Player Matchup

Bellona
Bellona
Atlasriseup1779
Bellona
Level 17
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 7L
1,083 Elo+
Party 2
Bacchus
Bacchus
JawlessVirus2
Bacchus
Level 77
God Stats
3W - 9L
1,406 SR
Queue Stats
16W - 25L
1,293 Elo+
Party 2
Medusa
Medusa
RevanEco
Medusa
Level 29
God Stats
1W - 2L
1,541 SR
Queue Stats
21W - 34L
1,218 Elo+
Party 2
Team Averages
Level 41
1,482 SR
1,198 Elo+

VS

Team Averages
Level 46
1,552 SR
1,375 Elo+
Izanami
Izanami
GregoriousMan
Izanami
Level 10
God Stats
4W - 1L
1,683 SR
Queue Stats
20W - 19L
1,294 Elo+
Party 1
Merlin
Merlin
Logarang420
Merlin
Level 65
God Stats
3W - 1L
1,460 SR
Queue Stats
93W - 89L
1,429 Elo+
Party 1
Mercury
Mercury
MTBJulian69
Mercury
Level 64
God Stats
2W - 0L
1,515 SR
Queue Stats
47W - 59L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 4
7,255
726
3,747
8,756
6,533
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bacchus
11
4 / 2 / 0
8,422
842
6,271
9,960
7,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
RevanEco
Medusa
10
0 / 3 / 2
7,175
718
4,162
10,682
3,835
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
12
1 / 1 / 4
8,277
828
6,298
7,032
2,359
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
12
2 / 2 / 4
8,283
828
8,712
5,762
2,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
MTBJulian69
Mercury
11
4 / 1 / 2
8,397
840
7,235
7,718
2,753
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
17
4
Kills
7
7
Deaths
4
6
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
2
4
1
W
Izanami
1
1
4
3
L
Bacchus
4
2
0
2
W
Merlin
2
2
4
2
W
Mercury
MTBJulian69
Mercury
4
1
2
5
L
Medusa
RevanEco
Medusa
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,180
Damage
22,245
29,398
Taken
20,512
18,113
Mitigated
7,245
7,504
Healing
4,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,747
866
0
1,126
8,756
6,533
0
1,889
6,867
0
10,995
W
Izanami
6,298
5,228
0
1,237
7,032
2,359
948
1,616
5,194
0
35,556
L
Bacchus
6,271
289
240
2,773
9,960
7,745
0
3,101
6,859
17,765
0
W
Merlin
8,712
518
0
309
5,762
2,133
0
1,672
3,950
30,745
0
W
Mercury
MTBJulian69
Mercury
7,235
3,283
0
2,851
7,718
2,753
339
3,257
4,147
0
29,027
L
Medusa
RevanEco
Medusa
4,162
2,019
0
3,365
10,682
3,835
108
3,722
6,960
0
22,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,852
Gold Earned
24,957
66
Minions Killed
134
0
Camps Cleared
0
524,652
Distance Traveled
567,398
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,255
726
14
1
0
153,056
0
W
Izanami
8,277
828
57
6
0
165,782
0
L
Bacchus
8,422
842
21
2
0
204,718
0
W
Merlin
8,283
828
38
4
0
184,565
0
W
Mercury
8,397
840
39
4
0
217,051
0
L
Medusa
7,175
718
31
3
0
166,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role