Player Matchup

Rama
Rama
Memelied
Rama
Level 78
God Stats
0W - 1L
1,268 SR
Queue Stats
63W - 60L
1,282 Elo+
Party 1
Osiris
Osiris
NinjaDoggy
Osiris
Level 95
God Stats
0W - 2L
1,360 SR
Queue Stats
86W - 81L
1,372 Elo+
Party 1
Persephone
Persephone
PrinceOfFish
Persephone
Level 13
God Stats
0W - 1L
1,089 SR
Queue Stats
0W - 4L
1,092 Elo+
Party 1
Team Averages
Level 62
1,239 SR
1,249 Elo+

VS

Team Averages
Level 51
1,444 SR
1,385 Elo+
Neith
Neith
Alexandriks
Neith
Level 14
God Stats
20W - 19L
1,233 SR
Queue Stats
73W - 59L
1,424 Elo+
Party 2
Ix Chel
Ix Chel
JohZan93
Ix Chel
Level 73
God Stats
6W - 3L
1,364 SR
Queue Stats
99W - 102L
1,344 Elo+
Solo
Surtr
Surtr
YbikLost
Surtr
Level 67
God Stats
6W - 1L
1,735 SR
Queue Stats
41W - 38L
1,387 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
11
0 / 5 / 3
9,336
622
6,611
16,969
6,090
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
NinjaDoggy
Osiris
12
3 / 5 / 0
9,738
649
7,914
20,805
23,018
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Persephone
PrinceOfFish
Persephone
12
1 / 5 / 2
9,788
653
7,517
13,074
4,504
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 2 / 7
12,150
810
20,372
12,418
6,000
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ix Chel
JohZan93
Ix Chel
16
5 / 0 / 9
12,084
806
14,903
5,183
2,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Surtr
YbikLost
Surtr
14
4 / 2 / 11
11,420
761
10,692
18,581
18,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
43
4
Kills
16
15
Deaths
4
5
Assists
27
Player
Kills
Deaths
Assists
KDA
W
7
2
7
5.25
W
Ix Chel
JohZan93
Ix Chel
5
0
9
9.5
L
Rama
0
5
3
0.3
L
Osiris
NinjaDoggy
Osiris
3
5
0
0.6
L
Persephone
PrinceOfFish
Persephone
1
5
2
0.4
W
Surtr
YbikLost
Surtr
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,042
Damage
45,967
50,848
Taken
36,182
33,612
Mitigated
26,399
7,224
Healing
9,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,372
9,792
0
3,136
12,418
6,000
1,424
3,211
9,207
0
66,661
W
Ix Chel
JohZan93
Ix Chel
14,903
1,863
1,341
1,288
5,183
2,330
697
748
4,435
51,556
0
L
Rama
6,611
5,603
0
3,012
16,969
6,090
0
4,699
11,955
0
35,095
L
Osiris
NinjaDoggy
Osiris
7,914
2,753
0
3,878
20,805
23,018
0
6,673
13,608
0
29,316
L
Persephone
PrinceOfFish
Persephone
7,517
891
0
334
13,074
4,504
0
4,217
8,440
32,699
0
W
Surtr
YbikLost
Surtr
10,692
2,997
0
4,035
18,581
18,069
281
4,204
14,377
688
30,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,862
Gold Earned
35,654
135
Minions Killed
169
0
Camps Cleared
0
727,359
Distance Traveled
816,834
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,150
810
74
5
0
248,176
0
W
Ix Chel
12,084
806
59
4
0
294,533
3
L
Rama
9,336
622
47
3
0
220,803
0
L
Osiris
9,738
649
35
2
0
256,727
4
L
Persephone
9,788
653
53
4
0
249,829
0
W
Surtr
11,420
761
36
2
0
274,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role