Player Matchup

Hera
Hera
ALEJO-POTO
Hera
Level 262
God Stats
2W - 0L
1,572 SR
Queue Stats
199W - 177L
1,533 Elo+
Solo
Amaterasu
Amaterasu
Aurackal
Amaterasu
Level 155
God Stats
1W - 0L
1,256 SR
Queue Stats
28W - 34L
1,493 Elo+
Party 1
Ganesha
Ganesha
PhoenixStarr
Ganesha
Level 145
God Stats
4W - 1L
1,580 SR
Queue Stats
137W - 136L
1,451 Elo+
Party 1
Yemoja
Yemoja
SlackerMike
Yemoja
Level 112
God Stats
2W - 0L
1,610 SR
Queue Stats
23W - 31L
1,421 Elo+
Party 1
Sol
Sol
elislyr
Sol
Level 138
God Stats
1W - 1L
1,229 SR
Queue Stats
37W - 44L
1,485 Elo+
Party 1
Team Averages
Level 162
1,449 SR
1,477 Elo+

VS

Team Averages
Level 129
1,488 SR
1,496 Elo+
Nu Wa
Nu Wa
LebebopLarkins
Nu Wa
Level 47
God Stats
0W - 1L
1,695 SR
Queue Stats
6W - 12L
1,507 Elo+
Solo
Yemoja
Yemoja
awsometeen905
Yemoja
Level 158
God Stats
2W - 1L
1,830 SR
Queue Stats
68W - 71L
1,478 Elo+
Solo
Mercury
Mercury
burtblack
Mercury
Level 177
God Stats
6W - 4L
1,629 SR
Queue Stats
343W - 338L
1,558 Elo+
Solo
Osiris
Osiris
x1InsaneClownLx
Osiris
Level 145
God Stats
5W - 7L
995 SR
Queue Stats
503W - 525L
1,474 Elo+
Solo
Chaac
Chaac
yeneker0501
Chaac
Level 117
God Stats
1W - 6L
1,291 SR
Queue Stats
218W - 244L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 0 / 15
10,512
876
16,921
10,520
5,075
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Amaterasu
Aurackal
Amaterasu
16
10 / 4 / 9
10,590
883
17,795
20,983
18,533
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
PhoenixStarr
Ganesha
15
0 / 2 / 21
9,980
832
10,758
13,966
19,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Yemoja
15
2 / 1 / 20
10,134
845
7,684
13,282
11,952
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sol
17
7 / 2 / 13
10,348
862
20,025
9,125
4,613
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 5
8,153
679
14,131
11,273
4,815
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
0 / 5 / 2
7,404
617
4,155
14,240
11,520
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Mercury
burtblack
Mercury
11
1 / 4 / 1
6,932
578
3,295
8,216
3,341
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
2 / 4 / 6
8,244
687
9,995
21,563
20,961
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
4 / 6 / 3
9,071
756
14,390
24,101
24,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
25
24
Kills
8
9
Deaths
24
78
Assists
17
Player
Kills
Deaths
Assists
KDA
W
5
0
15
12.5
W
Amaterasu
Aurackal
Amaterasu
10
4
9
3.63
L
1
5
5
0.7
W
Ganesha
PhoenixStarr
Ganesha
0
2
21
5.25
W
Yemoja
2
1
20
12
L
0
5
2
0.2
L
Mercury
burtblack
Mercury
1
4
1
0.38
W
Sol
7
2
13
6.75
L
2
4
6
1.25
L
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,183
Damage
45,966
67,876
Taken
79,393
59,960
Mitigated
64,880
29,529
Healing
24,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,921
3,126
1,475
1,683
10,520
5,075
102
2,900
7,439
44,423
0
W
Amaterasu
Aurackal
Amaterasu
17,795
10,354
1,236
6,966
20,983
18,533
986
6,217
14,234
0
26,930
L
14,131
4,240
0
719
11,273
4,815
0
8,672
2,601
28,863
0
W
Ganesha
PhoenixStarr
Ganesha
10,758
480
1,570
2,399
13,966
19,787
905
3,631
10,156
22,360
0
W
Yemoja
7,684
1,377
7,131
3,576
13,282
11,952
701
3,129
9,931
17,401
0
L
4,155
1,020
4,744
2,141
14,240
11,520
0
10,651
3,589
16,213
0
L
Mercury
burtblack
Mercury
3,295
540
880
570
8,216
3,341
0
5,722
2,494
0
7,664
W
Sol
20,025
9,003
1,175
2,318
9,125
4,613
4,917
3,022
6,017
39,746
2,999
L
9,995
1,421
711
5,767
21,563
20,961
0
14,051
7,512
0
17,036
L
14,390
3,198
173
8,771
24,101
24,243
0
16,097
8,004
1,138
20,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,564
Gold Earned
39,804
173
Minions Killed
85
0
Camps Cleared
0
1,096,398
Distance Traveled
919,633
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,512
876
68
6
0
237,048
0
W
Amaterasu
10,590
883
11
1
0
228,753
0
L
Nu Wa
8,153
679
37
3
0
192,966
0
W
Ganesha
9,980
832
2
0
0
219,068
0
W
Yemoja
10,134
845
16
1
0
209,412
0
L
Yemoja
7,404
617
23
2
0
173,760
0
L
Mercury
6,932
578
6
1
0
163,219
0
W
Sol
10,348
862
76
6
0
202,117
0
L
Osiris
8,244
687
10
1
0
218,940
0
L
Chaac
9,071
756
9
1
0
170,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role