Player Matchup

Anhur
Anhur
Grimound
Anhur
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
83W - 85L
1,431 Elo+
Party 2
Fafnir
Fafnir
POPPACRAZ JR
Fafnir
Level 45
God Stats
3W - 2L
1,865 SR
Queue Stats
103W - 109L
1,533 Elo+
Party 1
Ao Kuang
Ao Kuang
Wwwsauce
Ao Kuang
Level 108
God Stats
1W - 1L
1,318 SR
Queue Stats
47W - 44L
1,490 Elo+
Solo
Ah Puch
Ah Puch
vxmpcxlt
Ah Puch
Level 46
God Stats
1W - 1L
1,346 SR
Queue Stats
93W - 110L
1,476 Elo+
Party 1
Mulan
Mulan
xCheeseGraterx
Mulan
Level 39
God Stats
27W - 28L
1,513 SR
Queue Stats
69W - 67L
1,406 Elo+
Party 2
Team Averages
Level 65
1,508 SR
1,467 Elo+

VS

Team Averages
Level 72
1,503 SR
1,450 Elo+
Artemis
Artemis
JKxalltheway88
Artemis
Level 28
God Stats
3W - 3L
1,427 SR
Queue Stats
131W - 147L
1,359 Elo+
Party 4
Nox
Nox
RandR215
Nox
Level 138
God Stats
31W - 40L
1,466 SR
Queue Stats
74W - 77L
1,442 Elo+
Party 3
Baba Yaga
Baba Yaga
Tigers_LSU1
Baba Yaga
Level 42
God Stats
0W - 2L
1,521 SR
Queue Stats
52W - 52L
1,514 Elo+
Party 4
Tsukuyomi
Tsukuyomi
antdog38
Tsukuyomi
Level 46
God Stats
6W - 6L
1,289 SR
Queue Stats
226W - 224L
1,466 Elo+
Solo
Hel
Hel
fredbear0_0
Hel
Level 107
God Stats
1W - 1L
1,810 SR
Queue Stats
101W - 102L
1,468 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Grimound
Anhur
15
3 / 1 / 3
9,106
569
9,238
10,519
3,677
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fafnir
12
1 / 1 / 11
8,049
503
4,947
12,988
16,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ao Kuang
Wwwsauce
Ao Kuang
15
10 / 4 / 4
9,427
589
12,533
16,279
6,319
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ah Puch
vxmpcxlt
Ah Puch
13
1 / 0 / 8
8,013
501
11,359
6,804
2,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
5 / 4 / 5
8,912
557
11,431
15,116
8,435
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 2
6,142
384
5,029
9,966
3,434
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
0 / 4 / 6
6,713
420
5,937
14,063
11,423
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baba Yaga
Tigers_LSU1
Baba Yaga
12
3 / 2 / 2
7,335
458
9,927
10,439
4,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tsukuyomi
antdog38
Tsukuyomi
12
2 / 6 / 4
7,412
463
9,368
16,144
6,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
4 / 4 / 4
7,922
495
7,995
14,224
12,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
27
20
Kills
9
10
Deaths
20
31
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Anhur
Grimound
Anhur
3
1
3
4.5
L
0
4
2
0.25
W
Fafnir
1
1
11
6.5
L
0
4
6
0.75
L
Baba Yaga
Tigers_LSU1
Baba Yaga
3
2
2
2
W
Ao Kuang
Wwwsauce
Ao Kuang
10
4
4
3
L
Tsukuyomi
antdog38
Tsukuyomi
2
6
4
0.67
L
4
4
4
1.5
W
Ah Puch
vxmpcxlt
Ah Puch
1
0
8
5
W
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,508
Damage
38,256
61,706
Taken
64,836
37,247
Mitigated
37,759
18,993
Healing
20,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Grimound
Anhur
9,238
5,031
0
5,080
10,519
3,677
2,925
1,243
9,276
0
73,755
L
5,029
2,292
0
1,936
9,966
3,434
0
3,274
6,690
0
30,631
W
Fafnir
4,947
1,519
0
3,509
12,988
16,029
71
5,831
7,157
18,717
0
L
5,937
563
0
1,617
14,063
11,423
84
6,685
7,136
21,225
0
L
Baba Yaga
Tigers_LSU1
Baba Yaga
9,927
847
0
3,618
10,439
4,125
324
5,437
4,727
45,146
0
W
Ao Kuang
Wwwsauce
Ao Kuang
12,533
4,132
0
3,019
16,279
6,319
0
6,229
10,050
63,670
8,706
L
Tsukuyomi
antdog38
Tsukuyomi
9,368
2,534
0
5,184
16,144
6,517
0
4,828
11,052
0
50,551
L
7,995
542
2,907
4,797
14,224
12,260
133
7,550
6,496
44,428
0
W
Ah Puch
vxmpcxlt
Ah Puch
11,359
395
0
2,736
6,804
2,787
360
3,574
3,230
53,016
0
W
11,431
1,243
0
4,649
15,116
8,435
0
6,982
8,134
0
60,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,507
Gold Earned
35,524
401
Minions Killed
274
0
Camps Cleared
0
1,599,922
Distance Traveled
1,526,268
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,106
569
117
7
0
278,021
0
L
Artemis
6,142
384
31
2
0
276,753
0
W
Fafnir
8,049
503
22
1
0
302,296
2
L
Nox
6,713
420
31
2
0
279,914
0
L
Baba Yaga
7,335
458
81
5
0
312,294
0
W
Ao Kuang
9,427
589
90
6
0
349,690
0
L
Tsukuyomi
7,412
463
70
4
0
348,392
0
L
Hel
7,922
495
61
4
0
308,915
0
W
Ah Puch
8,013
501
74
5
0
319,824
0
W
Mulan
8,912
557
98
6
0
350,091
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role