Player Matchup

Lancelot
Lancelot
Platinum IV
 
Lancelot
Platinum IV
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Khepri
Khepri
Platinum V
Isaac Minaj
Khepri
Platinum V
Level 158
God Stats
3W - 3L
1,471 SR
Queue Stats
113W - 108L
1,664 MMR
Party 2
Agni
Agni
Gold I
PChavez16
Agni
Gold I
Level 138
God Stats
10W - 15L
1,480 SR
Queue Stats
259W - 253L
1,815 MMR
Solo
Artemis
Artemis
Platinum I
STEW PID 13
Artemis
Platinum I
Level 160
God Stats
1W - 1L
1,760 SR
Queue Stats
82W - 78L
1,780 MMR
Party 2
Pele
Pele
Platinum I
WrittenAxe
Pele
Platinum I
Level 175
God Stats
1W - 1L
1,312 SR
Queue Stats
97W - 85L
1,812 MMR
Party 3
Team Averages
Platinum III
Platinum III
Average Tier
Level 155
1,505 SR
1,714 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 144
1,569 SR
1,699 MMR
Fenrir
Fenrir
Platinum V
 
Fenrir
Platinum V
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Platinum I
CryIntoThePillow
Kuzenbo
Platinum I
Level 205
God Stats
75W - 75L
1,638 SR
Queue Stats
521W - 511L
1,698 MMR
Solo
Danzaburou
Danzaburou
Gold I
N7GreenArrow24
Danzaburou
Gold I
Level 212
God Stats
5W - 2L
1,655 SR
Queue Stats
121W - 119L
1,697 MMR
Solo
Ix Chel
Ix Chel
Diamond V
RelaxedFacts
Ix Chel
Diamond V
Level 54
God Stats
29W - 35L
1,459 SR
Queue Stats
122W - 108L
1,866 MMR
Party 1
Thor
Thor
Platinum II
ΚyleHigashioka
Thor
Platinum II
Level 128
God Stats
5W - 4L
1,592 SR
Queue Stats
239W - 200L
1,732 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
9
0 / 7 / 0
5,650
471
5,728
13,788
3,948
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Khepri
9
1 / 2 / 0
5,706
476
2,625
10,591
8,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Agni
12
0 / 3 / 0
6,612
551
4,082
7,084
2,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Artemis
STEW PID 13
Artemis
12
1 / 2 / 1
6,757
563
4,133
6,678
2,686
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 4 / 0
6,729
561
4,092
12,313
4,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
KaliAthenaThanatos

VS

Bans
AresJanusFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
5 / 2 / 5
6,867
572
9,827
11,266
4,288
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
5 / 0 / 2
7,585
632
3,824
7,119
6,746
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
N7GreenArrow24
Danzaburou
11
0 / 1 / 3
6,767
564
4,257
5,147
1,789
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ix Chel
RelaxedFacts
Ix Chel
13
3 / 0 / 4
7,093
591
9,030
5,887
2,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
5 / 1 / 4
7,664
639
8,827
10,110
3,558
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
36
4
Kills
18
18
Deaths
4
1
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
0
7
0
0
W
Fenrir
 
Fenrir
5
2
5
3.75
W
5
0
2
6
L
Khepri
1
2
0
0.5
W
Danzaburou
N7GreenArrow24
Danzaburou
0
1
3
1.5
L
Agni
0
3
0
0
W
Ix Chel
RelaxedFacts
Ix Chel
3
0
4
5
L
Artemis
STEW PID 13
Artemis
1
2
1
0.75
L
2
4
0
0.5
W
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,660
Damage
35,765
50,454
Taken
39,529
21,821
Mitigated
18,766
14,346
Healing
13,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
5,728
1,017
0
2,977
13,788
3,948
0
1,915
11,825
0
31,244
W
Fenrir
 
Fenrir
9,827
2,627
0
1,885
11,266
4,288
0
988
10,278
0
47,059
W
3,824
1,787
0
1,867
7,119
6,746
6
2,015
5,104
25,264
0
L
Khepri
2,625
184
0
2,605
10,591
8,204
0
3,562
6,957
19,688
0
W
Danzaburou
N7GreenArrow24
Danzaburou
4,257
2,530
0
3,069
5,147
1,789
0
1,049
4,098
0
44,658
L
Agni
4,082
29
0
944
7,084
2,782
0
4,541
2,357
60,447
0
W
Ix Chel
RelaxedFacts
Ix Chel
9,030
1,498
1,284
2,244
5,887
2,385
0
2,655
3,232
60,298
722
L
Artemis
STEW PID 13
Artemis
4,133
1,235
0
1,966
6,678
2,686
0
732
5,946
0
51,046
L
4,092
1,144
0
5,854
12,313
4,201
0
1,465
10,738
0
51,820
W
8,827
1,999
0
2,659
10,110
3,558
0
0
10,110
0
50,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,454
Gold Earned
35,976
393
Minions Killed
374
0
Camps Cleared
0
1,168,380
Distance Traveled
1,208,042
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
5,650
471
60
5
0
225,808
2
W
Fenrir
6,867
572
55
5
0
263,229
0
W
Kuzenbo
7,585
632
36
3
0
257,866
1
L
Khepri
5,706
476
24
2
0
214,843
1
W
Danzaburou
6,767
564
96
8
0
217,183
2
L
Agni
6,612
551
114
10
0
235,845
0
W
Ix Chel
7,093
591
111
9
0
241,144
3
L
Artemis
6,757
563
100
8
0
206,714
0
L
Pele
6,729
561
95
8
0
285,170
0
W
Thor
7,664
639
76
6
0
228,620
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role