Player Matchup

Odin
Odin
 
Odin
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
 
Cerberus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
KuraKody
Raijin
Level 25
God Stats
0W - 1L
1,690 SR
Queue Stats
19W - 31L
1,445 Elo+
Solo
Fenrir
Fenrir
NativePride928
Fenrir
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cupid
Cupid
rubiodabom
Cupid
Level 147
God Stats
36W - 44L
1,124 SR
Queue Stats
494W - 469L
1,556 Elo+
Solo
Team Averages
Level 109
1,463 SR
1,500 Elo+

VS

Team Averages
Level 88
1,432 SR
1,417 Elo+
Zeus
Zeus
Erickcx
Zeus
Level 129
God Stats
1W - 0L
1,586 SR
Queue Stats
2W - 8L
1,342 Elo+
Party 1
Ratatoskr
Ratatoskr
FuzzyChaos
Ratatoskr
Level 142
God Stats
1W - 1L
1,196 SR
Queue Stats
22W - 25L
1,451 Elo+
Party 2
Vulcan
Vulcan
SP33DY__si
Vulcan
Level 98
God Stats
96W - 90L
1,506 SR
Queue Stats
206W - 194L
1,472 Elo+
Solo
Bacchus
Bacchus
SniperzBait
Bacchus
Level 57
God Stats
2W - 1L
1,432 SR
Queue Stats
17W - 18L
1,477 Elo+
Party 2
Neith
Neith
paohet29
Neith
Level 13
God Stats
2W - 1L
1,440 SR
Queue Stats
2W - 9L
1,342 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
14
2 / 0 / 3
7,788
779
5,559
10,039
10,511
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cerberus
 
Cerberus
12
0 / 3 / 2
6,770
677
5,722
13,411
12,172
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Raijin
KuraKody
Raijin
13
1 / 4 / 2
7,133
713
4,105
9,223
3,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 3 / 1
6,359
636
2,515
7,001
2,830
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cupid
15
2 / 0 / 1
7,905
791
6,726
11,317
4,971
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Erickcx
Zeus
14
2 / 0 / 3
7,493
749
10,460
5,083
1,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
FuzzyChaos
Ratatoskr
14
4 / 2 / 5
8,109
811
12,359
11,287
11,228
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Vulcan
SP33DY__si
Vulcan
14
2 / 0 / 4
7,964
796
8,963
3,234
1,516
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
SniperzBait
Bacchus
13
2 / 3 / 6
7,172
717
7,048
9,974
12,708
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
paohet29
Neith
14
0 / 0 / 2
7,314
731
4,994
3,750
1,514
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
30
5
Kills
10
10
Deaths
5
9
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
2
0
3
3.5
L
Cerberus
 
Cerberus
0
3
2
0.33
W
Zeus
Erickcx
Zeus
2
0
3
3.5
W
Ratatoskr
FuzzyChaos
Ratatoskr
4
2
5
3.25
L
Raijin
KuraKody
Raijin
1
4
2
0.5
L
0
3
1
0.17
W
Vulcan
SP33DY__si
Vulcan
2
0
4
4
W
Bacchus
SniperzBait
Bacchus
2
3
6
1.67
W
Neith
paohet29
Neith
0
0
2
1
L
Cupid
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,627
Damage
43,824
50,991
Taken
33,328
33,977
Mitigated
28,858
8,645
Healing
3,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
5,559
1,062
0
0
10,039
10,511
0
5,007
4,909
0
21,439
L
Cerberus
 
Cerberus
5,722
490
0
940
13,411
12,172
246
6,396
6,682
22,054
0
W
Zeus
Erickcx
Zeus
10,460
703
0
1,065
5,083
1,892
630
1,071
4,012
30,960
0
W
Ratatoskr
FuzzyChaos
Ratatoskr
12,359
3,936
0
1,321
11,287
11,228
18
3,839
7,448
0
23,760
L
Raijin
KuraKody
Raijin
4,105
247
0
586
9,223
3,493
0
5,234
3,850
20,375
0
L
2,515
550
0
665
7,001
2,830
0
3,424
3,532
0
8,016
W
Vulcan
SP33DY__si
Vulcan
8,963
4,150
0
284
3,234
1,516
588
642
2,592
26,687
0
W
Bacchus
SniperzBait
Bacchus
7,048
837
0
580
9,974
12,708
50
3,192
6,782
9,914
221
W
Neith
paohet29
Neith
4,994
1,533
0
743
3,750
1,514
1,034
1,083
2,667
0
21,676
L
Cupid
6,726
2,945
306
6,148
11,317
4,971
0
5,505
5,768
0
35,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,955
Gold Earned
38,052
234
Minions Killed
189
0
Camps Cleared
0
1,066,658
Distance Traveled
1,027,683
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,788
779
50
5
0
221,844
0
L
Cerberus
6,770
677
57
6
0
208,855
4
W
Zeus
7,493
749
60
6
0
205,338
0
W
Ratatoskr
8,109
811
26
3
0
230,946
0
L
Raijin
7,133
713
52
5
0
190,681
0
L
Fenrir
6,359
636
12
1
0
212,546
0
W
Vulcan
7,964
796
54
5
0
175,528
0
W
Bacchus
7,172
717
4
0
0
219,440
0
W
Neith
7,314
731
45
5
0
196,431
0
L
Cupid
7,905
791
63
6
0
232,732
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role