Player Matchup

Raijin
Raijin
Emily Maree2259
Raijin
Level 107
God Stats
13W - 12L
1,486 SR
Queue Stats
893W - 882L
1,437 Elo+
Solo
Loki
Loki
GaMeRGrIl25
Loki
Level 127
God Stats
10W - 2L
1,557 SR
Queue Stats
77W - 76L
1,456 Elo+
Solo
Guan Yu
Guan Yu
OleSorrel
Guan Yu
Level 82
God Stats
1W - 2L
1,287 SR
Queue Stats
155W - 132L
1,485 Elo+
Party 1
Jing Wei
Jing Wei
SkyMarsDraws
Jing Wei
Level 61
God Stats
2W - 1L
1,759 SR
Queue Stats
55W - 38L
1,494 Elo+
Party 1
Nike
Nike
StoicElf9701
Nike
Level 29
God Stats
2W - 0L
1,714 SR
Queue Stats
41W - 34L
1,435 Elo+
Party 1
Team Averages
Level 81
1,560 SR
1,461 Elo+

VS

Team Averages
Level 130
1,509 SR
1,456 Elo+
Martichoras
Martichoras
 
Martichoras
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
 
Poseidon
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
Lilkitty2099
Horus
Level 122
God Stats
5W - 9L
1,510 SR
Queue Stats
724W - 765L
1,479 Elo+
Solo
Athena
Athena
blazinkushstorm
Athena
Level 122
God Stats
7W - 8L
1,406 SR
Queue Stats
576W - 634L
1,399 Elo+
Solo
Zhong Kui
Zhong Kui
kkrotoo
Zhong Kui
Level 127
God Stats
1W - 4L
1,628 SR
Queue Stats
107W - 99L
1,403 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 11
8,689
668
14,484
9,859
4,613
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
10 / 3 / 8
10,265
790
14,870
8,868
4,179
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Guan Yu
OleSorrel
Guan Yu
16
4 / 2 / 9
9,475
729
8,647
17,156
18,461
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jing Wei
SkyMarsDraws
Jing Wei
18
4 / 0 / 10
10,117
778
13,722
8,174
4,251
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 3 / 11
9,001
692
11,658
12,354
11,986
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
14
3 / 4 / 5
8,801
677
11,216
9,296
4,021
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poseidon
 
Poseidon
14
1 / 5 / 8
8,454
650
9,619
10,037
2,783
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
2 / 2 / 9
9,908
762
6,896
15,702
18,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

15
2 / 5 / 8
9,162
705
7,984
28,616
28,850
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zhong Kui
kkrotoo
Zhong Kui
16
3 / 3 / 5
9,345
719
10,842
10,167
7,033
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
46
19
Kills
11
12
Deaths
19
49
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Martichoras
 
Martichoras
3
4
5
1.38
L
Poseidon
 
Poseidon
1
5
8
1
W
0
4
11
1.38
W
10
3
8
4.67
L
2
2
9
3.25
W
Guan Yu
OleSorrel
Guan Yu
4
2
9
4.25
W
Jing Wei
SkyMarsDraws
Jing Wei
4
0
10
9
W
1
3
11
2.17
L
2
5
8
1.2
L
Zhong Kui
kkrotoo
Zhong Kui
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,381
Damage
46,557
56,411
Taken
73,818
43,490
Mitigated
61,206
25,828
Healing
27,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
 
Martichoras
11,216
4,622
646
591
9,296
4,021
0
1,697
7,599
0
25,548
L
Poseidon
 
Poseidon
9,619
1,378
982
1,003
10,037
2,783
260
1,634
8,403
22,113
0
W
14,484
2,464
389
854
9,859
4,613
43
6,407
3,452
25,971
0
W
14,870
2,413
1,255
1,342
8,868
4,179
391
3,855
5,013
0
26,099
L
6,896
2,759
4,032
6,279
15,702
18,519
505
3,939
11,763
5,065
12,933
W
Guan Yu
OleSorrel
Guan Yu
8,647
1,300
8,294
9,484
17,156
18,461
24
9,372
7,784
0
15,533
W
Jing Wei
SkyMarsDraws
Jing Wei
13,722
8,905
1,006
918
8,174
4,251
644
5,468
2,706
0
32,830
W
11,658
1,021
920
1,366
12,354
11,986
0
6,017
6,337
5,107
19,264
L
7,984
1,904
2,461
8,574
28,616
28,850
0
6,975
21,641
15,178
0
L
Zhong Kui
kkrotoo
Zhong Kui
10,842
641
1,058
2,363
10,167
7,033
864
3,334
6,833
23,609
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,547
Gold Earned
45,670
135
Minions Killed
117
0
Camps Cleared
0
1,237,891
Distance Traveled
1,101,353
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
8,801
677
26
2
0
198,320
0
L
Poseidon
8,454
650
34
3
0
181,625
0
W
Raijin
8,689
668
37
3
0
204,862
0
W
Loki
10,265
790
17
1
0
257,945
0
L
Horus
9,908
762
22
2
0
251,965
0
W
Guan Yu
9,475
729
9
1
0
274,024
0
W
Jing Wei
10,117
778
49
4
0
272,958
0
W
Nike
9,001
692
23
2
0
228,102
0
L
Athena
9,162
705
6
0
0
229,419
0
L
Zhong Kui
9,345
719
29
2
0
240,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role