Player Matchup

Arachne
Arachne
BolasSM
Arachne
Level 95
God Stats
3W - 10L
1,290 SR
Queue Stats
223W - 253L
1,478 Elo+
Party 1
Neith
Neith
Genesis337
Neith
Level 146
God Stats
82W - 83L
1,504 SR
Queue Stats
1,244W - 1,269L
1,452 Elo+
Party 1
Nu Wa
Nu Wa
KingRyk7
Nu Wa
Level 107
God Stats
49W - 40L
1,578 SR
Queue Stats
261W - 307L
1,453 Elo+
Party 1
Bacchus
Bacchus
edgarramalho_82
Bacchus
Level 144
God Stats
193W - 161L
1,579 SR
Queue Stats
828W - 877L
1,430 Elo+
Party 1
Chang'e
Chang'e
manecas_TX_jr
Chang'e
Level 88
God Stats
28W - 19L
1,593 SR
Queue Stats
329W - 338L
1,407 Elo+
Party 1
Team Averages
Level 116
1,509 SR
1,444 Elo+

VS

Team Averages
Level 114
1,654 SR
1,477 Elo+
Athena
Athena
Captainlawid
Athena
Level 148
God Stats
40W - 26L
1,640 SR
Queue Stats
230W - 188L
1,511 Elo+
Solo
Horus
Horus
GoEasyPlez
Horus
Level 88
God Stats
3W - 0L
1,833 SR
Queue Stats
74W - 81L
1,442 Elo+
Party 2
Skadi
Skadi
LudexGundyr1
Skadi
Level 109
God Stats
3W - 1L
1,666 SR
Queue Stats
84W - 91L
1,421 Elo+
Party 2
Sol
Sol
MADARAΞGY
Sol
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 47L
1,516 Elo+
Solo
Ao Kuang
Ao Kuang
YourProcras
Ao Kuang
Level 69
God Stats
35W - 19L
1,630 SR
Queue Stats
313W - 304L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BolasSM
Arachne
11
2 / 1 / 2
6,935
578
3,567
10,216
3,798
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
11
2 / 3 / 1
6,257
521
7,547
9,326
3,866
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nu Wa
KingRyk7
Nu Wa
13
3 / 1 / 1
7,934
661
6,161
5,099
1,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 1 / 2
6,521
543
6,309
10,326
10,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Chang'e
10
1 / 7 / 1
6,279
523
5,445
11,276
4,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
14
9 / 2 / 1
8,162
680
9,882
10,871
5,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
12
1 / 1 / 3
7,179
598
4,941
9,280
5,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
0 / 3 / 4
5,635
470
5,034
8,811
3,535
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
0 / 1 / 4
6,437
536
7,457
12,161
4,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ao Kuang
YourProcras
Ao Kuang
11
2 / 2 / 0
6,513
543
2,837
12,916
4,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
24
9
Kills
12
13
Deaths
9
7
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Arachne
BolasSM
Arachne
2
1
2
3
W
Athena
9
2
1
4.75
L
Neith
2
3
1
0.83
W
Horus
1
1
3
2.5
L
Nu Wa
KingRyk7
Nu Wa
3
1
1
3.5
W
0
3
4
0.67
W
0
1
4
2
W
Ao Kuang
YourProcras
Ao Kuang
2
2
0
1
L
1
1
2
2
L
Chang'e
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,029
Damage
30,151
46,243
Taken
54,039
24,544
Mitigated
23,556
11,356
Healing
17,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
BolasSM
Arachne
3,567
2,524
0
2,684
10,216
3,798
0
3,527
6,641
0
41,551
W
Athena
9,882
2,787
0
1,487
10,871
5,474
0
3,452
7,383
55,544
0
L
Neith
7,547
920
0
1,907
9,326
3,866
0
4,645
4,633
0
47,889
W
Horus
4,941
2,265
144
3,028
9,280
5,620
0
4,846
4,142
0
56,928
L
Nu Wa
KingRyk7
Nu Wa
6,161
2,890
0
1,039
5,099
1,699
664
0
4,731
53,343
0
W
5,034
1,463
0
775
8,811
3,535
331
3,846
4,905
0
30,287
W
7,457
2,924
172
7,517
12,161
4,062
180
3,127
8,974
53,364
4,013
W
Ao Kuang
YourProcras
Ao Kuang
2,837
1,054
0
4,873
12,916
4,865
405
2,122
10,720
53,020
0
L
6,309
336
0
3,355
10,326
10,879
0
4,798
5,485
17,728
0
L
Chang'e
5,445
171
440
1,931
11,276
4,302
0
7,135
4,093
40,930
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,926
Gold Earned
33,926
334
Minions Killed
388
0
Camps Cleared
0
1,205,441
Distance Traveled
1,255,907
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,935
578
73
6
0
272,155
0
W
Athena
8,162
680
85
7
0
310,449
0
L
Neith
6,257
521
80
7
0
249,333
2
W
Horus
7,179
598
90
8
0
232,628
0
L
Nu Wa
7,934
661
106
9
0
180,473
4
W
Skadi
5,635
470
48
4
0
229,815
0
W
Sol
6,437
536
89
7
0
211,928
5
W
Ao Kuang
6,513
543
76
6
0
271,087
0
L
Bacchus
6,521
543
17
1
0
273,948
4
L
Chang'e
6,279
523
58
5
0
229,532
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role