Player Matchup

Heimdallr
Heimdallr
Arg-batusay678
Heimdallr
Level 46
God Stats
4W - 3L
1,499 SR
Queue Stats
48W - 52L
1,385 Elo+
Solo
Persephone
Persephone
BC_Ruzii
Persephone
Level 82
God Stats
44W - 59L
1,408 SR
Queue Stats
178W - 196L
1,398 Elo+
Solo
Kali
Kali
DietzNutz5883
Kali
Level 89
God Stats
5W - 5L
1,596 SR
Queue Stats
44W - 35L
1,472 Elo+
Solo
Cu Chulainn
Cu Chulainn
SamuelMC98
Cu Chulainn
Level 66
God Stats
3W - 4L
1,331 SR
Queue Stats
45W - 37L
1,310 Elo+
Solo
Charon
Charon
stereotomek
Charon
Level 67
God Stats
6W - 5L
1,388 SR
Queue Stats
124W - 132L
1,406 Elo+
Solo
Team Averages
Level 70
1,444 SR
1,394 Elo+

VS

Team Averages
Level 52
1,467 SR
1,394 Elo+
Bacchus
Bacchus
PROMPTO_XANNAKIN
Bacchus
Level 10
God Stats
4W - 5L
1,647 SR
Queue Stats
6W - 14L
1,319 Elo+
Party 2
Cupid
Cupid
TFL_foot_kind301
Cupid
Level 49
God Stats
0W - 6L
1,084 SR
Queue Stats
260W - 267L
1,352 Elo+
Party 1
Hera
Hera
dark_octopus5455
Hera
Level 48
God Stats
4W - 4L
1,520 SR
Queue Stats
209W - 227L
1,327 Elo+
Party 1
Agni
Agni
sanseru
Agni
Level 99
God Stats
22W - 18L
1,583 SR
Queue Stats
338W - 329L
1,444 Elo+
Solo
Arachne
Arachne
scorchedgamer_yt
Arachne
Level 55
God Stats
9W - 3L
1,500 SR
Queue Stats
131W - 111L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Arg-batusay678
Heimdallr
14
5 / 4 / 7
9,285
516
9,185
13,417
6,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Persephone
BC_Ruzii
Persephone
14
7 / 5 / 7
9,630
535
17,535
11,142
4,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
4 / 3 / 7
9,901
550
6,455
15,609
7,583
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cu Chulainn
SamuelMC98
Cu Chulainn
16
6 / 0 / 6
10,201
567
11,856
16,642
15,929
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Charon
14
3 / 4 / 8
8,463
470
6,525
16,220
18,460
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 7
7,519
418
5,152
14,709
17,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
3 / 6 / 5
7,807
434
6,723
12,630
5,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 6 / 4
7,589
422
8,827
11,153
4,266
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Agni
sanseru
Agni
13
4 / 7 / 4
8,622
479
12,536
13,899
5,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
9 / 3 / 3
9,862
548
14,185
18,660
8,658
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
39
25
Kills
16
16
Deaths
25
35
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Arg-batusay678
Heimdallr
5
4
7
2.13
W
Persephone
BC_Ruzii
Persephone
7
5
7
2.1
W
4
3
7
2.5
L
0
3
7
1.17
W
Cu Chulainn
SamuelMC98
Cu Chulainn
6
0
6
9
L
3
6
5
0.92
L
0
6
4
0.33
L
Agni
sanseru
Agni
4
7
4
0.86
L
9
3
3
3.5
W
Charon
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,556
Damage
47,423
73,030
Taken
71,051
52,828
Mitigated
41,537
9,840
Healing
14,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Arg-batusay678
Heimdallr
9,185
4,705
0
3,300
13,417
6,567
1,035
4,884
8,533
0
57,304
W
Persephone
BC_Ruzii
Persephone
17,535
342
0
888
11,142
4,289
291
4,850
6,274
60,426
0
W
6,455
3,201
0
3,514
15,609
7,583
243
5,648
9,961
0
69,027
L
5,152
777
0
2,387
14,709
17,734
428
3,896
10,813
20,202
0
W
Cu Chulainn
SamuelMC98
Cu Chulainn
11,856
1,715
0
1,888
16,642
15,929
113
5,774
10,868
275
68,407
L
6,723
3,698
286
2,437
12,630
5,232
152
4,879
7,751
0
31,817
L
8,827
2,743
0
3,309
11,153
4,266
0
1,554
9,599
48,407
0
L
Agni
sanseru
Agni
12,536
785
0
1,780
13,899
5,647
0
7,660
6,239
62,136
0
L
14,185
9,433
0
3,925
18,660
8,658
423
5,451
13,209
0
80,423
W
Charon
6,525
1,212
0
250
16,220
18,460
364
6,020
10,200
29,800
895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,480
Gold Earned
41,399
372
Minions Killed
361
0
Camps Cleared
0
1,702,729
Distance Traveled
1,695,793
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
9,285
516
81
5
0
331,640
0
W
Persephone
9,630
535
86
5
0
329,060
0
W
Kali
9,901
550
92
5
0
395,027
0
L
Bacchus
7,519
418
24
1
0
368,609
0
W
Cu Chulainn
10,201
567
81
5
0
353,826
0
L
Cupid
7,807
434
52
3
0
316,027
2
L
Hera
7,589
422
88
5
0
277,956
0
L
Agni
8,622
479
91
5
0
302,070
0
L
Arachne
9,862
548
106
6
0
431,131
0
W
Charon
8,463
470
32
2
0
293,176
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role