Player Matchup

Ares
Ares
Loreai
Ares
Level 127
God Stats
11W - 3L
1,680 SR
Queue Stats
443W - 445L
1,514 Elo+
Solo
Zeus
Zeus
Muurasakii
Zeus
Level 98
God Stats
1W - 0L
1,291 SR
Queue Stats
13W - 9L
1,553 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SanguineHost1
Tsukuyomi
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,384 Elo+
Solo
Horus
Horus
Shyriuu11
Horus
Level 69
God Stats
1W - 0L
1,634 SR
Queue Stats
12W - 4L
1,666 Elo+
Party 1
Nike
Nike
SiderssYT
Nike
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 6L
1,585 Elo+
Party 1
Team Averages
Level 86
1,521 SR
1,540 Elo+

VS

Team Averages
Level 109
1,554 SR
1,500 Elo+
Izanami
Izanami
AluschI
Izanami
Level 119
God Stats
3W - 2L
1,734 SR
Queue Stats
123W - 126L
1,519 Elo+
Party 2
Hachiman
Hachiman
BlitzCrab
Hachiman
Level 111
God Stats
3W - 9L
1,387 SR
Queue Stats
570W - 565L
1,488 Elo+
Solo
Ix Chel
Ix Chel
Chest0r
Ix Chel
Level 140
God Stats
3W - 4L
1,449 SR
Queue Stats
167W - 166L
1,504 Elo+
Party 2
Ares
Ares
Dan22
Ares
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
81W - 62L
1,501 Elo+
Solo
Ravana
Ravana
venY_PL
Ravana
Level 145
God Stats
0W - 1L
1,699 SR
Queue Stats
12W - 17L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Loreai
Ares
15
4 / 2 / 25
9,761
976
6,141
14,718
18,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
14 / 2 / 16
10,825
1,083
23,189
8,913
6,554
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
SanguineHost1
Tsukuyomi
14
4 / 5 / 21
8,957
896
19,472
13,898
8,509
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Horus
Shyriuu11
Horus
16
6 / 2 / 23
10,271
1,027
6,717
20,061
27,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Nike
16
7 / 3 / 23
9,574
957
11,202
15,715
19,445
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AluschI
Izanami
15
3 / 6 / 6
8,441
844
15,475
13,072
4,991
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Hachiman
BlitzCrab
Hachiman
13
5 / 8 / 5
8,194
819
10,065
13,341
5,275
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ix Chel
Chest0r
Ix Chel
13
2 / 6 / 7
7,742
774
10,985
11,758
3,684
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Ares
Dan22
Ares
13
2 / 8 / 7
8,158
816
8,568
19,560
19,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Ravana
venY_PL
Ravana
13
2 / 7 / 5
7,935
794
6,545
15,243
9,966
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
44
35
Kills
14
14
Deaths
35
108
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Izanami
AluschI
Izanami
3
6
6
1
L
Hachiman
BlitzCrab
Hachiman
5
8
5
0.94
L
Ix Chel
Chest0r
Ix Chel
2
6
7
0.92
L
Ares
Dan22
Ares
2
8
7
0.69
W
Ares
Loreai
Ares
4
2
25
8.25
W
14
2
16
11
W
Tsukuyomi
SanguineHost1
Tsukuyomi
4
5
21
2.9
W
Horus
Shyriuu11
Horus
6
2
23
8.75
W
Nike
7
3
23
6.17
L
Ravana
venY_PL
Ravana
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,721
Damage
51,638
73,305
Taken
72,974
80,580
Mitigated
43,778
26,255
Healing
13,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AluschI
Izanami
15,475
7,007
269
292
13,072
4,991
387
5,852
7,220
0
33,538
L
Hachiman
BlitzCrab
Hachiman
10,065
5,458
665
923
13,341
5,275
252
5,932
7,409
0
13,302
L
Ix Chel
Chest0r
Ix Chel
10,985
1,132
5,586
2,384
11,758
3,684
0
3,210
8,548
17,243
0
L
Ares
Dan22
Ares
8,568
785
0
405
19,560
19,862
0
8,537
11,023
11,482
0
W
Ares
Loreai
Ares
6,141
1,167
701
2,227
14,718
18,076
1,409
2,899
11,819
10,500
0
W
23,189
3,873
756
1,675
8,913
6,554
2,137
3,941
4,972
52,600
0
W
Tsukuyomi
SanguineHost1
Tsukuyomi
19,472
3,492
780
2,763
13,898
8,509
1,980
2,906
10,992
0
27,183
W
Horus
Shyriuu11
Horus
6,717
2,855
7,924
8,249
20,061
27,996
889
5,704
14,357
0
10,700
W
Nike
11,202
764
589
591
15,715
19,445
838
4,103
11,612
0
18,126
L
Ravana
venY_PL
Ravana
6,545
1,206
431
2,154
15,243
9,966
43
5,799
9,444
0
11,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,388
Gold Earned
40,470
100
Minions Killed
69
0
Camps Cleared
0
966,555
Distance Traveled
693,517
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,441
844
38
4
0
124,944
0
L
Hachiman
8,194
819
7
1
0
119,297
0
L
Ix Chel
7,742
774
15
2
0
145,514
0
L
Ares
8,158
816
1
0
0
140,351
0
W
Ares
9,761
976
9
1
0
193,528
0
W
Zeus
10,825
1,083
55
6
0
171,787
0
W
Tsukuyomi
8,957
896
13
1
0
210,022
0
W
Horus
10,271
1,027
13
1
0
209,501
0
W
Nike
9,574
957
10
1
0
181,717
0
L
Ravana
7,935
794
8
1
0
163,411
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role