Player Matchup

Bellona
Bellona
JumpySet
Bellona
Level 37
God Stats
1W - 10L
991 SR
Queue Stats
21W - 30L
1,283 Elo+
Solo
Ah Puch
Ah Puch
KrOnIkHeRo
Ah Puch
Level 40
God Stats
5W - 11L
1,362 SR
Queue Stats
90W - 100L
1,206 Elo+
Solo
Ullr
Ullr
SwiftNorseTiger
Ullr
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 25L
1,260 Elo+
Solo
Team Averages
Level 38
1,284 SR
1,250 Elo+

VS

Team Averages
Level 49
1,615 SR
1,413 Elo+
Neith
Neith
Atrayes
Neith
Level 65
God Stats
8W - 1L
1,608 SR
Queue Stats
30W - 15L
1,473 Elo+
Solo
Cerberus
Cerberus
DASWEETKILL PR
Cerberus
Level 28
God Stats
3W - 2L
1,738 SR
Queue Stats
130W - 135L
1,370 Elo+
Party 1
Ah Puch
Ah Puch
GhostWolf1080
Ah Puch
Level 54
God Stats
2W - 3L
1,500 SR
Queue Stats
152W - 151L
1,395 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
JumpySet
Bellona
10
2 / 3 / 2
7,966
724
6,616
13,102
10,579
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
KrOnIkHeRo
Ah Puch
11
2 / 3 / 2
8,375
761
9,840
9,166
3,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

9
1 / 7 / 2
7,906
719
3,902
10,253
3,767
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Atrayes
Neith
13
5 / 1 / 7
9,326
848
9,416
6,942
2,864
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
12
5 / 3 / 6
9,053
823
10,286
11,855
9,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
12
3 / 1 / 9
9,135
830
8,695
7,810
2,849
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
35
5
Kills
13
13
Deaths
5
6
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Neith
Atrayes
Neith
5
1
7
8.5
W
Cerberus
5
3
6
2.67
W
Ah Puch
3
1
9
7.5
L
Bellona
JumpySet
Bellona
2
3
2
1
L
Ah Puch
KrOnIkHeRo
Ah Puch
2
3
2
1
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,358
Damage
28,397
32,521
Taken
26,607
17,760
Mitigated
15,324
3,342
Healing
4,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Atrayes
Neith
9,416
4,014
0
1,450
6,942
2,864
1,028
3,318
3,583
0
40,173
W
Cerberus
10,286
804
0
1,189
11,855
9,611
0
3,644
7,769
23,878
0
W
Ah Puch
8,695
120
0
1,818
7,810
2,849
376
3,342
4,260
27,744
0
L
Bellona
JumpySet
Bellona
6,616
1,601
0
2,427
13,102
10,579
240
8,021
4,627
0
19,911
L
Ah Puch
KrOnIkHeRo
Ah Puch
9,840
430
0
740
9,166
3,414
0
4,865
4,155
26,875
0
L
3,902
2,552
0
175
10,253
3,767
0
5,406
4,647
0
11,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,247
Gold Earned
27,514
72
Minions Killed
166
0
Camps Cleared
0
536,603
Distance Traveled
613,612
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,326
848
58
5
0
184,760
0
W
Cerberus
9,053
823
60
5
0
218,822
0
W
Ah Puch
9,135
830
48
4
0
210,030
2
L
Bellona
7,966
724
31
3
0
205,285
2
L
Ah Puch
8,375
761
31
3
0
192,621
0
L
Ullr
7,906
719
10
1
0
138,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role