Player Matchup

Cliodhna
Cliodhna
Coolbeans192
Cliodhna
Level 64
God Stats
9W - 5L
1,718 SR
Queue Stats
94W - 55L
1,599 Elo+
Party 2
Hades
Hades
SCATTERATOM72
Hades
Level 77
God Stats
4W - 1L
1,466 SR
Queue Stats
89W - 61L
1,537 Elo+
Party 2
Nu Wa
Nu Wa
Taiga_Z_Echo
Nu Wa
Level 147
God Stats
99W - 93L
1,560 SR
Queue Stats
297W - 338L
1,519 Elo+
Solo
Artemis
Artemis
dhegs
Artemis
Level 120
God Stats
61W - 52L
1,567 SR
Queue Stats
328W - 332L
1,464 Elo+
Solo
Ares
Ares
duffman69420
Ares
Level 84
God Stats
2W - 1L
1,587 SR
Queue Stats
69W - 49L
1,538 Elo+
Party 2
Team Averages
Level 98
1,579 SR
1,531 Elo+

VS

Team Averages
Level 74
1,518 SR
1,402 Elo+
Osiris
Osiris
Antrax19
Osiris
Level 27
God Stats
0W - 3L
1,500 SR
Queue Stats
111W - 141L
1,378 Elo+
Party 1
Baron Samedi
Baron Samedi
Executions97
Baron Samedi
Level 155
God Stats
24W - 25L
1,265 SR
Queue Stats
157W - 142L
1,560 Elo+
Party 1
Loki
Loki
NiicoRojas
Loki
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,200 Elo+
Party 1
Sun Wukong
Sun Wukong
crownedclown123
Sun Wukong
Level 108
God Stats
5W - 3L
1,589 SR
Queue Stats
195W - 228L
1,397 Elo+
Solo
Medusa
Medusa
joshmalcomb
Medusa
Level 65
God Stats
6W - 5L
1,734 SR
Queue Stats
203W - 190L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Coolbeans192
Cliodhna
15
5 / 1 / 6
8,211
821
11,889
7,592
4,698
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

14
3 / 3 / 6
8,008
801
7,050
10,112
5,618
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
2 / 0 / 8
8,120
812
7,726
2,778
1,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Artemis
dhegs
Artemis
15
1 / 1 / 6
7,865
787
3,713
7,460
3,690
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

14
4 / 2 / 7
8,347
835
8,293
12,277
13,403
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Antrax19
Osiris
12
0 / 3 / 3
6,418
642
5,423
12,391
12,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
Executions97
Baron Samedi
14
2 / 3 / 5
7,484
748
10,818
9,637
4,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
1 / 5 / 3
6,641
664
2,594
9,761
3,452
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sun Wukong
crownedclown123
Sun Wukong
11
1 / 2 / 1
6,545
655
2,761
4,642
2,090
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
15
3 / 2 / 3
8,133
813
6,288
9,119
3,316
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
22
15
Kills
7
7
Deaths
15
33
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Osiris
Antrax19
Osiris
0
3
3
0.5
W
Cliodhna
Coolbeans192
Cliodhna
5
1
6
8
L
Baron Samedi
Executions97
Baron Samedi
2
3
5
1.5
L
1
5
3
0.5
W
3
3
6
2
W
2
0
8
6
L
Sun Wukong
crownedclown123
Sun Wukong
1
2
1
0.75
W
Artemis
dhegs
Artemis
1
1
6
4
W
4
2
7
3.75
L
Medusa
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,671
Damage
27,884
40,219
Taken
45,550
28,507
Mitigated
25,784
6,710
Healing
5,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Antrax19
Osiris
5,423
2,166
0
1,070
12,391
12,642
0
6,204
6,014
0
14,462
W
Cliodhna
Coolbeans192
Cliodhna
11,889
930
0
562
7,592
4,698
48
3,137
4,455
0
24,614
L
Baron Samedi
Executions97
Baron Samedi
10,818
488
1,124
2,450
9,637
4,284
0
4,597
4,872
37,583
0
L
2,594
471
0
0
9,761
3,452
0
5,471
4,198
0
5,791
W
7,050
737
80
2,841
10,112
5,618
474
2,433
7,679
25,554
0
W
7,726
2,486
0
330
2,778
1,098
2,733
523
2,255
29,627
0
L
Sun Wukong
crownedclown123
Sun Wukong
2,761
384
0
81
4,642
2,090
0
1,991
2,477
0
8,144
W
Artemis
dhegs
Artemis
3,713
1,148
0
1,536
7,460
3,690
1,871
1,570
5,890
0
26,766
W
8,293
401
0
1,361
12,277
13,403
421
3,155
9,122
13,252
0
L
Medusa
6,288
2,407
0
1,221
9,119
3,316
0
3,953
4,920
0
34,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,551
Gold Earned
35,221
209
Minions Killed
161
0
Camps Cleared
0
1,023,407
Distance Traveled
874,858
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
6,418
642
15
2
0
190,207
0
W
Cliodhna
8,211
821
28
3
0
227,069
3
L
Baron Samedi
7,484
748
52
5
0
196,993
0
L
Loki
6,641
664
9
1
0
188,538
0
W
Hades
8,008
801
49
5
0
205,294
0
W
Nu Wa
8,120
812
60
6
0
206,520
0
L
Sun Wukong
6,545
655
21
2
0
84,601
0
W
Artemis
7,865
787
64
6
0
177,144
0
W
Ares
8,347
835
8
1
0
207,380
0
L
Medusa
8,133
813
64
6
0
214,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role