Player Matchup

Cernunnos
Cernunnos
C4_Raider
Cernunnos
Level 121
God Stats
2W - 1L
1,479 SR
Queue Stats
79W - 76L
1,502 Elo+
Party 1
Nu Wa
Nu Wa
EconomyOcean85
Nu Wa
Level 157
God Stats
591W - 542L
1,465 SR
Queue Stats
716W - 725L
1,436 Elo+
Solo
Thanatos
Thanatos
UHD530
Thanatos
Level 123
God Stats
91W - 85L
1,439 SR
Queue Stats
413W - 400L
1,460 Elo+
Solo
Yemoja
Yemoja
ahanley8
Yemoja
Level 121
God Stats
6W - 8L
1,325 SR
Queue Stats
41W - 42L
1,483 Elo+
Party 1
Janus
Janus
lincbuc
Janus
Level 122
God Stats
2W - 0L
1,761 SR
Queue Stats
61W - 61L
1,533 Elo+
Party 1
Team Averages
Level 129
1,494 SR
1,483 Elo+

VS

Team Averages
Level 99
1,544 SR
1,512 Elo+
Merlin
Merlin
AcEzzKing
Merlin
Level 85
God Stats
0W - 1L
1,319 SR
Queue Stats
35W - 34L
1,499 Elo+
Party 2
Skadi
Skadi
GREENBEAN148
Skadi
Level 99
God Stats
0W - 1L
1,688 SR
Queue Stats
27W - 27L
1,505 Elo+
Solo
Hercules
Hercules
NoTouchyPls
Hercules
Level 96
God Stats
3W - 5L
1,469 SR
Queue Stats
31W - 20L
1,567 Elo+
Party 2
Ganesha
Ganesha
Yoga_Pixel
Ganesha
Level 108
God Stats
1W - 1L
1,546 SR
Queue Stats
19W - 21L
1,437 Elo+
Solo
Hun Batz
Hun Batz
x69KISSESx
Hun Batz
Level 107
God Stats
1W - 1L
1,696 SR
Queue Stats
318W - 303L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
C4_Raider
Cernunnos
15
3 / 1 / 17
9,804
577
16,502
16,461
7,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
2 / 4 / 7
10,300
606
12,577
9,698
3,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
UHD530
Thanatos
18
18 / 0 / 9
12,117
713
17,411
12,332
5,808
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
ahanley8
Yemoja
13
0 / 1 / 15
9,297
547
2,667
14,365
12,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Janus
lincbuc
Janus
17
11 / 1 / 8
11,621
684
14,257
10,499
4,828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AcEzzKing
Merlin
13
1 / 9 / 0
7,768
457
7,922
16,248
5,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 8 / 1
7,757
456
9,988
15,110
4,231
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hercules
NoTouchyPls
Hercules
15
3 / 3 / 2
9,120
536
9,587
16,547
14,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ganesha
Yoga_Pixel
Ganesha
12
0 / 8 / 2
7,879
463
4,997
20,978
19,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
x69KISSESx
Hun Batz
15
3 / 6 / 1
9,635
567
3,327
16,265
5,769
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
13
34
Kills
7
7
Deaths
34
56
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Merlin
AcEzzKing
Merlin
1
9
0
0.11
W
Cernunnos
C4_Raider
Cernunnos
3
1
17
11.5
W
2
4
7
1.38
L
0
8
1
0.06
L
Hercules
NoTouchyPls
Hercules
3
3
2
1.33
W
Thanatos
UHD530
Thanatos
18
0
9
22.5
L
Ganesha
Yoga_Pixel
Ganesha
0
8
2
0.13
W
Yemoja
ahanley8
Yemoja
0
1
15
7.5
W
Janus
lincbuc
Janus
11
1
8
15
L
Hun Batz
x69KISSESx
Hun Batz
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,414
Damage
35,821
63,355
Taken
85,148
33,676
Mitigated
48,808
31,165
Healing
9,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
AcEzzKing
Merlin
7,922
333
0
625
16,248
5,479
0
5,771
10,297
59,399
0
W
Cernunnos
C4_Raider
Cernunnos
16,502
8,349
0
8,149
16,461
7,273
5,042
4,555
11,797
0
92,972
W
12,577
6,080
0
2,398
9,698
3,586
2,503
820
8,151
73,949
0
L
9,988
2,923
0
890
15,110
4,231
0
2,240
12,844
0
58,570
L
Hercules
NoTouchyPls
Hercules
9,587
2,657
0
4,995
16,547
14,150
0
10,763
5,654
176
71,414
W
Thanatos
UHD530
Thanatos
17,411
5,969
0
12,426
12,332
5,808
23
2,893
9,202
0
90,425
L
Ganesha
Yoga_Pixel
Ganesha
4,997
291
0
2,195
20,978
19,179
0
6,172
14,676
30,672
0
W
Yemoja
ahanley8
Yemoja
2,667
652
3,124
4,268
14,365
12,181
876
3,020
11,249
16,175
0
W
Janus
lincbuc
Janus
14,257
1,307
0
800
10,499
4,828
831
3,129
7,197
86,720
0
L
Hun Batz
x69KISSESx
Hun Batz
3,327
1,051
0
482
16,265
5,769
472
4,035
12,176
0
62,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,139
Gold Earned
42,159
487
Minions Killed
434
0
Camps Cleared
0
1,662,605
Distance Traveled
1,560,636
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,768
457
97
6
0
293,976
8
W
Cernunnos
9,804
577
118
7
0
285,705
2
W
Nu Wa
10,300
606
104
6
0
281,193
0
L
Skadi
7,757
456
110
6
0
291,364
2
L
Hercules
9,120
536
109
6
0
315,711
0
W
Thanatos
12,117
713
115
7
0
384,753
0
L
Ganesha
7,879
463
6
0
0
316,511
2
W
Yemoja
9,297
547
18
1
0
313,581
0
W
Janus
11,621
684
132
8
0
397,373
1
L
Hun Batz
9,635
567
112
7
0
343,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role