Player Matchup

Hachiman
Hachiman
Fear_Leprechaun
Hachiman
Level 128
God Stats
3W - 1L
1,793 SR
Queue Stats
120W - 124L
1,509 Elo+
Party 1
Odin
Odin
Mitch_1953
Odin
Level 59
God Stats
4W - 3L
1,677 SR
Queue Stats
250W - 231L
1,496 Elo+
Party 1
Amaterasu
Amaterasu
SHucO_81
Amaterasu
Level 130
God Stats
1W - 2L
1,509 SR
Queue Stats
281W - 307L
1,460 Elo+
Party 2
Bastet
Bastet
Wizztlez_L2-R2
Bastet
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 99L
1,282 Elo+
Solo
Nox
Nox
sin2121
Nox
Level 65
God Stats
1W - 3L
1,500 SR
Queue Stats
224W - 235L
1,465 Elo+
Party 2
Team Averages
Level 82
1,596 SR
1,442 Elo+

VS

Team Averages
Level 90
1,478 SR
1,455 Elo+
Ah Puch
Ah Puch
DirtDiver24
Ah Puch
Level 107
God Stats
5W - 1L
1,545 SR
Queue Stats
194W - 191L
1,502 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MonstrKnht
Morgan Le Fay
Level 68
God Stats
7W - 5L
1,514 SR
Queue Stats
172W - 156L
1,517 Elo+
Solo
Ymir
Ymir
MythicJohn666
Ymir
Level 105
God Stats
3W - 2L
1,380 SR
Queue Stats
78W - 74L
1,416 Elo+
Solo
Rama
Rama
RTP Ace5185
Rama
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 26L
1,429 Elo+
Solo
Bacchus
Bacchus
Red Bishop 13
Bacchus
Level 102
God Stats
6W - 3L
1,451 SR
Queue Stats
702W - 707L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
13
0 / 6 / 1
6,804
680
9,247
11,716
5,902
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
1 / 7 / 0
6,535
654
3,532
18,695
17,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Amaterasu
SHucO_81
Amaterasu
12
1 / 6 / 1
7,238
724
2,254
13,103
10,657
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 8 / 1
6,572
657
4,874
11,290
5,303
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Nox
11
0 / 4 / 0
6,362
636
2,070
6,733
3,180
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DirtDiver24
Ah Puch
16
9 / 0 / 19
9,806
981
16,422
5,027
2,843
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Morgan Le Fay
MonstrKnht
Morgan Le Fay
16
7 / 1 / 21
9,458
946
15,356
6,799
4,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
5 / 0 / 19
9,681
968
5,601
8,638
9,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
9 / 2 / 18
9,214
921
13,583
6,921
3,747
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
15
1 / 0 / 23
9,177
918
5,294
9,713
9,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
131
3
Kills
31
31
Deaths
3
3
Assists
100
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
DirtDiver24
Ah Puch
9
0
19
18.5
L
Hachiman
0
6
1
0.08
L
1
7
0
0.14
W
Morgan Le Fay
MonstrKnht
Morgan Le Fay
7
1
21
17.5
W
5
0
19
14.5
W
9
2
18
9
W
Bacchus
1
0
23
12.5
L
Amaterasu
SHucO_81
Amaterasu
1
6
1
0.25
L
1
8
1
0.19
L
Nox
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,977
Damage
56,256
61,537
Taken
37,098
42,922
Mitigated
30,406
7,156
Healing
13,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
DirtDiver24
Ah Puch
16,422
1,057
2,229
2,463
5,027
2,843
1,496
0
5,027
28,961
0
L
Hachiman
9,247
3,464
612
1,723
11,716
5,902
0
9,156
2,334
0
24,140
L
3,532
429
104
2,686
18,695
17,880
0
12,166
6,261
0
6,304
W
Morgan Le Fay
MonstrKnht
Morgan Le Fay
15,356
1,987
463
361
6,799
4,390
1,413
0
6,799
28,698
0
W
5,601
666
321
2,094
8,638
9,651
829
1,321
7,195
11,152
0
W
13,583
9,884
798
937
6,921
3,747
2,743
164
6,669
0
19,442
W
Bacchus
5,294
584
644
3,677
9,713
9,775
587
585
9,048
10,525
0
L
Amaterasu
SHucO_81
Amaterasu
2,254
491
0
523
13,103
10,657
0
8,564
4,294
0
6,287
L
4,874
1,713
256
478
11,290
5,303
0
6,645
4,465
0
7,513
L
Nox
2,070
40
537
237
6,733
3,180
0
5,121
1,510
7,806
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,511
Gold Earned
47,336
89
Minions Killed
104
0
Camps Cleared
0
691,037
Distance Traveled
899,255
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,806
981
32
3
0
196,882
0
L
Hachiman
6,804
680
37
4
0
142,011
0
L
Odin
6,535
654
5
1
0
133,701
0
W
Morgan Le Fay
9,458
946
30
3
0
184,083
0
W
Ymir
9,681
968
15
2
0
174,273
0
W
Rama
9,214
921
14
1
0
146,874
0
W
Bacchus
9,177
918
13
1
0
197,143
0
L
Amaterasu
7,238
724
15
2
0
146,177
0
L
Bastet
6,572
657
8
1
0
150,670
0
L
Nox
6,362
636
24
2
0
118,478
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role