Player Matchup

Cerberus
Cerberus
Jmfg505
Cerberus
Level 69
God Stats
3W - 1L
1,479 SR
Queue Stats
10W - 8L
1,546 Elo+
Party 1
Apollo
Apollo
Lunatico98
Apollo
Level 109
God Stats
4W - 0L
1,497 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 1
Surtr
Surtr
Maganax
Surtr
Level 68
God Stats
1W - 0L
1,725 SR
Queue Stats
11W - 8L
1,546 Elo+
Party 1
Arachne
Arachne
MrI1I
Arachne
Level 153
God Stats
152W - 83L
1,600 SR
Queue Stats
413W - 361L
1,489 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
R03N
Morgan Le Fay
Level 80
God Stats
5W - 4L
1,624 SR
Queue Stats
137W - 134L
1,458 Elo+
Solo
Team Averages
Level 96
1,585 SR
1,507 Elo+

VS

Team Averages
Level 137
1,559 SR
1,498 Elo+
Izanami
Izanami
 
Izanami
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kali
Kali
Colin 94 x
Kali
Level 147
God Stats
36W - 31L
1,548 SR
Queue Stats
461W - 485L
1,511 Elo+
Party 2
Nox
Nox
G w0rth
Nox
Level 106
God Stats
29W - 27L
1,506 SR
Queue Stats
660W - 623L
1,457 Elo+
Solo
Raijin
Raijin
Hotflash78
Raijin
Level 158
God Stats
5W - 4L
1,693 SR
Queue Stats
430W - 486L
1,508 Elo+
Party 2
Horus
Horus
TW15T3DP4AT0M
Horus
Level 147
God Stats
23W - 24L
1,548 SR
Queue Stats
311W - 378L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Jmfg505
Cerberus
10
1 / 0 / 5
6,636
510
6,299
11,479
8,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
Lunatico98
Apollo
13
1 / 1 / 4
7,146
550
3,877
6,151
2,137
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Surtr
Maganax
Surtr
13
2 / 3 / 0
7,377
567
10,202
13,211
8,384
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
MrI1I
Arachne
14
5 / 1 / 3
8,034
618
8,824
13,822
5,693
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
R03N
Morgan Le Fay
12
3 / 2 / 0
7,238
557
8,901
8,957
2,995
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
0 / 4 / 1
6,928
533
5,709
8,042
3,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

12
1 / 3 / 1
6,696
515
7,938
13,626
5,590
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nox
9
1 / 1 / 0
5,903
454
3,082
6,734
4,353
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Raijin
Hotflash78
Raijin
12
1 / 2 / 1
7,234
556
5,055
10,587
3,647
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
4 / 2 / 0
8,138
626
9,419
14,346
11,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
12
Kills
7
7
Deaths
12
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
4
1
0.13
L
1
3
1
0.5
L
Nox
1
1
0
1
L
Raijin
Hotflash78
Raijin
1
2
1
0.75
W
Cerberus
Jmfg505
Cerberus
1
0
5
3.5
W
Apollo
Lunatico98
Apollo
1
1
4
3
W
Surtr
Maganax
Surtr
2
3
0
0.67
W
Arachne
MrI1I
Arachne
5
1
3
6.5
W
Morgan Le Fay
R03N
Morgan Le Fay
3
2
0
1.5
L
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,103
Damage
31,203
53,620
Taken
53,335
27,742
Mitigated
28,640
19,481
Healing
14,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
5,709
3,765
0
1,619
8,042
3,418
0
1,399
6,643
0
58,580
L
7,938
3,855
0
2,127
13,626
5,590
0
2,709
10,917
0
57,731
L
Nox
3,082
827
310
1,616
6,734
4,353
128
3,113
3,621
12,228
0
L
Raijin
Hotflash78
Raijin
5,055
391
0
1,115
10,587
3,647
0
6,696
3,891
55,432
0
W
Cerberus
Jmfg505
Cerberus
6,299
790
0
4,100
11,479
8,533
74
1,820
9,498
22,178
0
W
Apollo
Lunatico98
Apollo
3,877
1,967
0
2,091
6,151
2,137
0
313
5,838
0
52,855
W
Surtr
Maganax
Surtr
10,202
3,823
0
4,254
13,211
8,384
144
278
12,059
1,303
49,832
W
Arachne
MrI1I
Arachne
8,824
5,736
0
5,013
13,822
5,693
0
969
12,639
0
79,842
W
Morgan Le Fay
R03N
Morgan Le Fay
8,901
252
0
4,023
8,957
2,995
570
4,249
4,338
64,670
0
L
9,419
3,206
383
6,840
14,346
11,632
0
1,822
12,524
0
59,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,431
Gold Earned
34,899
413
Minions Killed
419
0
Camps Cleared
0
1,305,044
Distance Traveled
1,269,445
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,928
533
103
8
0
232,007
0
L
Kali
6,696
515
89
7
0
287,721
0
L
Nox
5,903
454
15
1
0
269,418
2
L
Raijin
7,234
556
100
8
0
236,869
0
W
Cerberus
6,636
510
33
3
0
273,553
0
W
Apollo
7,146
550
95
7
0
251,321
0
W
Surtr
7,377
567
83
6
0
231,704
0
W
Arachne
8,034
618
112
9
0
293,964
0
W
Morgan Le Fay
7,238
557
90
7
0
254,502
0
L
Horus
8,138
626
112
9
0
243,430
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role