Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
 
Persephone
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
ASPLET
Medusa
Level 106
God Stats
10W - 2L
1,563 SR
Queue Stats
72W - 70L
1,537 Elo+
Solo
Agni
Agni
Unrivaled20
Agni
Level 128
God Stats
2W - 3L
1,350 SR
Queue Stats
742W - 750L
1,480 Elo+
Solo
Ra
Ra
u MURK Up00
Ra
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,443 Elo+
Solo
Team Averages
Level 134
1,483 SR
1,492 Elo+

VS

Team Averages
Level 115
1,506 SR
1,512 Elo+
Chaac
Chaac
KickJogli
Chaac
Level 120
God Stats
20W - 18L
1,560 SR
Queue Stats
31W - 34L
1,485 Elo+
Solo
Zeus
Zeus
Purepattao
Zeus
Level 130
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 22L
1,518 Elo+
Party 1
Apollo
Apollo
VoidEssence
Apollo
Level 89
God Stats
74W - 56L
1,671 SR
Queue Stats
674W - 646L
1,568 Elo+
Solo
Skadi
Skadi
WolfFangChris
Skadi
Level 84
God Stats
3W - 3L
1,391 SR
Queue Stats
125W - 119L
1,461 Elo+
Party 1
Set
Set
aaronmossjr
Set
Level 154
God Stats
30W - 47L
1,411 SR
Queue Stats
433W - 430L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
11
5 / 4 / 3
7,621
1,524
6,283
6,900
3,429
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Persephone
 
Persephone
12
2 / 1 / 8
7,259
1,452
7,875
4,621
1,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
ASPLET
Medusa
12
3 / 1 / 3
7,060
1,412
3,566
5,646
2,007
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
1 / 2 / 5
6,635
1,327
4,260
4,594
1,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 0 / 6
6,485
1,297
2,636
3,240
1,116
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Team 1 Tickets

383

VS

Team 2 Tickets

271

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
KickJogli
Chaac
10
0 / 1 / 2
5,648
1,130
1,179
1,706
742
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
4 / 2 / 2
7,689
1,538
8,273
6,088
1,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
11
3 / 6 / 4
6,986
1,397
8,866
11,913
4,932
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
1 / 3 / 3
6,367
1,273
4,128
7,246
2,650
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

10
0 / 0 / 0
5,262
1,052
0
0
0

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
19
12
Kills
8
8
Deaths
12
25
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
5
4
3
1.63
W
Persephone
 
Persephone
2
1
8
6
W
Medusa
ASPLET
Medusa
3
1
3
4.5
L
Chaac
KickJogli
Chaac
0
1
2
1
L
4
2
2
2.5
W
1
2
5
1.75
L
Apollo
3
6
4
0.83
L
1
3
3
0.83
L
0
0
0
0
W
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,620
Damage
22,446
25,001
Taken
26,953
9,521
Mitigated
10,249
4,074
Healing
852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
6,283
2,192
0
150
6,900
3,429
0
2,399
4,330
0
14,937
W
Persephone
 
Persephone
7,875
535
0
1,519
4,621
1,448
0
1,121
3,397
12,113
0
W
Medusa
ASPLET
Medusa
3,566
1,882
0
326
5,646
2,007
0
1,809
3,761
0
14,520
L
Chaac
KickJogli
Chaac
1,179
126
0
312
1,706
742
0
945
761
0
3,638
L
8,273
1,677
0
0
6,088
1,925
0
1,869
4,069
21,601
0
W
4,260
146
0
0
4,594
1,521
0
796
3,726
13,606
0
L
Apollo
8,866
4,554
0
504
11,913
4,932
0
8,022
3,887
0
15,034
L
4,128
1,364
0
36
7,246
2,650
0
3,931
3,315
0
13,189
L
0
0
0
0
0
0
0
0
0
0
0
W
2,636
225
1,354
725
3,240
1,116
0
1,599
1,509
15,264
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,060
Gold Earned
31,952
129
Minions Killed
69
8
Camps Cleared
4
574,739
Distance Traveled
355,664
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
7,621
1,524
22
4
3
99,251
0
W
Persephone
7,259
1,452
17
3
0
111,391
0
W
Medusa
7,060
1,412
33
7
3
127,399
0
L
Chaac
5,648
1,130
3
1
0
73,315
0
L
Zeus
7,689
1,538
36
7
4
103,729
0
W
Agni
6,635
1,327
26
5
1
117,901
0
L
Apollo
6,986
1,397
12
2
0
97,648
0
L
Skadi
6,367
1,273
18
4
0
80,972
0
L
Set
5,262
1,052
0
0
0
0
0
W
Ra
6,485
1,297
31
6
1
118,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role