Player Matchup

Thoth
Thoth
 
Thoth
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
HurricaneLion
Set
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 10L
1,475 Elo+
Solo
Persephone
Persephone
R0MP3CUL0Z
Persephone
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,247 Elo+
Party 1
Artio
Artio
wilmert
Artio
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,465 Elo+
Party 1
Team Averages
Level 64
1,500 SR
1,437 Elo+

VS

Team Averages
Level 96
1,575 SR
1,428 Elo+
Cupid
Cupid
 
Cupid
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
AnimeJ05
Anubis
Level 35
God Stats
2W - 0L
1,776 SR
Queue Stats
6W - 8L
1,450 Elo+
Solo
Thanatos
Thanatos
TYR-HK
Thanatos
Level 68
God Stats
2W - 1L
1,480 SR
Queue Stats
130W - 142L
1,393 Elo+
Party 2
Zeus
Zeus
TempTouch
Zeus
Level 129
God Stats
14W - 8L
1,557 SR
Queue Stats
343W - 342L
1,374 Elo+
Party 2
Cthulhu
Cthulhu
xxxxxTORIxxxxx
Cthulhu
Level 142
God Stats
3W - 1L
1,561 SR
Queue Stats
573W - 596L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
17
5 / 3 / 2
8,823
802
8,085
6,985
2,798
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Geb
 
Geb
12
0 / 7 / 5
6,914
629
3,974
14,979
12,401
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
1 / 5 / 5
7,553
687
11,086
10,530
5,891
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Persephone
R0MP3CUL0Z
Persephone
16
2 / 4 / 6
8,585
780
5,425
12,311
5,068
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Artio
wilmert
Artio
14
3 / 6 / 4
8,675
789
5,091
15,754
17,626
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
16
5 / 2 / 7
8,864
806
6,524
7,021
2,360
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
AnimeJ05
Anubis
15
2 / 1 / 13
8,806
801
7,445
6,489
2,902
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thanatos
TYR-HK
Thanatos
14
3 / 3 / 17
8,679
789
9,699
9,632
4,900
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
18
14 / 4 / 10
11,236
1,021
20,528
9,079
3,277
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
2 / 1 / 18
9,566
870
6,220
10,430
9,020
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
91
11
Kills
26
25
Deaths
11
22
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
5
3
2
2
L
Geb
 
Geb
0
7
5
0.36
W
Cupid
 
Cupid
5
2
7
4.25
W
Anubis
AnimeJ05
Anubis
2
1
13
8.5
L
1
5
5
0.7
L
Persephone
R0MP3CUL0Z
Persephone
2
4
6
1.25
W
Thanatos
TYR-HK
Thanatos
3
3
17
3.83
W
Zeus
14
4
10
4.75
L
Artio
wilmert
Artio
3
6
4
0.83
W
2
1
18
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,661
Damage
50,416
60,559
Taken
42,651
43,784
Mitigated
22,459
11,172
Healing
20,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
8,085
625
578
1,343
6,985
2,798
102
4,185
2,800
19,590
0
L
Geb
 
Geb
3,974
199
116
344
14,979
12,401
0
6,952
8,027
10,298
405
W
Cupid
 
Cupid
6,524
2,824
4,322
2,021
7,021
2,360
44
4,167
2,854
0
16,930
W
Anubis
AnimeJ05
Anubis
7,445
1,129
120
2,104
6,489
2,902
181
3,756
2,733
17,036
0
L
11,086
1,799
676
2,689
10,530
5,891
240
6,240
4,290
0
21,214
L
Persephone
R0MP3CUL0Z
Persephone
5,425
884
0
1,132
12,311
5,068
348
7,985
4,100
13,211
0
W
Thanatos
TYR-HK
Thanatos
9,699
1,572
569
4,230
9,632
4,900
125
5,407
4,225
0
13,722
W
Zeus
20,528
1,031
1,899
824
9,079
3,277
656
3,973
5,106
38,458
0
L
Artio
wilmert
Artio
5,091
839
2,480
1,814
15,754
17,626
28
8,629
7,125
8,718
0
W
6,220
239
1,593
2,749
10,430
9,020
180
4,867
5,563
13,165
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,550
Gold Earned
47,151
83
Minions Killed
122
0
Camps Cleared
0
941,863
Distance Traveled
970,005
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,823
802
27
2
0
170,842
0
L
Geb
6,914
629
6
1
0
179,297
0
W
Cupid
8,864
806
23
2
0
199,975
0
W
Anubis
8,806
801
25
2
0
175,065
0
L
Set
7,553
687
20
2
0
186,384
0
L
Persephone
8,585
780
23
2
0
200,364
0
W
Thanatos
8,679
789
10
1
0
201,369
2
W
Zeus
11,236
1,021
40
4
0
177,537
0
L
Artio
8,675
789
7
1
0
204,976
0
W
Cthulhu
9,566
870
24
2
0
216,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role