Player Matchup

Bacchus
Bacchus
Rz_ChrisG
Bacchus
Level 88
God Stats
4W - 5L
1,592 SR
Queue Stats
22W - 49L
1,289 Elo+
Party 1
Izanami
Izanami
Rz_Luxfer
Izanami
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Anubis
Anubis
sorey98
Anubis
Level 153
God Stats
22W - 14L
1,628 SR
Queue Stats
252W - 249L
1,568 Elo+
Solo
Team Averages
Level 87
1,573 SR
1,453 Elo+

VS

Team Averages
Level 114
1,518 SR
1,365 Elo+
King Arthur
King Arthur
The_MackkyBOY
King Arthur
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
959W - 1,008L
1,297 Elo+
Solo
Cupid
Cupid
iFvSloth
Cupid
Level 74
God Stats
1W - 2L
1,500 SR
Queue Stats
115W - 113L
1,399 Elo+
Solo
Vulcan
Vulcan
kikodobanjo
Vulcan
Level 147
God Stats
44W - 34L
1,554 SR
Queue Stats
430W - 444L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Rz_ChrisG
Bacchus
12
1 / 0 / 11
9,205
767
6,806
8,672
9,558
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
Rz_Luxfer
Izanami
11
2 / 0 / 11
9,354
780
4,580
6,527
2,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Anubis
sorey98
Anubis
14
11 / 0 / 3
11,642
970
16,762
7,185
4,547
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
The_MackkyBOY
King Arthur
8
0 / 6 / 0
7,213
601
1,751
10,880
4,233
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cupid
iFvSloth
Cupid
8
0 / 2 / 0
7,272
606
2,908
8,043
1,799
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Vulcan
11
0 / 6 / 0
8,052
671
7,258
11,810
2,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
0
14
Kills
0
0
Deaths
14
25
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Rz_ChrisG
Bacchus
1
0
11
6.5
W
Izanami
Rz_Luxfer
Izanami
2
0
11
7.5
L
King Arthur
The_MackkyBOY
King Arthur
0
6
0
0
L
Cupid
iFvSloth
Cupid
0
2
0
0
L
Vulcan
0
6
0
0
W
Anubis
sorey98
Anubis
11
0
3
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,148
Damage
11,917
22,384
Taken
30,733
16,618
Mitigated
8,757
9,994
Healing
3,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Rz_ChrisG
Bacchus
6,806
1,041
0
2,880
8,672
9,558
600
2,813
5,859
23,302
0
W
Izanami
Rz_Luxfer
Izanami
4,580
3,579
0
2,934
6,527
2,513
1,403
3,172
3,355
0
33,232
L
King Arthur
The_MackkyBOY
King Arthur
1,751
291
16
215
10,880
4,233
0
8,013
2,867
0
7,564
L
Cupid
iFvSloth
Cupid
2,908
1,288
75
1,727
8,043
1,799
0
6,752
1,291
0
14,635
L
Vulcan
7,258
3,861
60
961
11,810
2,725
0
9,015
2,795
35,727
0
W
Anubis
sorey98
Anubis
16,762
864
0
4,180
7,185
4,547
906
2,105
5,080
58,322
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,201
Gold Earned
22,537
148
Minions Killed
74
0
Camps Cleared
0
639,558
Distance Traveled
509,485
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,205
767
24
2
0
237,259
2
W
Izanami
9,354
780
45
4
0
212,459
0
L
King Arthur
7,213
601
10
1
0
120,197
0
L
Cupid
7,272
606
25
2
0
194,226
0
L
Vulcan
8,052
671
39
3
0
195,062
1
W
Anubis
11,642
970
79
7
0
189,840
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role