Player Matchup

Ullr
Ullr
 
Ullr
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
DankKrill
Cu Chulainn
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Freya
Freya
Dsc412
Freya
Level 30
God Stats
0W - 1L
1,137 SR
Queue Stats
6W - 4L
1,535 Elo+
Party 1
Bacchus
Bacchus
LibturdDestroyer
Bacchus
Level 13
God Stats
1W - 2L
1,680 SR
Queue Stats
3W - 2L
1,658 Elo+
Party 1
Skadi
Skadi
peggycartersho
Skadi
Level 60
God Stats
1W - 8L
1,468 SR
Queue Stats
109W - 121L
1,351 Elo+
Solo
Team Averages
Level 46
1,457 SR
1,509 Elo+

VS

Team Averages
Level 84
1,590 SR
1,466 Elo+
Thanatos
Thanatos
HeckingClover
Thanatos
Level 106
God Stats
7W - 4L
1,694 SR
Queue Stats
106W - 99L
1,401 Elo+
Party 2
Sun Wukong
Sun Wukong
S0L3N0
Sun Wukong
Level 88
God Stats
8W - 5L
1,521 SR
Queue Stats
31W - 34L
1,458 Elo+
Party 3
Hera
Hera
Shmazler
Hera
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
151W - 117L
1,555 Elo+
Solo
Hel
Hel
blockishpuppy23
Hel
Level 68
God Stats
8W - 6L
1,635 SR
Queue Stats
103W - 94L
1,415 Elo+
Party 2
Cernunnos
Cernunnos
sserendipiaa
Cernunnos
Level 93
God Stats
4W - 1L
1,597 SR
Queue Stats
105W - 110L
1,502 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
9
1 / 3 / 1
5,289
481
2,501
8,800
2,639
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
DankKrill
Cu Chulainn
10
2 / 2 / 0
5,991
545
5,063
9,949
10,005
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Freya
Dsc412
Freya
8
0 / 4 / 1
5,138
467
2,304
9,615
3,318
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

7
1 / 3 / 0
4,867
442
2,920
8,870
8,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
0 / 2 / 1
4,531
412
3,464
7,317
2,299
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
HeckingClover
Thanatos
12
7 / 1 / 4
7,201
655
7,357
9,852
4,026
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Sun Wukong
S0L3N0
Sun Wukong
11
2 / 1 / 1
6,625
602
6,040
8,427
7,669
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hera
13
3 / 1 / 4
7,502
682
6,162
3,799
1,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 1 / 4
6,179
562
4,597
6,858
2,965
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Cernunnos
sserendipiaa
Cernunnos
10
1 / 0 / 5
5,519
502
7,409
3,729
1,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
32
4
Kills
14
14
Deaths
4
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
1
3
1
0.5
L
Cu Chulainn
DankKrill
Cu Chulainn
2
2
0
1
L
Freya
Dsc412
Freya
0
4
1
0.13
W
Thanatos
HeckingClover
Thanatos
7
1
4
9
L
1
3
0
0.33
W
Sun Wukong
S0L3N0
Sun Wukong
2
1
1
2.5
W
Hera
3
1
4
5
W
1
1
4
3
L
0
2
1
0.25
W
Cernunnos
sserendipiaa
Cernunnos
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,252
Damage
31,565
44,551
Taken
32,665
26,838
Mitigated
17,272
8,033
Healing
18,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
2,501
1,037
0
250
8,800
2,639
0
667
8,133
0
31,725
L
Cu Chulainn
DankKrill
Cu Chulainn
5,063
1,322
0
1,770
9,949
10,005
0
0
9,949
404
28,114
L
Freya
Dsc412
Freya
2,304
1,022
0
2,485
9,615
3,318
188
4,923
4,398
23,709
0
W
Thanatos
HeckingClover
Thanatos
7,357
1,714
0
8,925
9,852
4,026
476
588
9,264
0
53,071
L
2,920
384
0
1,633
8,870
8,577
0
2,446
6,424
11,478
0
W
Sun Wukong
S0L3N0
Sun Wukong
6,040
1,554
58
1,597
8,427
7,669
29
225
8,202
0
39,007
W
Hera
6,162
1,204
0
903
3,799
1,317
378
1,796
2,003
52,636
0
W
4,597
534
977
4,175
6,858
2,965
72
1,736
5,122
29,291
0
L
3,464
1,053
0
1,895
7,317
2,299
0
2,395
4,888
0
29,897
W
Cernunnos
sserendipiaa
Cernunnos
7,409
4,133
0
2,340
3,729
1,295
432
1,104
2,625
0
32,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,816
Gold Earned
33,026
196
Minions Killed
310
0
Camps Cleared
0
1,047,710
Distance Traveled
1,028,691
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
5,289
481
59
5
0
194,896
0
L
Cu Chulainn
5,991
545
40
4
0
203,221
0
L
Freya
5,138
467
39
4
0
195,493
0
W
Thanatos
7,201
655
77
7
0
246,982
0
L
Bacchus
4,867
442
6
1
0
254,380
0
W
Sun Wukong
6,625
602
54
5
0
197,723
0
W
Hera
7,502
682
94
9
0
211,428
0
W
Hel
6,179
562
40
4
0
198,162
0
L
Skadi
4,531
412
52
5
0
199,720
0
W
Cernunnos
5,519
502
45
4
0
174,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role