Player Matchup

Bacchus
Bacchus
Rz_ChrisG
Bacchus
Level 88
God Stats
4W - 5L
1,640 SR
Queue Stats
22W - 49L
1,307 Elo+
Party 2
Discordia
Discordia
Rz_Luxfer
Discordia
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,652 Elo+
Party 2
Danzaburou
Danzaburou
lDrizzyx
Danzaburou
Level 18
God Stats
2W - 3L
1,142 SR
Queue Stats
7W - 15L
1,449 Elo+
Party 2
Team Averages
Level 42
1,427 SR
1,469 Elo+

VS

Team Averages
Level 115
1,429 SR
1,310 Elo+
Merlin
Merlin
 
Merlin
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Lovesuglymoms
Hercules
Level 98
God Stats
19W - 33L
1,296 SR
Queue Stats
443W - 532L
1,155 Elo+
Party 1
Neith
Neith
The_MackkyBOY
Neith
Level 122
God Stats
30W - 24L
1,490 SR
Queue Stats
959W - 1,008L
1,276 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Rz_ChrisG
Bacchus
12
4 / 1 / 5
9,132
830
8,384
10,104
11,758
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Discordia
Rz_Luxfer
Discordia
11
1 / 3 / 9
8,734
794
5,251
6,722
2,267
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Danzaburou
lDrizzyx
Danzaburou
12
5 / 3 / 2
9,475
861
9,210
8,881
3,618
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
2 / 2 / 1
8,649
786
3,980
5,569
2,065
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
Lovesuglymoms
Hercules
11
1 / 2 / 3
8,392
763
5,880
13,021
12,328
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
3 / 6 / 2
8,883
808
9,791
9,721
3,799
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
12
10
Kills
6
7
Deaths
10
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
2
2
1
1.25
L
Hercules
Lovesuglymoms
Hercules
1
2
3
1.25
W
Bacchus
Rz_ChrisG
Bacchus
4
1
5
6.5
W
Discordia
Rz_Luxfer
Discordia
1
3
9
1.83
L
3
6
2
0.67
W
Danzaburou
lDrizzyx
Danzaburou
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,845
Damage
19,651
25,707
Taken
28,311
17,643
Mitigated
18,192
3,023
Healing
5,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
3,980
351
0
1,236
5,569
2,065
521
2,325
3,244
39,707
0
L
Hercules
Lovesuglymoms
Hercules
5,880
1,946
0
2,295
13,021
12,328
0
6,556
6,465
0
17,602
W
Bacchus
Rz_ChrisG
Bacchus
8,384
1,145
0
2,370
10,104
11,758
0
1,921
8,183
21,962
0
W
Discordia
Rz_Luxfer
Discordia
5,251
672
0
0
6,722
2,267
65
685
6,037
23,136
0
L
9,791
5,019
74
1,398
9,721
3,799
0
5,025
4,696
0
30,286
W
Danzaburou
lDrizzyx
Danzaburou
9,210
5,567
0
653
8,881
3,618
192
1,902
6,979
0
39,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,341
Gold Earned
25,924
100
Minions Killed
125
0
Camps Cleared
0
584,899
Distance Traveled
588,994
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,649
786
59
5
0
200,224
2
L
Hercules
8,392
763
28
3
0
219,198
0
W
Bacchus
9,132
830
23
2
0
231,699
2
W
Discordia
8,734
794
25
2
0
157,556
0
L
Neith
8,883
808
38
3
0
169,572
0
W
Danzaburou
9,475
861
52
5
0
195,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role