Player Matchup

King Arthur
King Arthur
Harukiro
King Arthur
Level 128
God Stats
2W - 0L
1,718 SR
Queue Stats
222W - 225L
1,547 Elo+
Solo
Neith
Neith
THeDafFYDuCk253
Neith
Level 162
God Stats
10W - 4L
1,451 SR
Queue Stats
625W - 628L
1,519 Elo+
Solo
Artio
Artio
darkskull243
Artio
Level 159
God Stats
2W - 3L
1,500 SR
Queue Stats
640W - 658L
1,487 Elo+
Solo
Nu Wa
Nu Wa
hatsunemiku3911
Nu Wa
Level 221
God Stats
13W - 6L
1,867 SR
Queue Stats
896W - 896L
1,546 Elo+
Solo
Raijin
Raijin
suicidlePancake
Raijin
Level 170
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 53L
1,570 Elo+
Solo
Team Averages
Level 168
1,607 SR
1,534 Elo+

VS

Team Averages
Level 151
1,523 SR
1,526 Elo+
Izanami
Izanami
DracarysBow
Izanami
Level 139
God Stats
4W - 5L
1,444 SR
Queue Stats
525W - 554L
1,563 Elo+
Solo
Martichoras
Martichoras
MadSmartAgain
Martichoras
Level 208
God Stats
27W - 21L
1,533 SR
Queue Stats
1,152W - 1,228L
1,480 Elo+
Solo
Cthulhu
Cthulhu
Moonlyghts
Cthulhu
Level 123
God Stats
8W - 9L
1,575 SR
Queue Stats
744W - 663L
1,531 Elo+
Solo
Khepri
Khepri
Reqrent
Khepri
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 52L
1,498 Elo+
Solo
Baron Samedi
Baron Samedi
Shièld
Baron Samedi
Level 138
God Stats
1W - 2L
1,561 SR
Queue Stats
108W - 105L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Harukiro
King Arthur
9
1 / 1 / 5
5,515
1,103
1,561
4,072
2,838
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 0 / 4
5,294
1,059
3,076
2,915
1,052
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
2 / 2 / 5
5,840
1,168
2,091
5,528
5,300
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
2 / 0 / 3
5,921
1,184
3,059
2,183
769
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
3 / 0 / 4
6,549
1,310
6,009
2,620
1,001
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DracarysBow
Izanami
10
0 / 2 / 0
5,225
1,045
1,540
3,923
1,515
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Martichoras
MadSmartAgain
Martichoras
9
1 / 2 / 1
5,068
1,014
2,998
3,233
1,332
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cthulhu
Moonlyghts
Cthulhu
10
0 / 2 / 1
5,255
1,051
3,090
5,425
5,027
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Khepri
Reqrent
Khepri
10
1 / 2 / 1
5,410
1,082
672
4,593
3,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
Shièld
Baron Samedi
1
0 / 0 / 0
1,224
245
0
106
30

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
8
Kills
2
3
Deaths
8
21
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Izanami
DracarysBow
Izanami
0
2
0
0
W
King Arthur
Harukiro
King Arthur
1
1
5
3.5
L
Martichoras
MadSmartAgain
Martichoras
1
2
1
0.75
L
Cthulhu
Moonlyghts
Cthulhu
0
2
1
0.25
L
Khepri
Reqrent
Khepri
1
2
1
0.75
L
Baron Samedi
Shièld
Baron Samedi
0
0
0
0
W
0
0
4
2
W
2
2
5
2.25
W
2
0
3
3.5
W
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,796
Damage
8,300
17,318
Taken
17,280
10,960
Mitigated
11,009
7,106
Healing
2,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
DracarysBow
Izanami
1,540
672
0
957
3,923
1,515
72
2,761
1,081
0
12,586
W
King Arthur
Harukiro
King Arthur
1,561
0
661
379
4,072
2,838
120
433
3,639
0
2,222
L
Martichoras
MadSmartAgain
Martichoras
2,998
219
75
135
3,233
1,332
0
2,386
768
0
9,016
L
Cthulhu
Moonlyghts
Cthulhu
3,090
0
638
659
5,425
5,027
0
3,115
2,230
8,616
0
L
Khepri
Reqrent
Khepri
672
141
64
367
4,593
3,105
0
2,431
2,042
2,612
0
L
Baron Samedi
Shièld
Baron Samedi
0
0
0
0
106
30
0
106
0
0
0
W
3,076
428
499
1,416
2,915
1,052
1,238
954
1,961
0
8,356
W
2,091
83
726
1,421
5,528
5,300
102
999
4,529
4,875
0
W
3,059
921
0
250
2,183
769
621
687
1,496
11,330
0
W
6,009
537
814
940
2,620
1,001
569
689
1,931
12,242
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,119
Gold Earned
22,182
61
Minions Killed
51
0
Camps Cleared
0
489,110
Distance Traveled
319,308
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,225
1,045
18
4
0
80,969
0
W
King Arthur
5,515
1,103
4
1
0
112,937
0
L
Martichoras
5,068
1,014
10
2
0
69,276
0
L
Cthulhu
5,255
1,051
20
4
0
85,191
0
L
Khepri
5,410
1,082
3
1
0
83,872
0
L
Baron Samedi
1,224
245
0
0
0
0
0
W
Neith
5,294
1,059
11
2
0
93,579
0
W
Artio
5,840
1,168
4
1
0
91,762
0
W
Nu Wa
5,921
1,184
21
4
0
97,092
0
W
Raijin
6,549
1,310
21
4
0
93,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role