Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
AquaXD
Apollo
Level 143
God Stats
2W - 2L
1,730 SR
Queue Stats
71W - 56L
1,485 Elo+
Solo
Lancelot
Lancelot
Lumbre-00
Lancelot
Level 108
God Stats
0W - 4L
1,113 SR
Queue Stats
76W - 91L
1,309 Elo+
Party 2
Ymir
Ymir
jeffhardy546
Ymir
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 40L
1,091 Elo+
Party 2
Anubis
Anubis
lalecheketeandao
Anubis
Level 129
God Stats
25W - 25L
1,272 SR
Queue Stats
148W - 168L
1,260 Elo+
Party 2
Team Averages
Level 120
1,423 SR
1,329 Elo+

VS

Team Averages
Level 97
1,598 SR
1,493 Elo+
Sobek
Sobek
AxeRDK
Sobek
Level 105
God Stats
5W - 2L
1,672 SR
Queue Stats
60W - 62L
1,492 Elo+
Party 1
Chaac
Chaac
AxelStkr
Chaac
Level 67
God Stats
5W - 3L
1,713 SR
Queue Stats
58W - 50L
1,539 Elo+
Solo
Lancelot
Lancelot
MeRCuR_sW
Lancelot
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 65L
1,493 Elo+
Party 1
Raijin
Raijin
Sol69420
Raijin
Level 85
God Stats
7W - 4L
1,660 SR
Queue Stats
417W - 396L
1,535 Elo+
Solo
Cernunnos
Cernunnos
tams6r
Cernunnos
Level 125
God Stats
12W - 8L
1,446 SR
Queue Stats
39W - 47L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
13
0 / 5 / 1
7,741
553
6,441
13,904
5,783
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
AquaXD
Apollo
11
1 / 3 / 2
6,754
482
5,492
8,122
3,166
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Lancelot
Lumbre-00
Lancelot
13
2 / 1 / 2
7,921
566
6,903
10,500
4,311
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
0 / 1 / 3
6,739
481
1,786
9,615
8,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
2 / 3 / 0
7,480
534
3,469
7,826
3,822
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
AxeRDK
Sobek
11
0 / 0 / 7
6,986
499
3,390
7,264
6,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
AxelStkr
Chaac
14
3 / 0 / 1
9,149
654
10,887
11,386
11,213
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Lancelot
MeRCuR_sW
Lancelot
12
1 / 3 / 5
7,535
538
3,676
10,336
4,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
Sol69420
Raijin
15
8 / 1 / 1
9,417
673
10,163
8,564
3,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
tams6r
Cernunnos
13
1 / 1 / 3
7,452
532
5,499
6,796
2,597
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
30
5
Kills
13
13
Deaths
5
8
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
0
5
1
0.1
L
Apollo
AquaXD
Apollo
1
3
2
0.67
W
Sobek
AxeRDK
Sobek
0
0
7
3.5
W
Chaac
AxelStkr
Chaac
3
0
1
3.5
L
Lancelot
Lumbre-00
Lancelot
2
1
2
3
W
Lancelot
MeRCuR_sW
Lancelot
1
3
5
1.17
W
Raijin
Sol69420
Raijin
8
1
1
8.5
L
0
1
3
1.5
L
2
3
0
0.67
W
Cernunnos
tams6r
Cernunnos
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,091
Damage
33,615
49,967
Taken
44,346
25,551
Mitigated
27,554
10,954
Healing
10,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
6,441
1,439
0
3,393
13,904
5,783
0
803
13,101
0
66,082
L
Apollo
AquaXD
Apollo
5,492
3,868
0
2,529
8,122
3,166
1,240
3,135
4,987
0
46,504
W
Sobek
AxeRDK
Sobek
3,390
438
0
2,607
7,264
6,231
176
789
6,475
13,205
0
W
Chaac
AxelStkr
Chaac
10,887
1,797
0
1,938
11,386
11,213
588
103
11,283
0
68,729
L
Lancelot
Lumbre-00
Lancelot
6,903
965
0
586
10,500
4,311
0
2,702
7,798
0
65,881
W
Lancelot
MeRCuR_sW
Lancelot
3,676
544
0
3,849
10,336
4,249
725
1,327
9,009
0
48,686
W
Raijin
Sol69420
Raijin
10,163
767
0
500
8,564
3,264
0
1,843
6,721
73,276
0
L
1,786
163
170
1,274
9,615
8,469
0
2,155
7,460
23,591
0
L
3,469
0
0
3,002
7,826
3,822
232
4,758
3,068
57,984
0
W
Cernunnos
tams6r
Cernunnos
5,499
1,945
0
2,020
6,796
2,597
888
1,193
5,603
0
51,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,635
Gold Earned
40,539
422
Minions Killed
425
0
Camps Cleared
0
1,448,146
Distance Traveled
1,476,372
0
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
7,741
553
114
8
0
264,672
0
L
Apollo
6,754
482
82
6
0
267,085
0
W
Sobek
6,986
499
12
1
0
285,514
2
W
Chaac
9,149
654
123
9
0
295,371
5
L
Lancelot
7,921
566
91
7
0
370,157
0
W
Lancelot
7,535
538
74
5
0
365,686
0
W
Raijin
9,417
673
138
10
0
274,875
5
L
Ymir
6,739
481
35
3
0
267,124
0
L
Anubis
7,480
534
100
7
0
279,108
0
W
Cernunnos
7,452
532
78
6
0
254,926
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role