Player Matchup

Nemesis
Nemesis
CeIavie
Nemesis
Level 173
God Stats
9W - 3L
1,692 SR
Queue Stats
190W - 183L
1,531 Elo+
Solo
Izanami
Izanami
Cryptikality
Izanami
Level 143
God Stats
14W - 6L
1,529 SR
Queue Stats
586W - 528L
1,480 Elo+
Solo
Raijin
Raijin
JETTYSPAGHETTI
Raijin
Level 68
God Stats
10W - 7L
1,660 SR
Queue Stats
84W - 69L
1,603 Elo+
Solo
Achilles
Achilles
brutalrogue
Achilles
Level 119
God Stats
2W - 0L
1,786 SR
Queue Stats
42W - 18L
1,657 Elo+
Solo
Loki
Loki
nikkitas
Loki
Level 82
God Stats
148W - 115L
1,636 SR
Queue Stats
417W - 364L
1,623 Elo+
Solo
Team Averages
Level 117
1,661 SR
1,579 Elo+

VS

Team Averages
Level 179
1,593 SR
1,502 Elo+
Xbalanque
Xbalanque
FullTimeFailure
Xbalanque
Level 202
God Stats
10W - 14L
1,666 SR
Queue Stats
158W - 206L
1,465 Elo+
Party 1
Bastet
Bastet
SNURKE
Bastet
Level 126
God Stats
0W - 2L
1,519 SR
Queue Stats
208W - 236L
1,496 Elo+
Party 1
Charon
Charon
VonMuir
Charon
Level 177
God Stats
6W - 9L
1,600 SR
Queue Stats
246W - 293L
1,474 Elo+
Party 1
Eset
Eset
WhiteSilence313
Eset
Level 164
God Stats
5W - 7L
1,613 SR
Queue Stats
710W - 663L
1,512 Elo+
Solo
Mulan
Mulan
lLatedl
Mulan
Level 225
God Stats
8W - 9L
1,567 SR
Queue Stats
489W - 442L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CeIavie
Nemesis
11
1 / 1 / 1
6,294
572
4,784
8,606
2,832
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
Cryptikality
Izanami
12
3 / 1 / 3
7,455
678
5,670
6,338
2,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
2 / 2 / 0
6,546
595
4,384
7,466
2,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
brutalrogue
Achilles
12
2 / 0 / 0
7,124
648
7,004
8,903
6,014
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Loki
11
4 / 0 / 4
6,737
612
6,274
6,285
2,586
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
FullTimeFailure
Xbalanque
9
1 / 3 / 1
5,854
532
3,903
8,576
2,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bastet
SNURKE
Bastet
11
2 / 2 / 1
6,360
578
5,573
9,272
3,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charon
VonMuir
Charon
11
0 / 2 / 0
6,493
590
3,924
10,866
5,300
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
1 / 2 / 0
6,319
574
2,653
5,245
1,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mulan
lLatedl
Mulan
8
0 / 4 / 1
5,408
492
3,238
9,425
4,774
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
7
12
Kills
4
4
Deaths
13
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nemesis
CeIavie
Nemesis
1
1
1
1.5
W
Izanami
Cryptikality
Izanami
3
1
3
4.5
L
Xbalanque
FullTimeFailure
Xbalanque
1
3
1
0.5
W
2
2
0
1
L
Bastet
SNURKE
Bastet
2
2
1
1.25
L
Charon
VonMuir
Charon
0
2
0
0
L
1
2
0
0.5
W
Achilles
brutalrogue
Achilles
2
0
0
2
L
Mulan
lLatedl
Mulan
0
4
1
0.13
W
Loki
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,116
Damage
19,291
37,598
Taken
43,384
15,919
Mitigated
17,686
12,077
Healing
14,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
CeIavie
Nemesis
4,784
2,091
0
1,707
8,606
2,832
0
178
8,428
0
56,935
W
Izanami
Cryptikality
Izanami
5,670
2,887
0
3,237
6,338
2,007
503
0
6,338
0
60,320
L
Xbalanque
FullTimeFailure
Xbalanque
3,903
2,495
0
3,665
8,576
2,648
0
0
8,576
0
43,734
W
4,384
517
0
1,260
7,466
2,480
0
1,832
5,634
52,695
0
L
Bastet
SNURKE
Bastet
5,573
1,859
0
4,120
9,272
3,026
0
1,447
7,825
0
45,997
L
Charon
VonMuir
Charon
3,924
724
0
4,374
10,866
5,300
0
0
10,866
46,533
0
L
2,653
182
0
360
5,245
1,938
0
2,403
2,842
48,179
0
W
Achilles
brutalrogue
Achilles
7,004
1,805
0
2,781
8,903
6,014
0
3,857
4,979
0
52,910
L
Mulan
lLatedl
Mulan
3,238
493
0
2,312
9,425
4,774
0
534
8,891
0
15,262
W
Loki
6,274
1,701
0
3,092
6,285
2,586
0
643
5,642
0
39,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,156
Gold Earned
30,434
440
Minions Killed
366
0
Camps Cleared
0
1,248,757
Distance Traveled
1,136,401
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,294
572
85
8
0
275,470
0
W
Izanami
7,455
678
114
10
0
232,719
1
L
Xbalanque
5,854
532
86
8
0
214,013
4
W
Raijin
6,546
595
85
8
0
220,464
2
L
Bastet
6,360
578
68
6
0
271,662
2
L
Charon
6,493
590
90
8
0
199,666
1
L
Eset
6,319
574
106
10
0
212,664
4
W
Achilles
7,124
648
96
9
0
240,448
0
L
Mulan
5,408
492
16
1
0
238,396
2
W
Loki
6,737
612
60
5
0
279,656
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role