Player Matchup

Nox
Nox
ExcuseMyOwnage
Nox
Level 56
God Stats
4W - 4L
1,500 SR
Queue Stats
287W - 324L
1,375 Elo+
Solo
Lancelot
Lancelot
Ganøn
Lancelot
Level 68
God Stats
1W - 1L
1,705 SR
Queue Stats
247W - 243L
1,510 Elo+
Party 1
Jormungandr
Jormungandr
TheBearJew1027
Jormungandr
Level 77
God Stats
6W - 7L
1,406 SR
Queue Stats
395W - 381L
1,559 Elo+
Party 1
Xbalanque
Xbalanque
booros
Xbalanque
Level 29
God Stats
2W - 1L
1,739 SR
Queue Stats
91W - 125L
1,348 Elo+
Solo
Pele
Pele
robonite
Pele
Level 71
God Stats
9W - 2L
1,823 SR
Queue Stats
293W - 292L
1,518 Elo+
Party 1
Team Averages
Level 60
1,635 SR
1,462 Elo+

VS

Team Averages
Level 58
1,465 SR
1,429 Elo+
Charybdis
Charybdis
BetoRamone1910
Charybdis
Level 67
God Stats
4W - 7L
1,280 SR
Queue Stats
617W - 624L
1,443 Elo+
Solo
Surtr
Surtr
PiotrRasputin
Surtr
Level 96
God Stats
6W - 1L
1,828 SR
Queue Stats
353W - 325L
1,441 Elo+
Party 2
Kuzenbo
Kuzenbo
SadLasagna
Kuzenbo
Level 80
God Stats
2W - 0L
1,500 SR
Queue Stats
171W - 165L
1,472 Elo+
Party 2
Anubis
Anubis
T-Med21
Anubis
Level 27
God Stats
2W - 3L
1,500 SR
Queue Stats
74W - 88L
1,398 Elo+
Solo
Mulan
Mulan
sharkOGslayer
Mulan
Level 22
God Stats
1W - 1L
1,217 SR
Queue Stats
35W - 46L
1,390 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 9
7,929
793
6,048
9,023
4,070
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lancelot
Ganøn
Lancelot
16
4 / 7 / 8
8,813
881
8,269
13,642
8,344
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Jormungandr
TheBearJew1027
Jormungandr
13
2 / 4 / 12
8,097
810
6,998
11,861
12,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Xbalanque
booros
Xbalanque
15
5 / 6 / 8
8,979
898
8,791
11,791
5,576
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Pele
15
6 / 7 / 6
9,046
905
15,029
14,725
5,919
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BetoRamone1910
Charybdis
17
6 / 2 / 13
9,332
933
12,238
8,777
4,083
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
4 / 3 / 21
9,356
936
9,656
11,622
11,139
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kuzenbo
SadLasagna
Kuzenbo
15
4 / 4 / 17
9,628
963
7,651
12,391
16,376
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
T-Med21
Anubis
16
9 / 5 / 15
9,901
990
16,332
9,827
5,446
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
6 / 3 / 16
9,162
916
10,225
11,439
8,479
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
111
17
Kills
29
29
Deaths
17
43
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Charybdis
BetoRamone1910
Charybdis
6
2
13
6.25
L
0
5
9
0.9
L
Lancelot
Ganøn
Lancelot
4
7
8
1.14
W
4
3
21
4.83
W
Kuzenbo
SadLasagna
Kuzenbo
4
4
17
3.13
W
Anubis
T-Med21
Anubis
9
5
15
3.3
L
Jormungandr
TheBearJew1027
Jormungandr
2
4
12
2
L
Xbalanque
booros
Xbalanque
5
6
8
1.5
L
Pele
6
7
6
1.29
W
6
3
16
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,135
Damage
56,102
61,042
Taken
54,056
36,702
Mitigated
45,523
10,445
Healing
13,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
BetoRamone1910
Charybdis
12,238
5,194
132
2,059
8,777
4,083
2,086
2,418
6,280
0
26,237
L
6,048
627
1,368
1,365
9,023
4,070
0
4,076
4,947
16,573
0
L
Lancelot
Ganøn
Lancelot
8,269
1,868
180
481
13,642
8,344
0
5,399
8,243
0
15,553
W
9,656
2,449
949
1,595
11,622
11,139
549
2,630
8,687
405
14,913
W
Kuzenbo
SadLasagna
Kuzenbo
7,651
1,931
2,154
1,835
12,391
16,376
580
2,176
10,074
12,876
408
W
Anubis
T-Med21
Anubis
16,332
583
322
1,537
9,827
5,446
994
1,414
8,314
31,303
0
L
Jormungandr
TheBearJew1027
Jormungandr
6,998
383
277
1,233
11,861
12,793
0
4,276
7,585
17,956
560
L
Xbalanque
booros
Xbalanque
8,791
4,407
1,236
1,401
11,791
5,576
699
3,831
7,960
0
23,112
L
Pele
15,029
2,229
262
2,642
14,725
5,919
0
6,336
8,389
0
26,368
W
10,225
590
661
1,831
11,439
8,479
385
2,955
8,215
0
12,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,864
Gold Earned
47,379
140
Minions Killed
97
0
Camps Cleared
0
806,092
Distance Traveled
859,187
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,332
933
27
3
0
162,267
0
L
Nox
7,929
793
21
2
0
165,405
0
L
Lancelot
8,813
881
24
2
0
159,641
0
W
Surtr
9,356
936
17
2
0
188,625
0
W
Kuzenbo
9,628
963
5
1
0
172,210
0
W
Anubis
9,901
990
38
4
0
141,475
0
L
Jormungandr
8,097
810
25
3
0
162,171
0
L
Xbalanque
8,979
898
36
4
0
155,845
0
L
Pele
9,046
905
34
3
0
163,030
0
W
Mulan
9,162
916
10
1
0
194,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role