Player Matchup

Janus
Janus
 
Janus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
BebeDorgado
Da Ji
Level 177
God Stats
5W - 3L
1,744 SR
Queue Stats
222W - 199L
1,519 Elo+
Party 1
Danzaburou
Danzaburou
RIC4RD1T0
Danzaburou
Level 142
God Stats
9W - 9L
1,435 SR
Queue Stats
194W - 199L
1,473 Elo+
Party 1
Ganesha
Ganesha
Sopchaki
Ganesha
Level 104
God Stats
1W - 1L
1,184 SR
Queue Stats
51W - 48L
1,491 Elo+
Party 1
Hercules
Hercules
UmFanho
Hercules
Level 142
God Stats
52W - 54L
1,498 SR
Queue Stats
514W - 527L
1,484 Elo+
Party 1
Team Averages
Level 135
1,472 SR
1,493 Elo+

VS

Team Averages
Level 132
1,545 SR
1,531 Elo+
Persephone
Persephone
 
Persephone
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Fillmore23
Serqet
Level 126
God Stats
0W - 1L
1,724 SR
Queue Stats
40W - 36L
1,567 Elo+
Solo
Ix Chel
Ix Chel
GustavoCarcara1
Ix Chel
Level 158
God Stats
16W - 16L
1,698 SR
Queue Stats
196W - 187L
1,604 Elo+
Solo
Atlas
Atlas
Itzfoursauce846
Atlas
Level 67
God Stats
4W - 5L
1,500 SR
Queue Stats
366W - 350L
1,462 Elo+
Solo
Medusa
Medusa
Skesh1869
Medusa
Level 151
God Stats
0W - 2L
1,302 SR
Queue Stats
272W - 243L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
9
0 / 0 / 0
4,980
711
0
879
264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
1 / 0 / 0
4,629
661
2,182
5,072
1,662
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
RIC4RD1T0
Danzaburou
7
1 / 2 / 0
4,409
630
2,865
5,363
1,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ganesha
Sopchaki
Ganesha
7
0 / 1 / 2
4,582
655
1,431
6,439
3,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hercules
UmFanho
Hercules
9
0 / 0 / 0
4,647
664
2,552
5,329
3,123
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
1
0 / 0 / 0
2,926
418
0
549
81
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
Fillmore23
Serqet
9
2 / 1 / 0
4,777
682
1,990
5,568
2,007
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 0 / 0
4,460
637
2,385
5,082
1,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

7
0 / 1 / 2
4,400
629
2,612
4,675
3,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Medusa
Skesh1869
Medusa
7
1 / 0 / 2
4,106
587
5,352
3,249
1,008
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
7
2
Kills
3
3
Deaths
2
2
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
0
0
0
0
L
Persephone
 
Persephone
0
0
0
0
W
1
0
0
1
L
Serqet
Fillmore23
Serqet
2
1
0
2
L
0
0
0
0
L
0
1
2
1
W
Danzaburou
RIC4RD1T0
Danzaburou
1
2
0
0.5
L
Medusa
Skesh1869
Medusa
1
0
2
2
W
Ganesha
Sopchaki
Ganesha
0
1
2
1
W
Hercules
UmFanho
Hercules
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,030
Damage
12,339
23,082
Taken
19,123
10,328
Mitigated
7,737
7,505
Healing
5,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
0
0
0
394
879
264
993
0
879
35,631
0
L
Persephone
 
Persephone
0
0
0
250
549
81
0
0
549
1,429
0
W
2,182
539
0
658
5,072
1,662
0
278
4,707
0
29,013
L
Serqet
Fillmore23
Serqet
1,990
674
0
1,396
5,568
2,007
0
253
5,315
0
27,276
L
2,385
288
0
2,144
5,082
1,482
15
0
5,082
31,687
0
L
2,612
882
0
1,109
4,675
3,159
0
710
3,965
16,560
0
W
Danzaburou
RIC4RD1T0
Danzaburou
2,865
1,593
0
2,058
5,363
1,796
0
1,162
4,105
0
25,845
L
Medusa
Skesh1869
Medusa
5,352
2,435
0
684
3,249
1,008
0
468
2,781
0
26,156
W
Ganesha
Sopchaki
Ganesha
1,431
167
0
2,131
6,439
3,483
0
1,172
5,267
12,618
0
W
Hercules
UmFanho
Hercules
2,552
1,017
0
2,264
5,329
3,123
0
2,385
2,944
0
31,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,247
Gold Earned
20,669
247
Minions Killed
165
0
Camps Cleared
0
769,523
Distance Traveled
651,414
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
4,980
711
75
11
0
161,509
2
L
Persephone
2,926
418
7
1
0
28,788
0
W
Da Ji
4,629
661
53
8
0
169,553
0
L
Serqet
4,777
682
53
8
0
180,067
0
L
Ix Chel
4,460
637
50
7
0
155,061
1
L
Atlas
4,400
629
23
3
0
140,164
1
W
Danzaburou
4,409
630
55
8
0
129,982
0
L
Medusa
4,106
587
32
5
0
147,334
1
W
Ganesha
4,582
655
7
1
0
140,659
2
W
Hercules
4,647
664
57
8
0
167,820
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role