Player Matchup

Janus
Janus
EDubs
Janus
Level 69
God Stats
7W - 7L
1,701 SR
Queue Stats
100W - 47L
1,710 Elo+
Party 1
Medusa
Medusa
LimpinAintEZ
Medusa
Level 155
God Stats
14W - 12L
1,545 SR
Queue Stats
184W - 165L
1,509 Elo+
Party 2
Ares
Ares
PannaSan
Ares
Level 114
God Stats
3W - 1L
1,668 SR
Queue Stats
148W - 123L
1,529 Elo+
Solo
Osiris
Osiris
Skiddlin
Osiris
Level 122
God Stats
5W - 1L
1,812 SR
Queue Stats
84W - 36L
1,713 Elo+
Party 1
Thanatos
Thanatos
YourDud3n3ss
Thanatos
Level 92
God Stats
24W - 5L
1,745 SR
Queue Stats
65W - 54L
1,508 Elo+
Party 2
Team Averages
Level 110
1,694 SR
1,594 Elo+

VS

Team Averages
Level 89
1,710 SR
1,557 Elo+
Skadi
Skadi
Dmanzero
Skadi
Level 62
God Stats
19W - 15L
1,689 SR
Queue Stats
61W - 52L
1,560 Elo+
Solo
Guan Yu
Guan Yu
Garrosh97
Guan Yu
Level 112
God Stats
6W - 2L
1,761 SR
Queue Stats
266W - 208L
1,582 Elo+
Solo
Baron Samedi
Baron Samedi
Th3Zues
Baron Samedi
Level 61
God Stats
7W - 2L
1,816 SR
Queue Stats
111W - 95L
1,529 Elo+
Solo
Cabrakan
Cabrakan
TiddyMcGee
Cabrakan
Level 125
God Stats
1W - 2L
1,669 SR
Queue Stats
303W - 266L
1,534 Elo+
Solo
Bastet
Bastet
vintaliate
Bastet
Level 85
God Stats
8W - 7L
1,614 SR
Queue Stats
158W - 102L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
EDubs
Janus
20
2 / 2 / 5
12,864
585
18,207
11,037
5,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
18
3 / 4 / 6
12,230
556
15,933
18,459
8,211
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Ares
16
4 / 8 / 2
11,623
528
13,529
25,894
30,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Osiris
Skiddlin
Osiris
18
0 / 4 / 4
11,611
528
12,840
25,227
27,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
YourDud3n3ss
Thanatos
18
4 / 6 / 2
11,378
517
5,598
18,264
8,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Dmanzero
Skadi
18
6 / 3 / 3
12,267
558
15,921
16,173
6,199
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Guan Yu
Garrosh97
Guan Yu
15
0 / 0 / 12
10,690
486
7,271
18,319
18,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Baron Samedi
Th3Zues
Baron Samedi
15
6 / 4 / 5
10,395
473
10,830
14,952
6,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
TiddyMcGee
Cabrakan
17
3 / 2 / 2
11,552
525
17,226
22,244
21,295
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
vintaliate
Bastet
18
9 / 4 / 6
11,922
542
17,614
25,708
12,477
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
52
13
Kills
24
24
Deaths
13
19
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Skadi
Dmanzero
Skadi
6
3
3
2.5
W
Janus
EDubs
Janus
2
2
5
2.25
L
Guan Yu
Garrosh97
Guan Yu
0
0
12
6
W
Medusa
3
4
6
1.5
W
Ares
4
8
2
0.63
W
Osiris
Skiddlin
Osiris
0
4
4
0.5
L
Baron Samedi
Th3Zues
Baron Samedi
6
4
5
2.13
L
Cabrakan
TiddyMcGee
Cabrakan
3
2
2
2
W
Thanatos
YourDud3n3ss
Thanatos
4
6
2
0.83
L
Bastet
vintaliate
Bastet
9
4
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,107
Damage
68,862
98,881
Taken
97,396
79,524
Mitigated
65,635
29,621
Healing
34,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
Dmanzero
Skadi
15,921
8,905
0
3,734
16,173
6,199
2,115
5,387
10,719
0
104,924
W
Janus
EDubs
Janus
18,207
963
0
750
11,037
5,189
1,374
3,557
7,480
131,219
0
L
Guan Yu
Garrosh97
Guan Yu
7,271
1,142
2,106
6,523
18,319
18,944
0
7,237
10,872
0
46,710
W
Medusa
15,933
5,653
0
3,701
18,459
8,211
1,944
2,701
15,758
0
110,163
W
Ares
13,529
1,687
0
2,942
25,894
30,870
272
6,492
19,402
40,022
0
W
Osiris
Skiddlin
Osiris
12,840
5,200
0
7,063
25,227
27,117
1,407
13,284
11,943
0
94,244
L
Baron Samedi
Th3Zues
Baron Samedi
10,830
1,448
2,468
4,400
14,952
6,720
31
6,617
8,147
62,709
0
L
Cabrakan
TiddyMcGee
Cabrakan
17,226
2,057
0
7,736
22,244
21,295
752
4,800
17,166
87,457
539
W
Thanatos
YourDud3n3ss
Thanatos
5,598
668
0
15,165
18,264
8,137
88
2,558
15,706
0
65,606
L
Bastet
vintaliate
Bastet
17,614
7,780
0
7,998
25,708
12,477
31
7,100
18,384
0
107,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,706
Gold Earned
56,826
623
Minions Killed
587
0
Camps Cleared
0
2,162,388
Distance Traveled
2,060,363
23
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
12,267
558
165
8
0
400,937
8
W
Janus
12,864
585
221
10
0
496,525
8
L
Guan Yu
10,690
486
65
3
0
481,563
8
W
Medusa
12,230
556
156
7
0
452,581
5
W
Ares
11,623
528
42
2
0
435,569
4
W
Osiris
11,611
528
131
6
0
374,769
6
L
Baron Samedi
10,395
473
124
6
0
370,862
0
L
Cabrakan
11,552
525
130
6
0
360,614
0
W
Thanatos
11,378
517
73
3
0
402,944
0
L
Bastet
11,922
542
103
5
0
446,387
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role