Player Matchup

Neith
Neith
Bananaball75
Neith
Level 6
God Stats
5W - 5L
1,409 SR
Queue Stats
5W - 7L
1,252 Elo+
Party 1
Sobek
Sobek
DECARIA
Sobek
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,235 Elo+
Party 1
Sol
Sol
Iv-Vexified-vI
Sol
Level 69
God Stats
8W - 7L
1,447 SR
Queue Stats
380W - 373L
1,451 Elo+
Solo
Team Averages
Level 54
1,452 SR
1,313 Elo+

VS

Team Averages
Level 54
1,389 SR
1,314 Elo+
Chiron
Chiron
Botsete13
Chiron
Level 82
God Stats
2W - 1L
1,500 SR
Queue Stats
153W - 151L
1,397 Elo+
Solo
Xing Tian
Xing Tian
OmegaJP
Xing Tian
Level 33
God Stats
0W - 2L
1,141 SR
Queue Stats
12W - 16L
1,194 Elo+
Solo
Ra
Ra
magicblondy
Ra
Level 47
God Stats
29W - 29L
1,527 SR
Queue Stats
253W - 311L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 3
9,057
697
4,205
6,489
2,774
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
DECARIA
Sobek
14
2 / 0 / 5
10,221
786
6,470
13,314
15,718
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
5 / 0 / 1
10,549
811
8,099
5,511
1,918
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Botsete13
Chiron
14
4 / 2 / 0
9,597
738
8,993
11,302
4,985
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
OmegaJP
Xing Tian
1
0 / 1 / 0
5,502
423
0
1,000
301
13
0 / 4 / 3
8,910
685
7,209
9,953
4,077
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
7
7
Kills
4
4
Deaths
7
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
0
4
3
0.38
L
Chiron
Botsete13
Chiron
4
2
0
2
W
Sobek
DECARIA
Sobek
2
0
5
4.5
W
5
0
1
5.5
L
Xing Tian
OmegaJP
Xing Tian
0
1
0
0
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,774
Damage
16,202
25,314
Taken
22,255
20,410
Mitigated
9,363
5,337
Healing
5,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,205
1,844
0
905
6,489
2,774
761
2,025
4,404
0
31,396
L
Chiron
Botsete13
Chiron
8,993
3,968
391
2,198
11,302
4,985
0
6,448
4,854
0
37,081
W
Sobek
DECARIA
Sobek
6,470
179
17
2,209
13,314
15,718
258
3,031
10,283
18,959
786
W
8,099
3,238
0
2,206
5,511
1,918
1,829
2,469
2,988
44,788
1,570
L
Xing Tian
OmegaJP
Xing Tian
0
0
0
0
1,000
301
0
820
180
0
0
L
7,209
151
498
1,963
9,953
4,077
0
6,830
3,123
42,455
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,827
Gold Earned
24,009
132
Minions Killed
110
0
Camps Cleared
0
644,527
Distance Traveled
480,065
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,057
697
48
4
0
225,382
0
L
Chiron
9,597
738
48
4
0
229,738
0
W
Sobek
10,221
786
7
1
0
255,935
0
W
Sol
10,549
811
77
6
0
163,210
0
L
Xing Tian
5,502
423
0
0
0
1,507
0
L
Ra
8,910
685
62
5
0
248,820
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role