Player Matchup

Merlin
Merlin
Platinum III
 
Merlin
Platinum III
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Chaac
Chaac
Gold I
HUNCHOJAVI1931
Chaac
Gold I
Level 120
God Stats
123W - 139L
1,584 SR
Queue Stats
445W - 485L
1,669 MMR
Party 2
Cernunnos
Cernunnos
Platinum V
kps18
Cernunnos
Platinum V
Level 145
God Stats
2W - 1L
1,106 SR
Queue Stats
239W - 268L
1,501 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 131
1,397 SR
1,557 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 107
1,468 SR
1,365 MMR
Hercules
Hercules
Bronze III
CousinsBiChance
Hercules
Bronze III
Level 83
God Stats
0W - 2L
1,512 SR
Queue Stats
10W - 20L
1,515 MMR
Party 1
Persephone
Persephone
Silver IV
MirkosAbs
Persephone
Silver IV
Level 146
God Stats
1W - 2L
1,475 SR
Queue Stats
10W - 15L
1,316 MMR
Party 1
Ullr
Ullr
Silver IV
SoleMarauder
Ullr
Silver IV
Level 91
God Stats
1W - 3L
1,417 SR
Queue Stats
8W - 11L
1,264 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
8 / 0 / 9
11,163
930
17,268
5,092
1,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

12
9 / 2 / 7
10,767
897
13,305
14,308
10,796
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
kps18
Cernunnos
12
2 / 3 / 12
10,078
840
11,232
12,335
6,065
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Bans
AphroditeArachneAchillesAnubisNe Zha

VS

Bans
BacchusAnhurArtemisRavanaMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
11
2 / 4 / 1
8,941
745
6,837
18,132
15,230
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Persephone
MirkosAbs
Persephone
13
3 / 5 / 2
10,072
839
10,514
13,650
3,911
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
0 / 10 / 2
7,858
655
3,554
15,144
4,307
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
10
19
Kills
5
5
Deaths
19
28
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
8
0
9
12.5
L
Hercules
2
4
1
0.63
W
9
2
7
6.25
L
Persephone
MirkosAbs
Persephone
3
5
2
0.8
L
0
10
2
0.1
W
Cernunnos
kps18
Cernunnos
2
3
12
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,805
Damage
20,905
31,735
Taken
46,926
18,678
Mitigated
23,448
11,004
Healing
5,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
17,268
714
0
1,633
5,092
1,817
0
1,840
3,232
47,780
0
L
Hercules
6,837
2,145
10
4,076
18,132
15,230
0
6,177
11,501
0
21,782
W
13,305
2,462
0
3,682
14,308
10,796
172
4,773
9,363
0
38,187
L
Persephone
MirkosAbs
Persephone
10,514
431
0
1,089
13,650
3,911
0
4,364
9,032
45,557
0
L
3,554
1,361
0
757
15,144
4,307
0
6,801
8,079
0
14,513
W
Cernunnos
kps18
Cernunnos
11,232
5,584
0
5,689
12,335
6,065
2,586
4,272
8,007
0
37,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,008
Gold Earned
26,871
145
Minions Killed
85
0
Camps Cleared
0
648,091
Distance Traveled
596,167
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,163
930
55
5
0
210,253
4
L
Hercules
8,941
745
24
2
0
200,497
0
W
Chaac
10,767
897
46
4
0
234,093
0
L
Persephone
10,072
839
44
4
0
224,454
1
L
Ullr
7,858
655
17
1
0
171,216
0
W
Cernunnos
10,078
840
44
4
0
203,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role