Player Matchup

Artemis
Artemis
Gold V
Gh0steaaVT
Artemis
Gold V
Level 104
God Stats
19W - 16L
1,574 SR
Queue Stats
44W - 50L
1,250 MMR
Party 2
Baron Samedi
Baron Samedi
Platinum V
Millenityy
Baron Samedi
Platinum V
Level 87
God Stats
2W - 0L
1,618 SR
Queue Stats
41W - 37L
1,694 MMR
Party 2
Bastet
Bastet
Gold V
unknownking16
Bastet
Gold V
Level 106
God Stats
4W - 4L
1,593 SR
Queue Stats
59W - 65L
1,409 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 99
1,595 SR
1,451 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 107
1,472 SR
1,443 MMR
Scylla
Scylla
Silver IV
OItsJok3r
Scylla
Silver IV
Level 72
God Stats
1W - 2L
1,436 SR
Queue Stats
9W - 13L
1,384 MMR
Party 1
Cabrakan
Cabrakan
Silver III
iinsomniac-San
Cabrakan
Silver III
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 10L
1,439 MMR
Party 1
Mulan
Mulan
Gold V
lSharkl-l
Mulan
Gold V
Level 125
God Stats
5W - 6L
1,480 SR
Queue Stats
18W - 18L
1,507 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Gh0steaaVT
Artemis
13
3 / 1 / 10
10,179
848
9,059
10,087
3,853
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
Millenityy
Baron Samedi
14
5 / 1 / 9
10,675
890
13,360
10,340
6,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
9 / 2 / 6
11,368
947
13,304
11,723
4,734
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
CharonAresPersephoneMartichorasNe Zha

VS

Bans
Morgan Le FayHadesBacchusHou YiAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
OItsJok3r
Scylla
11
0 / 7 / 4
8,783
732
3,545
10,117
2,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cabrakan
12
2 / 5 / 2
9,385
782
8,672
13,318
13,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mulan
lSharkl-l
Mulan
10
2 / 5 / 2
8,718
727
11,762
17,083
15,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
12
17
Kills
4
4
Deaths
17
25
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Artemis
Gh0steaaVT
Artemis
3
1
10
8
W
Baron Samedi
Millenityy
Baron Samedi
5
1
9
9.5
L
Scylla
OItsJok3r
Scylla
0
7
4
0.29
L
Cabrakan
2
5
2
0.6
L
Mulan
lSharkl-l
Mulan
2
5
2
0.6
W
9
2
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,723
Damage
23,979
32,150
Taken
40,518
15,338
Mitigated
31,139
12,013
Healing
4,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Gh0steaaVT
Artemis
9,059
4,698
0
1,140
10,087
3,853
1,080
3,549
6,011
0
38,486
W
Baron Samedi
Millenityy
Baron Samedi
13,360
1,826
2,054
5,324
10,340
6,751
627
3,498
6,347
48,731
0
L
Scylla
OItsJok3r
Scylla
3,545
171
0
803
10,117
2,654
0
905
9,212
38,609
0
L
Cabrakan
8,672
1,429
0
1,894
13,318
13,273
0
4,485
8,833
19,699
0
L
Mulan
lSharkl-l
Mulan
11,762
979
0
2,170
17,083
15,212
0
8,008
9,075
0
19,341
W
13,304
3,794
0
3,495
11,723
4,734
680
5,206
5,925
0
42,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,222
Gold Earned
26,886
160
Minions Killed
99
0
Camps Cleared
0
714,839
Distance Traveled
597,388
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,179
848
47
4
0
240,470
0
W
Baron Samedi
10,675
890
66
6
0
227,228
0
L
Scylla
8,783
732
65
5
0
197,696
2
L
Cabrakan
9,385
782
19
2
0
181,912
0
L
Mulan
8,718
727
15
1
0
217,780
2
W
Bastet
11,368
947
47
4
0
247,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role