Player Matchup

Bellona
Bellona
BadMonkey09
Bellona
Level 95
God Stats
6W - 11L
1,323 SR
Queue Stats
143W - 158L
1,368 Elo+
Solo
Maui
Maui
SmelyCrungus
Maui
Level 63
God Stats
35W - 33L
1,416 SR
Queue Stats
49W - 67L
1,371 Elo+
Party 2
Zhong Kui
Zhong Kui
StronkIand
Zhong Kui
Level 143
God Stats
5W - 9L
1,608 SR
Queue Stats
153W - 164L
1,506 Elo+
Party 2
Team Averages
Level 100
1,449 SR
1,415 Elo+

VS

Team Averages
Level 100
1,548 SR
1,414 Elo+
Sol
Sol
ivan3456
Sol
Level 45
God Stats
2W - 1L
1,494 SR
Queue Stats
12W - 12L
1,346 Elo+
Party 1
Raijin
Raijin
sercho
Raijin
Level 143
God Stats
4W - 0L
1,465 SR
Queue Stats
30W - 34L
1,442 Elo+
Party 1
Odin
Odin
thesw1tcher1
Odin
Level 112
God Stats
3W - 0L
1,686 SR
Queue Stats
146W - 141L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BadMonkey09
Bellona
9
0 / 5 / 0
6,594
659
5,455
9,538
5,431
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8
0 / 6 / 1
6,428
643
2,422
11,460
8,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zhong Kui
StronkIand
Zhong Kui
10
2 / 6 / 0
7,174
717
9,050
14,510
8,795
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 14
8,001
800
9,170
7,594
3,089
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Raijin
sercho
Raijin
13
11 / 0 / 5
10,047
1,005
14,140
7,582
4,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
5 / 0 / 10
8,828
883
7,199
8,624
7,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
46
2
Kills
17
17
Deaths
2
1
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Bellona
BadMonkey09
Bellona
0
5
0
0
L
0
6
1
0.08
L
Zhong Kui
StronkIand
Zhong Kui
2
6
0
0.33
W
1
2
14
4
W
Raijin
sercho
Raijin
11
0
5
13.5
W
5
0
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,927
Damage
30,509
35,508
Taken
23,800
22,598
Mitigated
14,824
6,317
Healing
7,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
BadMonkey09
Bellona
5,455
2,920
69
1,165
9,538
5,431
0
5,765
3,370
0
20,403
L
2,422
182
0
1,275
11,460
8,372
0
7,842
3,067
7,870
0
L
Zhong Kui
StronkIand
Zhong Kui
9,050
1,063
0
3,808
14,510
8,795
0
8,932
4,581
32,680
0
W
9,170
3,649
0
3,701
7,594
3,089
1,609
4,284
3,077
27,258
0
W
Raijin
sercho
Raijin
14,140
2,060
0
2,815
7,582
4,094
962
3,668
3,800
49,849
0
W
7,199
1,504
0
1,103
8,624
7,641
169
3,332
5,096
0
19,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,196
Gold Earned
26,876
77
Minions Killed
125
0
Camps Cleared
0
495,694
Distance Traveled
542,013
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,594
659
30
3
0
187,682
2
L
Maui
6,428
643
2
0
0
154,111
0
L
Zhong Kui
7,174
717
45
5
0
153,901
0
W
Sol
8,001
800
33
3
0
175,906
0
W
Raijin
10,047
1,005
75
8
0
174,696
0
W
Odin
8,828
883
17
2
0
191,411
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role