Player Matchup

Pele
Pele
 
Pele
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
DVdragon
Ullr
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
331W - 335L
1,499 Elo+
Solo
Ao Kuang
Ao Kuang
JotaPanda
Ao Kuang
Level 154
God Stats
8W - 6L
1,475 SR
Queue Stats
166W - 137L
1,621 Elo+
Solo
Discordia
Discordia
LagatoGelado
Discordia
Level 125
God Stats
15W - 16L
1,378 SR
Queue Stats
361W - 350L
1,496 Elo+
Party 2
Sylvanus
Sylvanus
XxSpiderxX1986
Sylvanus
Level 157
God Stats
3W - 0L
1,761 SR
Queue Stats
1,133W - 1,116L
1,508 Elo+
Solo
Team Averages
Level 134
1,523 SR
1,525 Elo+

VS

Team Averages
Level 130
1,385 SR
1,421 Elo+
Tyr
Tyr
ERICX777
Tyr
Level 147
God Stats
6W - 16L
1,393 SR
Queue Stats
9W - 20L
1,332 Elo+
Solo
Merlin
Merlin
EVONTAZ
Merlin
Level 122
God Stats
0W - 2L
1,264 SR
Queue Stats
51W - 78L
1,442 Elo+
Party 1
King Arthur
King Arthur
Gondul13
King Arthur
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
184W - 153L
1,535 Elo+
Solo
Horus
Horus
Jeferson_Braga
Horus
Level 156
God Stats
77W - 60L
1,555 SR
Queue Stats
320W - 294L
1,493 Elo+
Solo
Cernunnos
Cernunnos
SirSoviet
Cernunnos
Level 100
God Stats
2W - 14L
1,212 SR
Queue Stats
10W - 28L
1,305 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
9
1 / 2 / 0
5,387
673
3,614
10,283
4,875
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ullr
9
0 / 0 / 3
4,950
619
3,666
4,093
1,310
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ao Kuang
JotaPanda
Ao Kuang
10
3 / 0 / 2
5,582
698
3,581
6,207
2,221
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Discordia
LagatoGelado
Discordia
10
3 / 0 / 2
6,130
766
3,907
3,259
1,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sylvanus
8
1 / 1 / 0
4,997
625
2,016
4,864
3,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 1 / 0
3,321
415
0
1,693
568
Mace

Mace

+10
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Merlin
EVONTAZ
Merlin
8
0 / 3 / 0
4,424
553
2,636
4,773
1,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
Gondul13
King Arthur
9
2 / 1 / 0
5,343
668
6,321
8,679
5,574
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
1 / 1 / 0
4,449
556
1,866
5,512
2,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cernunnos
SirSoviet
Cernunnos
5
0 / 2 / 1
3,746
468
2,107
4,995
1,457
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
4
8
Kills
3
3
Deaths
8
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
1
2
0
0.5
W
Ullr
0
0
3
1.5
L
0
1
0
0
L
Merlin
EVONTAZ
Merlin
0
3
0
0
L
King Arthur
Gondul13
King Arthur
2
1
0
2
L
1
1
0
1
W
Ao Kuang
JotaPanda
Ao Kuang
3
0
2
4
W
Discordia
LagatoGelado
Discordia
3
0
2
4
L
Cernunnos
SirSoviet
Cernunnos
0
2
1
0.25
W
Sylvanus
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,784
Damage
12,930
28,706
Taken
25,652
12,577
Mitigated
11,714
9,306
Healing
8,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
3,614
1,454
0
4,412
10,283
4,875
0
681
9,602
0
41,350
W
Ullr
3,666
1,882
0
664
4,093
1,310
168
0
4,093
0
33,763
L
0
0
0
627
1,693
568
0
1,214
479
0
2,130
L
Merlin
EVONTAZ
Merlin
2,636
87
0
750
4,773
1,555
0
3,154
1,619
25,525
0
L
King Arthur
Gondul13
King Arthur
6,321
1,746
0
2,435
8,679
5,574
0
2,295
6,384
0
38,082
L
1,866
793
200
2,497
5,512
2,560
0
1,735
3,777
0
11,033
W
Ao Kuang
JotaPanda
Ao Kuang
3,581
1,145
0
1,332
6,207
2,221
0
183
6,024
37,491
0
W
Discordia
LagatoGelado
Discordia
3,907
215
0
750
3,259
1,123
0
1,772
1,487
36,433
0
L
Cernunnos
SirSoviet
Cernunnos
2,107
1,325
0
1,500
4,995
1,457
0
1,106
3,889
0
14,585
W
Sylvanus
2,016
1,216
306
1,842
4,864
3,048
87
0
4,864
21,035
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,046
Gold Earned
21,283
282
Minions Killed
141
0
Camps Cleared
0
867,516
Distance Traveled
637,608
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
5,387
673
71
9
0
183,011
0
W
Ullr
4,950
619
51
6
0
166,652
0
L
Tyr
3,321
415
8
1
0
38,059
0
L
Merlin
4,424
553
38
5
0
152,505
0
L
King Arthur
5,343
668
58
7
0
173,169
0
L
Horus
4,449
556
12
2
0
157,683
0
W
Ao Kuang
5,582
698
58
7
0
190,413
1
W
Discordia
6,130
766
69
9
0
179,105
0
L
Cernunnos
3,746
468
25
3
0
116,192
0
W
Sylvanus
4,997
625
33
4
0
148,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role