Player Matchup

Cthulhu
Cthulhu
BuZzQC81
Cthulhu
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 39L
1,422 Elo+
Solo
Sylvanus
Sylvanus
Catdaddymeows
Sylvanus
Level 91
God Stats
8W - 6L
1,587 SR
Queue Stats
46W - 54L
1,434 Elo+
Party 1
Chiron
Chiron
Da Mexican 6God
Chiron
Level 123
God Stats
1W - 1L
1,748 SR
Queue Stats
34W - 37L
1,413 Elo+
Party 1
Sun Wukong
Sun Wukong
ReptiilEyes
Sun Wukong
Level 66
God Stats
1W - 1L
1,735 SR
Queue Stats
12W - 18L
1,350 Elo+
Solo
Thanatos
Thanatos
andersontibere
Thanatos
Level 86
God Stats
1W - 1L
1,697 SR
Queue Stats
88W - 76L
1,461 Elo+
Solo
Team Averages
Level 99
1,653 SR
1,416 Elo+

VS

Team Averages
Level 113
1,571 SR
1,473 Elo+
Nu Wa
Nu Wa
BigPapiBean
Nu Wa
Level 108
God Stats
27W - 16L
1,670 SR
Queue Stats
289W - 253L
1,507 Elo+
Party 2
Zhong Kui
Zhong Kui
DumplingLover_69
Zhong Kui
Level 84
God Stats
37W - 27L
1,917 SR
Queue Stats
286W - 269L
1,484 Elo+
Party 2
Arachne
Arachne
Nyasyn RD
Arachne
Level 140
God Stats
19W - 8L
1,733 SR
Queue Stats
192W - 173L
1,407 Elo+
Solo
Sylvanus
Sylvanus
cjdkrd
Sylvanus
Level 117
God Stats
3W - 1L
1,272 SR
Queue Stats
54W - 44L
1,522 Elo+
Solo
Amaterasu
Amaterasu
demonteizer
Amaterasu
Level 118
God Stats
3W - 3L
1,263 SR
Queue Stats
508W - 518L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BuZzQC81
Cthulhu
11
1 / 3 / 0
7,447
392
1,554
10,817
5,609
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sylvanus
Catdaddymeows
Sylvanus
12
0 / 5 / 6
7,297
384
5,784
17,151
12,464
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
6 / 4 / 0
8,678
457
12,797
17,355
5,809
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
ReptiilEyes
Sun Wukong
13
2 / 3 / 0
8,553
450
8,976
16,646
11,160
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thanatos
11
0 / 10 / 1
6,887
362
2,333
22,604
6,678
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 0 / 6
12,540
660
28,276
5,416
2,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Zhong Kui
17
5 / 1 / 3
10,590
557
8,507
12,956
11,373
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Arachne
Nyasyn RD
Arachne
16
8 / 3 / 6
11,049
582
11,399
18,502
8,076
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sylvanus
cjdkrd
Sylvanus
13
0 / 4 / 7
8,999
474
6,457
15,619
15,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Amaterasu
demonteizer
Amaterasu
17
1 / 1 / 1
9,883
520
5,249
15,177
7,885
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
48
9
Kills
25
25
Deaths
9
7
Assists
23
Player
Kills
Deaths
Assists
KDA
W
11
0
6
14
L
Cthulhu
BuZzQC81
Cthulhu
1
3
0
0.33
L
Sylvanus
Catdaddymeows
Sylvanus
0
5
6
0.6
L
6
4
0
1.5
W
Zhong Kui
5
1
3
6.5
W
Arachne
Nyasyn RD
Arachne
8
3
6
3.67
L
Sun Wukong
ReptiilEyes
Sun Wukong
2
3
0
0.67
L
Thanatos
0
10
1
0.05
W
Sylvanus
cjdkrd
Sylvanus
0
4
7
0.88
W
Amaterasu
demonteizer
Amaterasu
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,444
Damage
59,888
84,573
Taken
67,670
41,720
Mitigated
45,490
22,634
Healing
24,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
28,276
6,210
0
720
5,416
2,239
1,065
1,377
4,039
137,106
1,149
L
Cthulhu
BuZzQC81
Cthulhu
1,554
68
758
1,883
10,817
5,609
0
5,070
5,747
36,793
0
L
Sylvanus
Catdaddymeows
Sylvanus
5,784
2,891
1,623
2,930
17,151
12,464
0
11,280
5,871
33,711
0
L
12,797
5,562
415
3,136
17,355
5,809
0
10,561
6,794
0
59,127
W
Zhong Kui
8,507
2,030
117
6,063
12,956
11,373
3,258
970
11,986
67,003
13,606
W
Arachne
Nyasyn RD
Arachne
11,399
8,676
0
5,873
18,502
8,076
1,374
2,230
16,272
0
77,287
L
Sun Wukong
ReptiilEyes
Sun Wukong
8,976
2,580
0
3,495
16,646
11,160
47
4,133
12,513
0
64,160
L
Thanatos
2,333
312
120
8,274
22,604
6,678
0
10,736
11,868
0
43,499
W
Sylvanus
cjdkrd
Sylvanus
6,457
3,227
1,476
3,542
15,619
15,917
405
2,761
12,858
29,179
429
W
Amaterasu
demonteizer
Amaterasu
5,249
2,498
0
6,545
15,177
7,885
2,375
0
15,177
0
72,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,862
Gold Earned
53,061
359
Minions Killed
578
0
Camps Cleared
0
1,433,310
Distance Traveled
1,819,829
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,540
660
183
10
0
357,876
2
L
Cthulhu
7,447
392
56
3
0
213,867
0
L
Sylvanus
7,297
384
50
3
0
259,534
0
L
Chiron
8,678
457
97
5
0
316,137
0
W
Zhong Kui
10,590
557
131
7
0
341,739
0
W
Arachne
11,049
582
114
6
0
436,836
2
L
Sun Wukong
8,553
450
94
5
0
328,980
0
L
Thanatos
6,887
362
62
3
0
314,792
0
W
Sylvanus
8,999
474
48
3
0
291,191
0
W
Amaterasu
9,883
520
102
5
0
392,187
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role