Player Matchup

Scylla
Scylla
 
Scylla
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
EckoXPopstarX
Izanami
Level 142
God Stats
4W - 3L
1,499 SR
Queue Stats
49W - 46L
1,543 Elo+
Party 1
Artio
Artio
QuesosoForejoe
Artio
Level 137
God Stats
1W - 0L
1,773 SR
Queue Stats
31W - 24L
1,566 Elo+
Party 1
Janus
Janus
scareubad
Janus
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 38L
1,472 Elo+
Party 1
Surtr
Surtr
xWavyqp
Surtr
Level 69
God Stats
7W - 10L
1,419 SR
Queue Stats
319W - 515L
1,476 Elo+
Solo
Team Averages
Level 99
1,538 SR
1,511 Elo+

VS

Team Averages
Level 89
1,548 SR
1,454 Elo+
Pele
Pele
CobraMoose
Pele
Level 104
God Stats
6W - 3L
1,705 SR
Queue Stats
129W - 118L
1,526 Elo+
Solo
Medusa
Medusa
Dissecting_Ants
Medusa
Level 65
God Stats
28W - 40L
1,463 SR
Queue Stats
366W - 344L
1,490 Elo+
Solo
Charon
Charon
ImNotSincere
Charon
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,397 Elo+
Party 2
Anubis
Anubis
TheFallenJedi97
Anubis
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,397 Elo+
Party 2
Cu Chulainn
Cu Chulainn
achooia
Cu Chulainn
Level 58
God Stats
0W - 1L
1,572 SR
Queue Stats
13W - 15L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
4 / 0 / 2
7,351
919
3,457
4,515
1,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Izanami
13
2 / 0 / 5
6,793
849
7,531
6,421
2,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 1 / 3
5,833
729
3,706
7,042
4,070
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Janus
scareubad
Janus
12
3 / 0 / 5
6,852
857
7,948
5,297
1,883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
xWavyqp
Surtr
12
2 / 1 / 6
6,427
803
6,023
8,749
5,867
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 1
6,144
768
6,339
9,413
3,843
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

10
0 / 1 / 0
5,543
693
3,406
4,888
1,693
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon
11
0 / 1 / 2
6,272
784
6,142
7,663
6,190
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
2 / 3 / 0
6,107
763
6,674
5,713
2,707
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cu Chulainn
achooia
Cu Chulainn
10
0 / 2 / 1
5,377
672
1,973
5,772
3,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
11
Kills
2
2
Deaths
11
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
4
0
2
5
L
0
4
1
0.13
L
0
1
0
0
W
Izanami
2
0
5
4.5
L
Charon
0
1
2
1
W
0
1
3
1.5
L
2
3
0
0.67
L
Cu Chulainn
achooia
Cu Chulainn
0
2
1
0.25
W
Janus
scareubad
Janus
3
0
5
5.5
W
Surtr
xWavyqp
Surtr
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,665
Damage
24,534
32,024
Taken
33,449
15,604
Mitigated
17,778
6,873
Healing
3,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
3,457
447
0
294
4,515
1,540
0
1,759
2,756
29,456
0
L
6,339
1,870
0
652
9,413
3,843
0
3,377
5,782
0
26,164
L
3,406
1,184
0
0
4,888
1,693
0
2,460
2,248
0
14,924
W
Izanami
7,531
4,744
0
2,292
6,421
2,244
0
2,294
4,127
0
28,754
L
Charon
6,142
1,167
0
1,229
7,663
6,190
0
2,405
4,870
12,525
0
W
3,706
395
386
1,939
7,042
4,070
150
3,549
3,455
7,791
0
L
6,674
99
0
876
5,713
2,707
0
2,345
3,107
21,874
0
L
Cu Chulainn
achooia
Cu Chulainn
1,973
320
0
680
5,772
3,345
0
3,620
1,992
0
4,526
W
Janus
scareubad
Janus
7,948
340
0
525
5,297
1,883
47
1,835
3,341
18,914
0
W
Surtr
xWavyqp
Surtr
6,023
1,900
0
1,437
8,749
5,867
14
3,379
5,260
554
15,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,256
Gold Earned
29,443
194
Minions Killed
132
0
Camps Cleared
0
924,112
Distance Traveled
684,891
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,351
919
72
9
0
176,193
0
L
Pele
6,144
768
50
6
0
161,949
0
L
Medusa
5,543
693
18
2
0
112,527
3
W
Izanami
6,793
849
60
8
0
183,863
0
L
Charon
6,272
784
14
2
0
163,842
0
W
Artio
5,833
729
9
1
0
189,524
0
L
Anubis
6,107
763
46
6
0
146,055
0
L
Cu Chulainn
5,377
672
4
1
0
100,518
0
W
Janus
6,852
857
32
4
0
187,679
0
W
Surtr
6,427
803
21
3
0
186,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role