Player Matchup

Bellona
Bellona
 
Bellona
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Burst-NightOwI
Ah Puch
Level 49
God Stats
2W - 1L
1,500 SR
Queue Stats
31W - 31L
1,421 Elo+
Solo
Freya
Freya
CrayolaCrusader
Freya
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,373 Elo+
Party 1
Bakasura
Bakasura
GeekerDeed
Bakasura
Level 38
God Stats
9W - 5L
1,599 SR
Queue Stats
116W - 104L
1,524 Elo+
Solo
Khepri
Khepri
Jwalsky
Khepri
Level 41
God Stats
4W - 4L
1,343 SR
Queue Stats
8W - 8L
1,373 Elo+
Party 1
Team Averages
Level 51
1,488 SR
1,438 Elo+

VS

Team Averages
Level 72
1,438 SR
1,439 Elo+
Artemis
Artemis
Remire__
Artemis
Level 56
God Stats
0W - 2L
1,198 SR
Queue Stats
51W - 68L
1,401 Elo+
Solo
Fafnir
Fafnir
SirTaylor36
Fafnir
Level 72
God Stats
36W - 31L
1,635 SR
Queue Stats
293W - 264L
1,442 Elo+
Solo
Anubis
Anubis
dFAZE-x_kash_x
Anubis
Level 81
God Stats
51W - 57L
1,539 SR
Queue Stats
388W - 362L
1,495 Elo+
Solo
Sun Wukong
Sun Wukong
elden1618
Sun Wukong
Level 65
God Stats
111W - 107L
1,455 SR
Queue Stats
140W - 140L
1,405 Elo+
Solo
Cliodhna
Cliodhna
salchipapasycarn
Cliodhna
Level 84
God Stats
1W - 3L
1,365 SR
Queue Stats
253W - 245L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
10
0 / 1 / 2
6,318
527
3,302
7,935
6,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
0 / 3 / 1
6,393
533
5,613
5,330
1,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
3 / 1 / 2
6,477
540
7,756
8,415
3,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Bakasura
GeekerDeed
Bakasura
15
6 / 0 / 2
8,360
697
6,497
10,913
4,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Khepri
Jwalsky
Khepri
11
2 / 0 / 4
6,883
574
2,508
7,442
5,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Remire__
Artemis
5
0 / 2 / 0
4,465
372
3,041
3,194
1,022
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fafnir
10
2 / 1 / 0
6,607
551
3,827
9,765
9,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 3 / 2
6,408
534
7,165
9,561
4,584
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
elden1618
Sun Wukong
7
1 / 2 / 0
5,625
469
4,257
5,554
2,462
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 3 / 3
6,166
514
5,249
11,167
4,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
10
11
Kills
5
5
Deaths
11
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
0
1
2
1
W
0
3
1
0.17
W
3
1
2
4
W
Bakasura
GeekerDeed
Bakasura
6
0
2
7
W
Khepri
Jwalsky
Khepri
2
0
4
4
L
Artemis
Remire__
Artemis
0
2
0
0
L
Fafnir
2
1
0
2
L
1
3
2
0.67
L
Sun Wukong
elden1618
Sun Wukong
1
2
0
0.5
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,676
Damage
23,539
40,035
Taken
39,241
21,835
Mitigated
22,108
14,099
Healing
13,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
3,302
1,091
0
2,554
7,935
6,628
810
1,292
6,643
0
37,368
W
5,613
912
0
648
5,330
1,931
690
2,150
3,180
42,408
0
W
7,756
2,588
0
2,690
8,415
3,064
770
3,902
4,513
34,536
0
W
Bakasura
GeekerDeed
Bakasura
6,497
3,939
0
6,819
10,913
4,472
0
983
9,930
0
51,704
W
Khepri
Jwalsky
Khepri
2,508
542
0
1,388
7,442
5,740
193
2,665
4,777
16,773
0
L
Artemis
Remire__
Artemis
3,041
1,407
0
809
3,194
1,022
0
1,849
1,203
0
19,264
L
Fafnir
3,827
1,062
0
2,675
9,765
9,677
0
5,473
3,755
16,394
0
L
7,165
108
0
3,452
9,561
4,584
0
3,243
5,771
55,021
0
L
Sun Wukong
elden1618
Sun Wukong
4,257
899
0
1,526
5,554
2,462
0
0
5,265
0
30,413
L
5,249
1,653
0
4,550
11,167
4,363
0
4,730
6,066
0
46,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,431
Gold Earned
29,271
326
Minions Killed
277
0
Camps Cleared
0
1,137,342
Distance Traveled
907,837
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,318
527
63
5
0
248,874
0
W
Ah Puch
6,393
533
69
6
0
179,667
2
W
Freya
6,477
540
59
5
0
228,956
2
W
Bakasura
8,360
697
114
10
0
272,882
0
W
Khepri
6,883
574
21
2
0
206,963
0
L
Artemis
4,465
372
31
3
0
93,029
1
L
Fafnir
6,607
551
24
2
0
202,771
0
L
Anubis
6,408
534
97
8
0
223,129
0
L
Sun Wukong
5,625
469
52
4
0
136,234
0
L
Cliodhna
6,166
514
73
6
0
252,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role