Player Matchup

Kukulkan
Kukulkan
BrokenSelfe
Kukulkan
Level 59
God Stats
8W - 8L
1,503 SR
Queue Stats
129W - 135L
1,507 Elo+
Party 2
Thanatos
Thanatos
CackSaka
Thanatos
Level 45
God Stats
63W - 52L
1,547 SR
Queue Stats
81W - 82L
1,469 Elo+
Party 2
Bacchus
Bacchus
GroomingJam9928
Bacchus
Level 127
God Stats
5W - 2L
1,678 SR
Queue Stats
185W - 182L
1,515 Elo+
Party 3
Horus
Horus
ISscopezx
Horus
Level 109
God Stats
6W - 1L
1,623 SR
Queue Stats
118W - 115L
1,496 Elo+
Party 3
Sol
Sol
PotatisMastr
Sol
Level 105
God Stats
14W - 14L
1,554 SR
Queue Stats
277W - 248L
1,523 Elo+
Solo
Team Averages
Level 89
1,581 SR
1,502 Elo+

VS

Team Averages
Level 140
1,521 SR
1,511 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
DeceitfulDucky
Anubis
Level 146
God Stats
2W - 6L
1,420 SR
Queue Stats
113W - 134L
1,509 Elo+
Party 1
Geb
Geb
Hansesh
Geb
Level 69
God Stats
3W - 5L
1,495 SR
Queue Stats
111W - 112L
1,467 Elo+
Party 1
Anhur
Anhur
Machiavelick
Anhur
Level 224
God Stats
4W - 4L
1,428 SR
Queue Stats
78W - 66L
1,594 Elo+
Solo
Amaterasu
Amaterasu
SipherSkill
Amaterasu
Level 137
God Stats
4W - 3L
1,762 SR
Queue Stats
85W - 71L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BrokenSelfe
Kukulkan
13
4 / 1 / 4
8,695
580
16,164
7,711
3,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
CackSaka
Thanatos
16
5 / 2 / 4
9,190
613
7,381
16,759
6,969
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
2 / 3 / 2
8,257
550
8,740
15,821
11,136
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
ISscopezx
Horus
12
2 / 0 / 6
8,076
538
3,863
6,821
6,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

15
6 / 2 / 2
9,837
656
11,294
7,945
2,910
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
13
2 / 4 / 3
7,945
530
7,039
9,950
3,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 5 / 1
8,295
553
12,110
11,791
6,658
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Geb
10
0 / 5 / 4
6,722
448
3,948
13,385
10,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

13
0 / 4 / 2
7,713
514
3,072
10,575
3,849
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
SipherSkill
Amaterasu
14
4 / 1 / 2
8,079
539
9,854
16,733
8,899
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
20
19
Kills
8
8
Deaths
19
18
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
2
4
3
0.88
W
Kukulkan
BrokenSelfe
Kukulkan
4
1
4
6
W
Thanatos
CackSaka
Thanatos
5
2
4
3.5
L
2
5
1
0.5
W
2
3
2
1
L
Geb
0
5
4
0.4
W
Horus
ISscopezx
Horus
2
0
6
5
L
0
4
2
0.25
W
6
2
2
3.5
L
Amaterasu
SipherSkill
Amaterasu
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,442
Damage
36,023
55,057
Taken
62,434
30,861
Mitigated
33,473
24,188
Healing
17,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
7,039
671
1,669
2,885
9,950
3,558
0
5,768
4,182
45,929
0
W
Kukulkan
BrokenSelfe
Kukulkan
16,164
2,702
0
500
7,711
3,663
527
3,984
3,727
75,048
0
W
Thanatos
CackSaka
Thanatos
7,381
3,482
0
9,555
16,759
6,969
0
5,245
11,514
0
89,402
L
12,110
684
0
5,286
11,791
6,658
0
8,348
3,443
68,818
0
W
8,740
1,796
75
7,297
15,821
11,136
0
10,400
5,421
48,274
0
L
Geb
3,948
316
0
1,029
13,385
10,509
0
8,085
5,300
18,717
0
W
Horus
ISscopezx
Horus
3,863
1,611
612
2,786
6,821
6,183
0
2,609
4,212
0
17,329
L
3,072
1,902
0
2,487
10,575
3,849
0
6,339
4,236
0
54,165
W
11,294
5,321
0
3,363
7,945
2,910
1,070
1,328
6,617
80,415
6,457
L
Amaterasu
SipherSkill
Amaterasu
9,854
5,132
0
3,832
16,733
8,899
0
7,620
9,113
0
48,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,055
Gold Earned
38,754
480
Minions Killed
394
0
Camps Cleared
0
1,508,333
Distance Traveled
1,437,161
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
7,945
530
88
6
0
287,520
0
W
Kukulkan
8,695
580
121
8
0
300,640
0
W
Thanatos
9,190
613
119
8
0
346,393
2
L
Anubis
8,295
553
95
6
0
255,141
0
W
Bacchus
8,257
550
72
5
0
276,909
0
L
Geb
6,722
448
14
1
0
305,771
0
W
Horus
8,076
538
18
1
0
318,804
0
L
Anhur
7,713
514
129
9
0
241,361
0
W
Sol
9,837
656
150
10
0
265,587
2
L
Amaterasu
8,079
539
68
5
0
347,368
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role