Player Matchup

Charybdis
Charybdis
DonnyNitro
Charybdis
Level 41
God Stats
9W - 3L
1,734 SR
Queue Stats
47W - 35L
1,556 Elo+
Party 4
Fenrir
Fenrir
NR Calamity
Fenrir
Level 49
God Stats
7W - 2L
1,590 SR
Queue Stats
66W - 69L
1,411 Elo+
Party 1
Janus
Janus
RuBalla42
Janus
Level 109
God Stats
9W - 7L
1,560 SR
Queue Stats
32W - 23L
1,521 Elo+
Party 4
Baron Samedi
Baron Samedi
Schitonu2
Baron Samedi
Level 106
God Stats
2W - 4L
1,500 SR
Queue Stats
30W - 26L
1,396 Elo+
Party 1
Pele
Pele
Sladder
Pele
Level 65
God Stats
5W - 3L
1,433 SR
Queue Stats
28W - 22L
1,387 Elo+
Party 1
Team Averages
Level 74
1,563 SR
1,454 Elo+

VS

Team Averages
Level 47
1,498 SR
1,444 Elo+
Pele
Pele
DonSenjuTV
Pele
Level 42
God Stats
2W - 2L
1,456 SR
Queue Stats
54W - 73L
1,436 Elo+
Solo
Zeus
Zeus
JujuTw-
Zeus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,535 Elo+
Party 3
Mercury
Mercury
P0MB4L0K0N4
Mercury
Level 106
God Stats
7W - 7L
1,479 SR
Queue Stats
101W - 91L
1,503 Elo+
Party 3
Yemoja
Yemoja
metally
Yemoja
Level 9
God Stats
1W - 2L
1,475 SR
Queue Stats
2W - 6L
1,248 Elo+
Party 2
Hachiman
Hachiman
xfullvisox
Hachiman
Level 54
God Stats
5W - 3L
1,582 SR
Queue Stats
63W - 54L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DonnyNitro
Charybdis
13
7 / 0 / 3
7,975
665
11,922
10,780
4,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
11
0 / 2 / 4
6,286
524
3,662
10,884
4,427
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
RuBalla42
Janus
13
2 / 0 / 1
7,036
586
3,687
3,707
1,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
Schitonu2
Baron Samedi
11
3 / 1 / 4
6,999
583
4,171
7,762
6,454
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pele
Sladder
Pele
15
6 / 0 / 0
9,050
754
6,666
6,564
3,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 0
5,933
494
3,776
12,421
4,097
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
JujuTw-
Zeus
11
1 / 2 / 1
6,567
547
5,499
5,165
1,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Mercury
P0MB4L0K0N4
Mercury
10
0 / 5 / 0
5,961
497
3,549
8,624
2,456
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Yemoja
metally
Yemoja
9
0 / 3 / 1
5,854
488
2,498
8,397
4,839
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
xfullvisox
Hachiman
9
1 / 5 / 0
5,508
459
5,695
10,303
3,079
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
18
Kills
3
3
Deaths
18
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
Charybdis
DonnyNitro
Charybdis
7
0
3
8.5
L
Zeus
JujuTw-
Zeus
1
2
1
0.75
W
Fenrir
0
2
4
1
L
Mercury
P0MB4L0K0N4
Mercury
0
5
0
0
W
Janus
RuBalla42
Janus
2
0
1
2.5
W
Baron Samedi
Schitonu2
Baron Samedi
3
1
4
5
W
Pele
Sladder
Pele
6
0
0
6
L
Yemoja
metally
Yemoja
0
3
1
0.17
L
Hachiman
xfullvisox
Hachiman
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,108
Damage
21,017
39,697
Taken
44,910
19,566
Mitigated
16,007
15,415
Healing
8,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,776
1,285
0
3,067
12,421
4,097
0
1,208
11,213
0
42,281
W
Charybdis
DonnyNitro
Charybdis
11,922
7,238
0
5,294
10,780
4,151
666
1,194
9,586
0
63,622
L
Zeus
JujuTw-
Zeus
5,499
444
0
500
5,165
1,536
0
1,813
3,352
42,277
0
W
Fenrir
3,662
669
0
2,765
10,884
4,427
0
3,257
7,434
0
47,458
L
Mercury
P0MB4L0K0N4
Mercury
3,549
1,030
0
750
8,624
2,456
0
737
7,887
0
35,823
W
Janus
RuBalla42
Janus
3,687
296
0
980
3,707
1,216
0
1,199
2,350
50,810
0
W
Baron Samedi
Schitonu2
Baron Samedi
4,171
379
663
2,862
7,762
6,454
187
1,128
6,634
28,418
0
W
Pele
Sladder
Pele
6,666
1,726
0
2,851
6,564
3,318
0
852
5,696
0
73,849
L
Yemoja
metally
Yemoja
2,498
890
1,286
948
8,397
4,839
0
2,293
6,104
16,955
0
L
Hachiman
xfullvisox
Hachiman
5,695
2,744
0
2,177
10,303
3,079
0
1,807
8,496
0
34,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,346
Gold Earned
29,823
408
Minions Killed
299
0
Camps Cleared
0
1,233,781
Distance Traveled
1,211,140
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
5,933
494
65
5
0
249,339
7
W
Charybdis
7,975
665
94
8
0
245,175
0
L
Zeus
6,567
547
81
7
0
222,714
3
W
Fenrir
6,286
524
69
6
0
252,511
0
L
Mercury
5,961
497
67
6
0
260,712
0
W
Janus
7,036
586
84
7
0
254,325
4
W
Baron Samedi
6,999
583
37
3
0
232,633
0
W
Pele
9,050
754
124
10
0
249,137
2
L
Yemoja
5,854
488
28
2
0
247,309
1
L
Hachiman
5,508
459
58
5
0
231,066
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role