Player Matchup

Charybdis
Charybdis
Levi10410
Charybdis
Level 16
God Stats
4W - 1L
1,610 SR
Queue Stats
23W - 14L
1,613 Elo+
Party 1
Poseidon
Poseidon
Tajinnn
Poseidon
Level 27
God Stats
7W - 3L
1,500 SR
Queue Stats
148W - 169L
1,349 Elo+
Party 4
Nemesis
Nemesis
TooLuvly
Nemesis
Level 47
God Stats
2W - 2L
1,574 SR
Queue Stats
125W - 129L
1,493 Elo+
Party 4
Scylla
Scylla
eghgrtewrhgb
Scylla
Level 43
God Stats
5W - 1L
1,620 SR
Queue Stats
57W - 58L
1,562 Elo+
Party 1
Bellona
Bellona
siamoo
Bellona
Level 26
God Stats
6W - 5L
1,627 SR
Queue Stats
143W - 162L
1,390 Elo+
Party 4
Team Averages
Level 32
1,586 SR
1,481 Elo+

VS

Team Averages
Level 71
1,602 SR
1,529 Elo+
Surtr
Surtr
Chromedragon25
Surtr
Level 8
God Stats
8W - 3L
1,759 SR
Queue Stats
25W - 17L
1,510 Elo+
Party 3
Ishtar
Ishtar
Dbleedz
Ishtar
Level 152
God Stats
1W - 2L
1,511 SR
Queue Stats
155W - 138L
1,533 Elo+
Party 3
Atlas
Atlas
GekkosDad
Atlas
Level 49
God Stats
4W - 4L
1,634 SR
Queue Stats
161W - 180L
1,526 Elo+
Party 2
Gilgamesh
Gilgamesh
Handles01
Gilgamesh
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 25L
1,557 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
iBe Envious
Morgan Le Fay
Level 120
God Stats
17W - 18L
1,607 SR
Queue Stats
233W - 243L
1,519 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Levi10410
Charybdis
12
5 / 3 / 3
7,941
611
10,335
13,033
4,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
Tajinnn
Poseidon
13
5 / 3 / 3
8,025
617
9,998
7,337
2,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
TooLuvly
Nemesis
16
10 / 0 / 2
9,299
715
8,685
9,766
4,256
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
13
2 / 4 / 10
7,504
577
8,324
8,572
2,897
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
siamoo
Bellona
12
0 / 2 / 2
7,090
545
7,668
14,612
14,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 0
8,111
624
11,481
16,240
13,387
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ishtar
Dbleedz
Ishtar
11
4 / 8 / 1
6,971
536
8,137
13,654
4,436
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atlas
GekkosDad
Atlas
8
1 / 4 / 3
5,818
448
4,066
12,758
8,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gilgamesh
Handles01
Gilgamesh
9
2 / 3 / 2
6,259
481
4,059
11,706
4,841
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
iBe Envious
Morgan Le Fay
12
2 / 5 / 2
7,165
551
5,915
11,633
4,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
20
22
Kills
12
12
Deaths
22
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
3
2
0
1.5
L
Ishtar
Dbleedz
Ishtar
4
8
1
0.56
L
Atlas
GekkosDad
Atlas
1
4
3
0.63
L
Gilgamesh
Handles01
Gilgamesh
2
3
2
1
W
Charybdis
Levi10410
Charybdis
5
3
3
2.17
W
Poseidon
Tajinnn
Poseidon
5
3
3
2.17
W
Nemesis
TooLuvly
Nemesis
10
0
2
11
W
Scylla
2
4
10
1.75
L
Morgan Le Fay
iBe Envious
Morgan Le Fay
2
5
2
0.6
W
Bellona
siamoo
Bellona
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,010
Damage
33,658
53,320
Taken
65,991
29,090
Mitigated
35,623
13,025
Healing
15,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,481
5,430
0
6,100
16,240
13,387
0
1,032
15,193
452
65,490
L
Ishtar
Dbleedz
Ishtar
8,137
5,653
0
2,517
13,654
4,436
88
1,462
12,192
0
40,793
L
Atlas
GekkosDad
Atlas
4,066
1,808
0
2,500
12,758
8,141
0
3,739
9,008
14,510
0
L
Gilgamesh
Handles01
Gilgamesh
4,059
1,461
0
2,241
11,706
4,841
0
4,114
7,588
0
41,097
W
Charybdis
Levi10410
Charybdis
10,335
6,715
0
3,903
13,033
4,478
2,859
1,882
11,151
0
51,627
W
Poseidon
Tajinnn
Poseidon
9,998
2,134
0
310
7,337
2,693
298
4,000
3,337
53,197
580
W
Nemesis
TooLuvly
Nemesis
8,685
4,533
0
2,199
9,766
4,256
636
1,783
7,983
0
83,145
W
Scylla
8,324
1,607
0
2,976
8,572
2,897
259
2,245
6,327
50,530
0
L
Morgan Le Fay
iBe Envious
Morgan Le Fay
5,915
474
0
2,535
11,633
4,818
0
7,784
3,702
47,579
0
W
Bellona
siamoo
Bellona
7,668
3,725
0
3,637
14,612
14,766
0
431
14,181
0
51,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,859
Gold Earned
34,324
414
Minions Killed
311
0
Camps Cleared
0
1,416,314
Distance Traveled
1,205,126
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
8,111
624
104
8
0
237,734
0
L
Ishtar
6,971
536
63
5
0
246,159
1
L
Atlas
5,818
448
7
1
0
217,721
3
L
Gilgamesh
6,259
481
55
4
0
243,014
0
W
Charybdis
7,941
611
86
7
0
266,185
0
W
Poseidon
8,025
617
72
6
0
286,155
0
W
Nemesis
9,299
715
114
9
0
345,873
0
W
Scylla
7,504
577
51
4
0
267,564
0
L
Morgan Le Fay
7,165
551
82
6
0
260,498
2
W
Bellona
7,090
545
91
7
0
250,537
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role