue Stats
110W - 117L
1,500 Elo+
Party 2
Medusa
Medusa
Richylol
Medusa
Level 146
God Stats
2W - 3L
1,783 SR
Queue Stats
358W - 359L
1,501 Elo+
Party 2
Erlang Shen
Erlang Shen
SlyFoxSinOfGreed
Erlang Shen
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 65L
1,555 Elo+
Solo
Thanatos
Thanatos
ohlorday1
Thanatos
Level 150
God Stats
26W - 15L
1,730 SR
Queue Stats
349W - 330L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
16
5 / 4 / 6
10,371
576
9,530
12,273
4,592
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Terra
Backward
Terra
16
0 / 0 / 6
9,714
540
8,283
17,218
25,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Serqet
Cerune
Serqet
17
4 / 3 / 9
10,281
571
10,842
13,546
6,391
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
2 / 0 / 13
9,713
540
5,258
12,272
12,373
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sol
17
11 / 1 / 4
11,396
633
16,515
14,628
4,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
HyDraTKO
Thoth
15
0 / 7 / 2
8,830
491
3,139
11,580
4,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kuzenbo
PlainWhite
Kuzenbo
11
0 / 5 / 2
7,486
416
3,932
14,913
13,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
Richylol
Medusa
14
2 / 4 / 2
9,033
502
10,910
12,040
4,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Erlang Shen
SlyFoxSinOfGreed
Erlang Shen
15
1 / 2 / 0
9,722
540
13,499
19,090
13,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
ohlorday1
Thanatos
18
4 / 5 / 3
10,411
578
11,368
19,331
8,705
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
16
22
Kills
7
8
Deaths
23
38
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
5
4
6
2
W
Terra
Backward
Terra
0
0
6
3
W
Serqet
Cerune
Serqet
4
3
9
2.83
L
Thoth
HyDraTKO
Thoth
0
7
2
0.14
W
2
0
13
8.5
W
Sol
11
1
4
13
L
Kuzenbo
PlainWhite
Kuzenbo
0
5
2
0.2
L
Medusa
Richylol
Medusa
2
4
2
0.75
L
Erlang Shen
SlyFoxSinOfGreed
Erlang Shen
1
2
0
0.5
L
Thanatos
ohlorday1
Thanatos
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,428
Damage
42,848
69,937
Taken
76,954
53,454
Mitigated
43,649
23,424
Healing
31,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
9,530
6,779
0
3,800
12,273
4,592
2,009
1,304
10,969
0
81,784
W
Terra
Backward
Terra
8,283
2,225
294
5,116
17,218
25,178
0
27
17,191
61,128
4,769
W
Serqet
Cerune
Serqet
10,842
2,780
0
1,488
13,546
6,391
0
1,070
12,476
0
86,527
L
Thoth
HyDraTKO
Thoth
3,139
311
0
870
11,580
4,003
0
5,147
6,397
66,494
0
W
5,258
2,147
190
1,977
12,272
12,373
19
1,842
10,430
23,630
0
W
Sol
16,515
7,297
0
10,559
14,628
4,920
2,872
2,828
11,800
104,643
4,420
L
Kuzenbo
PlainWhite
Kuzenbo
3,932
1,648
334
2,179
14,913
13,564
0
3,367
11,539
17,795
0
L
Medusa
Richylol
Medusa
10,910
5,216
0
4,073
12,040
4,368
1,188
3,349
8,343
0
68,351
L
Erlang Shen
SlyFoxSinOfGreed
Erlang Shen
13,499
7,243
0
9,003
19,090
13,009
0
10,351
7,858
0
81,935
L
Thanatos
ohlorday1
Thanatos
11,368
2,998
0
14,603
19,331
8,705
0
6,823
12,226
0
101,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,475
Gold Earned
45,482
570
Minions Killed
549
0
Camps Cleared
0
1,848,967
Distance Traveled
1,796,415
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
10,371
576
145
8
0
326,121
0
W
Terra
9,714
540
124
7
0
360,654
0
W
Serqet
10,281
571
121
7
0
455,103
0
L
Thoth
8,830
491
137
8
0
331,795
3
W
Maui
9,713
540
23
1
0
376,369
4
W
Sol
11,396
633
157
9
0
330,720
0
L
Kuzenbo
7,486
416
30
2
0
344,595
7
L
Medusa
9,033
502
109
6
0
340,603
1
L
Erlang Shen
9,722
540
142
8
0
373,077
0
L
Thanatos
10,411
578
131
7
0
406,345
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role