Player Matchup

Baron Samedi
Baron Samedi
Browenh13
Baron Samedi
Level 152
God Stats
2W - 0L
1,901 SR
Queue Stats
225W - 302L
1,386 Elo+
Party 1
Chiron
Chiron
DunkNDontNut247
Chiron
Level 153
God Stats
4W - 7L
1,409 SR
Queue Stats
229W - 298L
1,371 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
JustCallMeMommyy
Morgan Le Fay
Level 149
God Stats
4W - 2L
1,591 SR
Queue Stats
293W - 353L
1,446 Elo+
Party 1
Ao Kuang
Ao Kuang
Megabriel
Ao Kuang
Level 137
God Stats
12W - 6L
1,657 SR
Queue Stats
207W - 194L
1,513 Elo+
Solo
Serqet
Serqet
Solublejaguar4
Serqet
Level 117
God Stats
11W - 5L
1,535 SR
Queue Stats
305W - 345L
1,472 Elo+
Party 1
Team Averages
Level 142
1,619 SR
1,438 Elo+

VS

Team Averages
Level 108
1,592 SR
1,516 Elo+
Charon
Charon
 
Charon
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hades
Hades
Draken18
Hades
Level 68
God Stats
32W - 22L
1,643 SR
Queue Stats
58W - 42L
1,554 Elo+
Party 3
Arachne
Arachne
GhostNDaRain
Arachne
Level 125
God Stats
11W - 6L
1,692 SR
Queue Stats
209W - 228L
1,491 Elo+
Party 2
Danzaburou
Danzaburou
GhostNdaHood
Danzaburou
Level 124
God Stats
20W - 19L
1,591 SR
Queue Stats
297W - 291L
1,507 Elo+
Party 2
Scylla
Scylla
KAOS Melter
Scylla
Level 85
God Stats
5W - 6L
1,532 SR
Queue Stats
397W - 392L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Browenh13
Baron Samedi
13
1 / 2 / 9
8,947
526
5,379
12,103
12,846
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

16
5 / 2 / 9
10,148
597
11,247
15,998
6,738
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
JustCallMeMommyy
Morgan Le Fay
15
7 / 4 / 5
9,854
580
10,297
11,784
4,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
Megabriel
Ao Kuang
16
6 / 3 / 2
10,507
618
10,588
17,310
10,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
7 / 2 / 11
10,850
638
12,986
15,023
7,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
11
1 / 3 / 2
6,827
402
5,061
12,230
11,738
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hades
Draken18
Hades
15
3 / 6 / 2
9,432
555
8,251
17,809
9,335
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Arachne
GhostNDaRain
Arachne
15
4 / 7 / 3
9,547
562
8,583
16,479
8,050
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
GhostNdaHood
Danzaburou
11
1 / 8 / 0
7,923
466
4,207
12,865
4,931
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
14
3 / 2 / 3
8,697
512
10,145
8,071
3,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
22
26
Kills
12
13
Deaths
26
36
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
1
3
2
0.67
W
Baron Samedi
Browenh13
Baron Samedi
1
2
9
2.75
L
Hades
Draken18
Hades
3
6
2
0.67
W
5
2
9
4.75
L
Arachne
GhostNDaRain
Arachne
4
7
3
0.79
L
Danzaburou
GhostNdaHood
Danzaburou
1
8
0
0.13
W
Morgan Le Fay
JustCallMeMommyy
Morgan Le Fay
7
4
5
2.38
L
Scylla
3
2
3
2.25
W
Ao Kuang
Megabriel
Ao Kuang
6
3
2
2.33
W
7
2
11
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,497
Damage
36,247
72,218
Taken
67,454
42,143
Mitigated
37,208
26,166
Healing
15,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
5,061
826
0
1,128
12,230
11,738
0
5,005
6,803
17,741
0
W
Baron Samedi
Browenh13
Baron Samedi
5,379
659
1,443
2,317
12,103
12,846
490
3,958
7,952
35,013
0
L
Hades
Draken18
Hades
8,251
390
229
7,268
17,809
9,335
0
7,959
9,281
76,053
0
W
11,247
2,305
738
4,486
15,998
6,738
999
5,344
10,498
0
73,384
L
Arachne
GhostNDaRain
Arachne
8,583
6,490
0
4,081
16,479
8,050
1,408
5,806
10,673
0
68,089
L
Danzaburou
GhostNdaHood
Danzaburou
4,207
782
0
1,170
12,865
4,931
1,014
3,381
9,484
0
47,555
W
Morgan Le Fay
JustCallMeMommyy
Morgan Le Fay
10,297
1,116
0
2,488
11,784
4,816
100
5,567
5,953
67,561
0
L
Scylla
10,145
289
0
1,338
8,071
3,154
0
4,430
3,641
52,895
0
W
Ao Kuang
Megabriel
Ao Kuang
10,588
3,250
0
7,969
17,310
10,663
65
5,442
11,788
73,243
1,936
W
12,986
2,387
0
6,725
15,023
7,080
959
4,235
10,738
0
103,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,306
Gold Earned
42,426
510
Minions Killed
405
0
Camps Cleared
0
1,670,222
Distance Traveled
1,590,599
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
6,827
402
17
1
0
307,172
0
W
Baron Samedi
8,947
526
48
3
0
294,265
0
L
Hades
9,432
555
129
8
0
301,728
1
W
Chiron
10,148
597
117
7
0
343,182
0
L
Arachne
9,547
562
97
6
0
342,017
2
L
Danzaburou
7,923
466
66
4
0
305,845
0
W
Morgan Le Fay
9,854
580
110
6
0
306,989
0
L
Scylla
8,697
512
96
6
0
333,837
6
W
Ao Kuang
10,507
618
109
6
0
326,332
3
W
Serqet
10,850
638
126
7
0
399,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role