Player Matchup

Hachiman
Hachiman
FaceOfZed
Hachiman
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,352 Elo+
Party 1
Xing Tian
Xing Tian
Goddreamz
Xing Tian
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,039 Elo+
Party 1
Ao Kuang
Ao Kuang
Jdogy
Ao Kuang
Level 66
God Stats
0W - 1L
1,300 SR
Queue Stats
9W - 17L
1,297 Elo+
Party 1
Bakasura
Bakasura
StopItApp
Bakasura
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,016 Elo+
Party 1
Erlang Shen
Erlang Shen
ThrowPiller
Erlang Shen
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 10L
1,029 Elo+
Party 1
Team Averages
Level 21
1,460 SR
1,147 Elo+

VS

Team Averages
Level 123
1,534 SR
1,500 Elo+
Chaac
Chaac
ABushyStraw
Chaac
Level 206
God Stats
14W - 10L
1,524 SR
Queue Stats
359W - 352L
1,445 Elo+
Solo
Surtr
Surtr
AKACooby
Surtr
Level 109
God Stats
54W - 34L
1,698 SR
Queue Stats
165W - 162L
1,502 Elo+
Party 2
Hercules
Hercules
AKATexsass
Hercules
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 22L
1,581 Elo+
Party 2
Sol
Sol
cristian1994
Sol
Level 124
God Stats
5W - 4L
1,383 SR
Queue Stats
81W - 80L
1,501 Elo+
Solo
Ah Puch
Ah Puch
xxMUNCHIEZxx
Ah Puch
Level 166
God Stats
322W - 250L
1,563 SR
Queue Stats
445W - 426L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
FaceOfZed
Hachiman
8
0 / 4 / 0
4,996
454
3,286
9,035
3,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Xing Tian
Goddreamz
Xing Tian
8
0 / 0 / 1
5,361
487
3,480
8,659
7,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ao Kuang
Jdogy
Ao Kuang
10
2 / 3 / 0
5,479
498
4,471
11,789
4,321
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
StopItApp
Bakasura
11
1 / 3 / 1
5,915
538
2,401
9,460
3,933
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
ThrowPiller
Erlang Shen
13
4 / 2 / 0
6,976
634
7,532
10,491
5,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 1
6,944
631
2,715
11,775
6,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Surtr
AKACooby
Surtr
11
1 / 3 / 2
6,843
622
4,247
10,970
5,880
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
AKATexsass
Hercules
11
3 / 1 / 0
6,724
611
3,729
5,698
4,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
2 / 1 / 1
6,332
576
7,153
6,481
2,245
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Puch
xxMUNCHIEZxx
Ah Puch
11
3 / 0 / 2
7,189
654
9,010
4,475
1,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
17
7
Kills
11
12
Deaths
7
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
2
1
1.25
W
Surtr
AKACooby
Surtr
1
3
2
0.67
W
Hercules
AKATexsass
Hercules
3
1
0
3
L
Hachiman
FaceOfZed
Hachiman
0
4
0
0
L
Xing Tian
Goddreamz
Xing Tian
0
0
1
0.5
L
Ao Kuang
Jdogy
Ao Kuang
2
3
0
0.67
L
Bakasura
StopItApp
Bakasura
1
3
1
0.5
L
Erlang Shen
ThrowPiller
Erlang Shen
4
2
0
2
W
2
1
1
2.5
W
Ah Puch
xxMUNCHIEZxx
Ah Puch
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,170
Damage
26,854
49,434
Taken
39,399
24,539
Mitigated
19,837
14,511
Healing
16,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,715
638
0
7,036
11,775
6,047
210
1,560
10,205
0
56,141
W
Surtr
AKACooby
Surtr
4,247
1,748
0
3,660
10,970
5,880
326
0
10,830
645
43,178
W
Hercules
AKATexsass
Hercules
3,729
947
0
2,145
5,698
4,070
453
1,757
3,756
0
13,080
L
Hachiman
FaceOfZed
Hachiman
3,286
1,035
0
3,365
9,035
3,093
0
4,633
4,382
0
26,835
L
Xing Tian
Goddreamz
Xing Tian
3,480
781
0
2,548
8,659
7,302
0
3,053
5,588
16,123
0
L
Ao Kuang
Jdogy
Ao Kuang
4,471
1,663
0
2,089
11,789
4,321
0
5,709
6,080
28,101
0
L
Bakasura
StopItApp
Bakasura
2,401
1,566
0
2,023
9,460
3,933
96
1,852
7,608
0
28,989
L
Erlang Shen
ThrowPiller
Erlang Shen
7,532
3,963
0
4,486
10,491
5,890
648
1,042
9,449
0
43,818
W
7,153
2,649
0
2,477
6,481
2,245
405
2,144
4,337
49,618
0
W
Ah Puch
xxMUNCHIEZxx
Ah Puch
9,010
296
0
1,588
4,475
1,595
847
2,490
1,974
49,610
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,727
Gold Earned
34,032
253
Minions Killed
355
0
Camps Cleared
0
1,129,809
Distance Traveled
1,051,786
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,944
631
93
8
0
200,059
0
W
Surtr
6,843
622
79
7
0
207,045
0
W
Hercules
6,724
611
21
2
0
248,365
0
L
Hachiman
4,996
454
51
5
0
218,208
0
L
Xing Tian
5,361
487
19
2
0
230,351
0
L
Ao Kuang
5,479
498
47
4
0
239,927
0
L
Bakasura
5,915
538
76
7
0
236,885
0
L
Erlang Shen
6,976
634
60
5
0
204,438
0
W
Sol
6,332
576
75
7
0
184,771
2
W
Ah Puch
7,189
654
87
8
0
211,546
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role