Player Matchup

Charon
Charon
 
Charon
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Achillies_26
Nu Wa
Level 146
God Stats
3W - 1L
1,570 SR
Queue Stats
213W - 226L
1,469 Elo+
Solo
Mulan
Mulan
Splorchess
Mulan
Level 123
God Stats
47W - 36L
1,656 SR
Queue Stats
237W - 191L
1,567 Elo+
Party 2
Cernunnos
Cernunnos
hoytsharpshooter
Cernunnos
Level 106
God Stats
6W - 3L
1,429 SR
Queue Stats
65W - 51L
1,554 Elo+
Party 2
Thor
Thor
noDino
Thor
Level 60
God Stats
7W - 8L
1,506 SR
Queue Stats
142W - 129L
1,490 Elo+
Solo
Team Averages
Level 109
1,532 SR
1,516 Elo+

VS

Team Averages
Level 115
1,491 SR
1,499 Elo+
Izanami
Izanami
CowboyOnline
Izanami
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
293W - 393L
1,473 Elo+
Party 1
Fenrir
Fenrir
IWuvWaffles
Fenrir
Level 105
God Stats
2W - 9L
1,288 SR
Queue Stats
209W - 285L
1,456 Elo+
Party 1
Anubis
Anubis
Karukushifu_
Anubis
Level 76
God Stats
7W - 7L
1,610 SR
Queue Stats
51W - 46L
1,550 Elo+
Solo
Nox
Nox
RatherBeFishin
Nox
Level 120
God Stats
19W - 19L
1,562 SR
Queue Stats
272W - 375L
1,475 Elo+
Party 1
Kumbhakarna
Kumbhakarna
ccmixcoatl
Kumbhakarna
Level 158
God Stats
9W - 13L
1,495 SR
Queue Stats
310W - 309L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
6
1 / 0 / 0
4,205
701
1,888
2,706
1,489
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
0 / 0 / 1
4,505
751
1,936
2,296
443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
9
1 / 0 / 0
5,221
870
1,105
5,365
2,152
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cernunnos
6
0 / 1 / 0
3,759
627
2,049
2,555
731
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thor
noDino
Thor
8
1 / 1 / 0
4,373
729
2,130
5,610
1,716
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CowboyOnline
Izanami
6
0 / 1 / 1
3,612
602
1,513
2,742
772
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fenrir
7
1 / 1 / 1
4,113
686
3,489
5,450
2,432
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anubis
3
0 / 0 / 0
3,084
514
526
1,097
417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
0 / 1 / 0
4,127
688
1,998
2,050
704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
ccmixcoatl
Kumbhakarna
6
1 / 0 / 1
4,206
701
620
4,048
2,312
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
5
3
Kills
2
2
Deaths
3
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
1
0
0
1
W
0
0
1
0.5
L
Izanami
CowboyOnline
Izanami
0
1
1
0.5
L
Fenrir
1
1
1
1.5
L
Anubis
0
0
0
0
L
0
1
0
0
W
Mulan
1
0
0
1
L
Kumbhakarna
ccmixcoatl
Kumbhakarna
1
0
1
1.5
W
Cernunnos
0
1
0
0
W
Thor
noDino
Thor
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,108
Damage
8,146
18,532
Taken
15,387
6,531
Mitigated
6,637
6,331
Healing
5,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
1,888
235
56
1,307
2,706
1,489
0
469
2,237
10,362
0
W
1,936
618
0
768
2,296
443
120
224
2,072
26,884
0
L
Izanami
CowboyOnline
Izanami
1,513
1,066
0
1,054
2,742
772
0
986
1,756
0
23,645
L
Fenrir
3,489
1,462
0
1,435
5,450
2,432
0
1,467
3,983
0
22,758
L
Anubis
526
103
0
699
1,097
417
0
327
770
8,570
0
L
1,998
97
0
500
2,050
704
0
95
1,955
20,733
0
W
Mulan
1,105
148
0
2,671
5,365
2,152
0
1,774
3,367
0
30,341
L
Kumbhakarna
ccmixcoatl
Kumbhakarna
620
96
0
1,504
4,048
2,312
0
949
3,099
6,740
0
W
Cernunnos
2,049
1,314
0
685
2,555
731
0
66
2,489
0
22,673
W
Thor
noDino
Thor
2,130
671
0
844
5,610
1,716
0
387
5,223
0
30,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,063
Gold Earned
19,142
248
Minions Killed
148
0
Camps Cleared
0
674,304
Distance Traveled
590,131
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
4,205
701
18
3
0
134,172
2
W
Nu Wa
4,505
751
64
11
0
122,385
0
L
Izanami
3,612
602
44
7
0
131,373
0
L
Fenrir
4,113
686
35
6
0
147,491
0
L
Anubis
3,084
514
18
3
0
43,361
0
L
Nox
4,127
688
46
8
0
123,760
2
W
Mulan
5,221
870
74
12
0
139,870
0
L
Kumbhakarna
4,206
701
5
1
0
144,146
4
W
Cernunnos
3,759
627
41
7
0
113,011
0
W
Thor
4,373
729
51
9
0
164,866
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role