Player Matchup

Achilles
Achilles
I_M1ss_Th3_Rag3
Achilles
Level 45
God Stats
54W - 50L
1,395 SR
Queue Stats
562W - 556L
1,399 Elo+
Solo
Poseidon
Poseidon
JujuTw-
Poseidon
Level 25
God Stats
2W - 1L
1,758 SR
Queue Stats
13W - 11L
1,507 Elo+
Party 4
Gilgamesh
Gilgamesh
P0MB4L0K0N4
Gilgamesh
Level 106
God Stats
6W - 4L
1,529 SR
Queue Stats
101W - 91L
1,492 Elo+
Party 4
Khepri
Khepri
RYS Phantom 8
Khepri
Level 43
God Stats
4W - 2L
1,693 SR
Queue Stats
36W - 42L
1,457 Elo+
Party 1
Apollo
Apollo
burningminotaur
Apollo
Level 149
God Stats
1W - 3L
1,142 SR
Queue Stats
58W - 62L
1,521 Elo+
Party 1
Team Averages
Level 74
1,504 SR
1,475 Elo+

VS

Team Averages
Level 74
1,508 SR
1,578 Elo+
Skadi
Skadi
MINIMUMWAGE1
Skadi
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 132L
1,795 Elo+
Party 3
He Bo
He Bo
NinjaTroL02
He Bo
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
118W - 111L
1,743 Elo+
Party 3
Ganesha
Ganesha
OuttaSippies
Ganesha
Level 28
God Stats
0W - 1L
1,270 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Lancelot
Lancelot
Plus5StormRuler
Lancelot
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 5L
1,341 Elo+
Party 2
Janus
Janus
ShadierFkey
Janus
Level 107
God Stats
9W - 11L
1,772 SR
Queue Stats
293W - 301L
1,513 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
12
3 / 3 / 3
7,151
550
8,581
13,009
8,318
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Poseidon
JujuTw-
Poseidon
13
3 / 2 / 5
8,143
626
7,393
5,195
2,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
P0MB4L0K0N4
Gilgamesh
14
6 / 1 / 3
8,565
659
5,099
9,980
4,683
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
3 / 0 / 6
7,477
575
3,502
5,942
5,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
2 / 2 / 2
7,170
552
4,312
7,839
3,136
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 0
4,944
380
653
2,143
438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 5 / 2
7,225
556
9,099
9,790
3,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
OuttaSippies
Ganesha
10
0 / 4 / 4
6,208
478
3,044
11,910
8,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lancelot
11
3 / 3 / 0
7,159
551
6,219
9,999
5,800
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
2 / 3 / 0
6,367
490
2,006
6,664
2,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
13
17
Kills
7
8
Deaths
17
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Achilles
3
3
3
1.5
W
Poseidon
JujuTw-
Poseidon
3
2
5
2.75
L
0
2
0
0
L
2
5
2
0.6
L
Ganesha
OuttaSippies
Ganesha
0
4
4
0.5
W
Gilgamesh
P0MB4L0K0N4
Gilgamesh
6
1
3
7.5
L
Lancelot
3
3
0
1
W
3
0
6
6
L
2
3
0
0.67
W
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,887
Damage
21,021
41,965
Taken
40,506
23,952
Mitigated
20,953
7,963
Healing
5,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
8,581
2,812
0
1,325
13,009
8,318
288
3,409
9,600
0
40,098
W
Poseidon
JujuTw-
Poseidon
7,393
634
0
509
5,195
2,030
897
2,553
2,548
57,137
0
L
653
208
0
100
2,143
438
0
292
1,846
0
8,699
L
9,099
525
0
2,310
9,790
3,331
0
1,226
8,478
55,112
956
L
Ganesha
OuttaSippies
Ganesha
3,044
590
0
1,344
11,910
8,911
416
3,554
8,302
16,775
0
W
Gilgamesh
P0MB4L0K0N4
Gilgamesh
5,099
2,136
0
1,020
9,980
4,683
432
2,855
7,055
0
70,624
L
Lancelot
6,219
586
0
1,310
9,999
5,800
700
2,276
7,625
0
35,972
W
3,502
451
0
2,032
5,942
5,785
493
2,046
3,850
18,532
0
L
2,006
222
0
750
6,664
2,473
0
3,012
3,360
31,669
0
W
4,312
3,002
0
3,077
7,839
3,136
642
2,627
5,212
0
52,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,506
Gold Earned
31,903
398
Minions Killed
260
0
Camps Cleared
0
1,289,297
Distance Traveled
1,133,641
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,151
550
55
4
0
248,547
0
W
Poseidon
8,143
626
122
9
0
264,745
1
L
Skadi
4,944
380
14
1
0
120,801
0
L
He Bo
7,225
556
99
8
0
266,481
0
L
Ganesha
6,208
478
4
0
0
223,391
0
W
Gilgamesh
8,565
659
105
8
0
290,448
0
L
Lancelot
7,159
551
84
6
0
268,604
0
W
Khepri
7,477
575
26
2
0
270,896
0
L
Janus
6,367
490
59
5
0
254,364
0
W
Apollo
7,170
552
90
7
0
214,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role